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JULY 2002 July 31,
2002: Pearl
the robot - a gem to the elderly. Mechanical maid helps with retirement
home activities. Reuters / available from CNN.com. "Elderly people
in a United States retirement home have been getting some extra help with
their daily activities from an unlikely source -- a robot called Pearl.
The mechanical maid uses ultrasound and laser rangefinders to whiz around
the home in Oakmont, Pennsylvania, reminding residents of appointments
and chatting with her elderly charges about the weather and the latest
TV listings. ... Sebastian Thrun and scientists at Carnegie Mellon University
in Pennsylvania and Martha Pollack of the University of Michigan said
their creation has been a success with patients, who enjoy interacting
with it." July 31,
2002: Virtual
people help bridge digital divide. BBC. "Virtual people could
soon be helping residents of Lewisham in London find out about the benefits
and help they are due. Lewisham Council is leading a project to develop
computerised avatars that can hold conversations with citizens about services,
whether they qualify for benefits or get their views on local issues.
... Lewisham has developed a system based around avatars, computer-generated
people, that talk to people instead of forcing them to use complicated
web forms. 'In general people do not like interacting with machines, they
would rather have a warm body,' she said, 'but an avatar is the next best
thing." July 31,
2002: In
Afghanistan, a new robosoldier goes to war - The 'war on terror' is
a testing ground for new technology. By David Buchbinder. The Christian
Science Monitor. "In fact, the Afghan theater has been a testing
ground for a variety of futuristic technologies. Sitting in the broiling
sun, US Army Col. Bruce Jette, the head of the robotics team, is both
triumphant and apologetic: 'Today is the first time conventional forces
have ever employed robots in a wartime environment.' ... Col. Jette's
robotic comrade began proving his mettle after Sept. 11, when he probed
the wreckage of the World Trade Center to test structural soundness. 'The
same robot that helped with the recovery effort at the World Trade Center
is now in Afghanistan trying to track down the people that did it,' says
Tom Frost, senior technical manager at iRobot, the Somerville, Mass.,
firm that manufactures a line of machines they call PackBots, of which
the nicknamed Fester is a prototype." July 31,
2002: Robots
strutted their stuff in World Trade Center search. By Allan Chambers.
Edmonton Journal. "Like dogs before them, robots used at the World
Trade Center last Sept. 11 have proved they belong on search and rescue
teams, specialist Robin Murphy said Tuesday. In fact, robots went where
the dogs couldn't go because the animals' paws were sliced by the rubble
at ground zero, they sprained their ankles, and rain reduced their ability
to smell, Murphy said. The dozen robots used at the trade centre didn't
work perfectly, either. They screwed up in numerous ways, and so did their
operators, Murphy told a packed session of scientists at an artificial
intelligence conference at the Shaw Conference Centre. But in their first
test in an urban disaster zone, they proved they can go where human and
canine rescuers can't, and gather information to find victims. Their future
role, she predicted, will be greater as robot technology improves." July 30,
2002: A
house that will take care of you - Scientists see us growing old in
smart homes with robots to give us our pills. By Allan Chambers. Edmonton
Journal. "You're old, frail, but independent and still living at
home. The odds are that you're also a widow. Now you've fallen and you
can't get up. Who'll come to your aid? It could be your house. That's
the contention of scientists who laid out their vision Monday in Edmonton
at the annual American Association for Artificial Intelligence conference.
Smart technology could enable the elderly to stay home longer, taking
some strain off the health-care system. Scientists described several experiments
to create intelligent homes 'aware' of their occupants and able to help
them go on living at home. ... Pearl, a nursebot being developed by researchers
co-operating at several U.S. universities, will be a lot more effective
than the 'glorified alarm clocks' now on the market, said Martha Pollack
of the University of Michigan. Pearl will be able to follow an occupant
through a home, reminding the person to take medicines and do other functions
the robot has been programmed to expect." July 30,
2002: U.S.
Tests Robots in Afghanistan. By Tanalee Smith. Associated Press /
available from The Washington Post / also
available from the Army Times. "Hermes the robot edged its way
into the dark cave, its treads spinning over the dust and small rocks
until a boulder appeared in its path. No problem. The tiny machine dropped
its side arms, lifted onto and over the boulder, and rolled on, its two
cameras sending images to an operator waiting outside. The war in Afghanistan
is the first time robots are being used by the U.S. military as tools
for combat. Proponents believe sending them into caves, buildings or other
dark areas ahead of troops will help prevent U.S. casualties. ... The
robots operate on a sensor system and by wireless desktop control. They
are fitted with a Global Positioning System, and can see themselves and
each other on a map, ensuring more efficient searches. They run on 2,
6-pound rechargeable batteries that run one hour each." July 30,
2002: Digital'buddies'
latest in elaborate marketing tool. By Christine Frey. Los Angeles
Times / available from The Nando Times. "In a culture inundated with
advertising, companies have discovered a new way to connect with consumers
and make their messages stand out amid the din. They are using digital
'buddies' to spread word of their products on the Internet. The buddies
are software applications also known as 'bots.' They're programmed to
make friends and small talk, and they're eerily good at it. They take
cues from a human acquaintance's questions and answers and search databases
for conversational fodder. Bot-speak can be formulaic and stilted. It
can also be witty, provocative and startlingly lifelike. Buddies are not
mere motor-mouths. The more elaborate ones have quirks, preferences, yearnings
- virtual personalities. Their presence on the Web represents a powerful
new dimension in marketing. ... Computers first chatted in the mid-1960s,
when MIT professor Joseph Weizenbaum created a software program called
Eliza. Designed to converse in the manner of a psychotherapist, Eliza
asked people questions by rephrasing their previous statements. ... The
technology has only grown more sophisticated since then." July 30,
3002: Anemone
of the Smart People. By Michael Stroud. Wired News. "In a rock
pool filled with greenish water, a sea creature unfurls its tentacles
as daylight dawns. 'If you stick your hand in, it startles,' says MIT
Media Lab researcher Josh Strickon. ... Is this good artificial intelligence
or good programming? 'Is there a difference?' responds Scott Senften,
chair of Siggraph's Emerging Technologies Exhibition. This year's exhibition
was a meditation on human-machine interaction, as researchers from around
the world demonstrated three kinds of projects: robots, machines that
enhanced one or more of the five senses, and explorations of virtual reality." July 29,
2002: Robots
ready to strut their stuff - The guy who lets the dogs out. By Allan
Chambers. Edmonton Journal. "With robot parts everywhere and scientists
bent like elves over computers and takeout stir-fry, the scene looked
like the electronics section of Santa's workshop on a really bad day.
It was really part of a preparation for robot competitions at a conference
on artificial intelligence running through Thursday at the Shaw Conference
Centre. ... The robot competitions are a sort of cross between a dream
toy-store and leading-edge research lab. Scientists engage in friendly
competition to build robots that incorporate state-of-the-art elements
and rely on artificial, computer-programmed intelligence to operate. The
robots used to be the fun and games part of the meeting. They still are,
but in the wake of the 2001 terrorist attacks on the World Trade Center
and Pentagon, they've taken on a more serious aspect. July 28,
2002: Robots
will succeed where man has failed. By Tim Cook. The Halifax Herald
Limited. "In the ever-advancing world of computers that think like
people, a team of researchers from the United States and Israel has developed
an automated negotiator that they say can solve an international crisis.
It will be demonstrated in Edmonton over the next few weeks as the University
of Alberta hosts eight international conferences designed to explore the
frontiers of artificial intelligence. ... There will be everything from
a robot butler contest to a technical discussion on issues such as how
robots can help the elderly. Representatives from the University of South
Florida will detail how robots were used to explore the wreckage of the
World Trade Center." July 27,
2002: Windows,
lose, draw - Alberta researchers develop a computer program that knows
when you're bluffing. By Charlie Gillis. National Post. "This week,
Mr. [Darse] Billings and a team of University of Alberta researchers are
publicizing a poker-playing computer program that does what many a putative
gambler cannot -- it successfully processes the mercurial and misleading
information it receives in the heat of a game. The system represents a
significant stride in artificial intelligence because it effectively guesses
whether an opponent is bluffing, wavering or playing his hands arrow-straight.
By doing so, it goes beyond programs developed for games such as chess
and backgammon, which sift through finite sets of moves before choosing
a course." July 26,
2002: Computer
a celebrity for beating Kasparov - Knew all the moves, but couldn't
learn. By Allan Chambers. Edmonton Journal. "The conference [on computers
and games] is one of eight related meetings on computers and intelligent
machines being held in the city this week and next, highlighted by the
annual meeting of the American Association for Artificial Intelligence,
which begins Sunday and is expected to draw more than 1,600 scientists.
... Jonathan Schaeffer, a U of A computer scientist and one of the conference
organizers, said the value of Deep Blue is immense. Scientists have tried
since the 1940s to develop a computer capable of beating a human at chess,
he said, and Deep Blue was the first success. 'Deep Blue was a major accomplishment,'
he said. 'It was the single most important contribution to artificial
intelligence to date. It was a milestone in computer history.'" July 26,
2002: Opterna
aims to make fiber lines hacker-proof. By Jeremy Feiler. Philadelphia
Business Journal. "Like the idea of foiling hackers before they strike?
... Opterna's FiberSentinel system uses artificial intelligence and optical-digital-signature
recognition to monitor fiber connections. Doing so allows it to detect
and deal with intrusions, said Michael Cohen, Opterna's vice president
of global marketing." July 26,
2002:
Watch GRACE under pressure - Robot faces big test here. By Shane Holladay.
Edmonton Sun. "Edmontonians roving around the Shaw Conference Centre
Tuesday will have nothing to fear from a robot experiment wandering the
area - GRACE will be cool under fire. 'And in any case, we have a little
red button on the top we can hit if anything goes wrong' said Dr. Reid
Simmons, an artificial intelligence researcher who helped build the robot.'"
July 25,
2002: Women
look to shape the future. By Emma Smith. BBC. "Women are using
technology more than ever before. They do more online shopping than their
male counterparts and are making up an increasing percentage of internet
users around the world. But while the number of women who use computers
is increasing, less and less are studying computer science at university.
It seems that women are shying away from the very careers that would give
them their best shot at gaining influence and making a difference in the
21st century. One of the most commonly cited reasons for not pursuing
careers in technology is its image. Many women, particularly young women,
think that technology careers are geeky, anti-social and even boring.
The truth is somewhat different." July 25,
2002: Banks step up war on
e-fraud. By Andy McCue. Vnunet. "AI technology to root out criminals
and terrorists Barclays and the Halifax Bank of Scotland (HBoS) are to
use artificial intelligence technology as part of an industry-wide crackdown
on financial fraud and terrorist funding. ... The National Criminal Intelligence
Service received 18,571 reports from banks of money laundering between
January and May this year, double last year's total and expected to reach
60,000 by the end of the year." July 25,
2002: Can
Grace the robot find her own way and win? By Byron Spice. Post-Gazette.
"Grace -- an acronym for Graduate Robot Attending ConferencE -- has
software in abundance. She has computer programs for standing in lines,
for giving a PowerPoint presentation, for asking passersby for help, for
navigating through a convention center and more than a dozen other skills.
Her creators -- five academic, governmental and industrial research groups
led by Carnegie Mellon University's Reid Simmons -- only hope her combination
of software, sensors and the ability to wink will stand her in good stead
on Tuesday. That's when she will compete in the Robot Challenge at the
American Association of Artificial Intelligence annual meeting in Edmonton,
Alberta. ... Only two of this year's entries -- Grace and a teleoperated
robot built by iRobot Corp., a firm founded by Massachusetts Institute
of Technology roboticist Rodney Brooks -- will even attempt to tackle
the entire challenge." July 25,
2002: New
Robot Has Basic Social Skills. By Keith Srakocic. Associated Press
/ available from Pasadena Star-News / also
available from USA Today. "The robot's laser and sonar components
are supposed to sense distances and steer GRACE around people. Its camera
vision system and speech recognition software is supposed to recognize
humans' hand gestures and speech. And its artificial intelligence 'brain'
is supposed to gather all the information and tell the machine how to
react. ... CMU computer scientist Reid Simmons, coordinating the GRACE
project with help from the Naval Research Laboratory, Swarthmore College,
Northwestern University and defense contractor Metrica Inc., gave GRACE
a 50 percent chance of completing all her tasks. ... Simmons, who said
the robot was made female because he believes women communicate better
than men, solicited drama students to teach GRACE how to act like a human
so it will make people feel comfortable. It's a tough task. 'Just think
of what a robot would have to do just to answer a question from a person
in terms of speech recognition'' said competition co-chair Holly Yanco.
'Not only that, but people ask questions in different ways.'" July 25,
2002: Sports
Fantasy Is Catching Up With Reality. By David Kushner. The New York
Times (no-fee reg. req'd). " Sports video games are a best-selling
genre in the $10.8 billion interactive entertainment business, representing
22 percent of video game sales over all, according to the NDP Group, a
market research firm. ... Online play is the most important technological
leap in the quest for authenticity and realism, the genre's bywords. The
question is, how real can they get? ... With the bodies and movements
in place, artificial intelligence is used to program the brains of the
players. Programmers build a database of skills for each athlete, including
a level of speed, agility and awareness. Players' positions impose their
own attributes, too, like a quarterback's passing and running abilities."
July 25,
2002: Artificial
intelligence tackles breast cancer. By Duncan Graham-Rowe. New Scientist.
"Techniques borrowed from artificial intelligence could help doctors
assess just how serious a particular case of breast cancer is and, therefore,
how to treat it. ... When tested on 100 women, the new technique proved
to be nearly 90 per cent accurate at predicting the extent of this spread
and whether they would survive for five years. The approach, developed
by a team led by Raouf Naguib at the University of Coventry and Gajanan
Sherbet at the University of Newcastle upon Tyne, builds on an existing
analytical method called image cytometry. ... Naguib and Sherbet compared
this technique to their own, which uses a neural network program and fuzzy
logic, a decision-making tool commonly used by artificial intelligence
researchers when dealing with imprecise data." July 24,
2002: Computer
'trained' to fight cancer. BBC. "Dr Sherbet, and his colleague
Dr Raouf Naguib, 'trained' a computer to analyse images of cells captured
from tissue samples for patterns of abnormality which could be used to
predict the outcome of the disease. To train the system they used samples
from 50 breast cancer sufferers and data about the outcome of the cases.
Details from a further 50 cases were then fed into the computer, which
was asked to predict which of the women would develop tumours in their
lymph glands. It did so with 88% accuracy and achieved a similar figure
when asked to predict which women would still be alive after five years." July 24,
2002: Computer
Used to Predict Breast Cancer Outcome. Reuters. "Scientists have
developed a computer system based on artificial intelligence that could
help doctors to predict more accurately the outcome of patients with breast
cancer. ... Breast cancer affects about a million women each year worldwide.
If the disease is spotted and treated early survival rates are good, but
the cancer can be deadly if it spreads beyond the breast to other parts
of the body. Sherbet and his colleague Dr. Raouf Naguib believe they have
developed the most sophisticated technique to determine which women have
aggressive cancers and will need further treatment." July 24,
2002: Vendors
showcase educational programs. By Jason Nix. The Brunswick News. "If
Mehrl Martin has his way, 2002 might mark the first year Glynn County
and other Georgia students' essays are graded by a computer system reminiscent
of the movie '2001: A Space Odyssey.' Standing at his vendor's booth at
the 2002 Georgia Association of Educational Leaders Summer Conference
at the Jekyll Island Conference Center, he explains the ins and outs of
IntelliMetric, an online computerized essay grading program he hopes will
eliminate the handwritten red marks of teachers that students are used
to seeing when their essay is returned. His company, Vantage Learning,
developed the HAL-like artificial intelligence technology after $10 million
in research and development. ... Vantage Learning has already sold the
idea to College Board, the group responsible for the SAT. ... IntelliMetric
uses artificial intelligence technology to combine the elements of a rubric
developed by teachers as well as a sample of 300 papers graded by real
teachers in order to grade student essays." July 23,
2002: Computer
'ChessBrain' learning right moves. By Steve Chawkins. Los Angeles
Times / available from The Nando Times. "Carlos Justiniano has nine
computers arrayed on a table in front of his four-poster bed. Sleeping
just four hours a night, he pours himself into his fast-growing pet project
- a globe-girdling network of computers that he hopes will one day play
killer chess. He says it will be the largest chess computer network ever.
But more than that, it will be a resource for universities, a playground
for researchers in artificial intelligence. Like IBM's storied Deep Blue,
it will take on the world's best chess players; unlike Deep Blue, Justiniano
says, it will learn from its mistakes. ... While Deep Blue was a single,
blazing-fast computer, ChessBrain is an example of 'distributed computing'
- a system that draws power from a network of machines. It is being used
in efforts as varied as solving math puzzles and scanning the universe
for signs of life." July 23,
2002: UR
robot to strut its stuff. By Matthew Daneman. Democrat and Chronicle.
" Mabel, built largely by UR students, leaves Tuesday for the American
Association for Artificial Intelligence's annual conference starting Sunday
in Edmonton, Alberta. More than half a dozen UR students will accompany
Mabel. The conference will feature numerous robot displays and competitions
from schools nationwide. ... The robot is loaded with voice recognition
and facial recognition programs. It will look around for what it thinks
are people, focuses its camera and microphone on what it believes are
faces, and offers food. If the face moves around, the camera will follow." July 23,
2002: AT&T
Adds POPs to Global Network. atNewYork.com. "In addition, the
private line service will be linked in with AT&T's optical network, whose
features include artificial intelligence that help administrators restore
service outages quickly and speed traffic re-routing and provisioning
needs." July 23,
2002: When
will robots outsmart humans? City to host 1,500 leading researchers
- Conference on Artificial Intelligence. By Allan Chambers. Edmonton Journal.
"The AAAI conference, which begins Sunday at the Shaw Conference
Centre, will include presentations outlining the state of research on
artificial intelligence. AI, according to the The Canadian Oxford Dictionary,
is 'the field of study which deals with the capacity of a machine, especially
a computer, to simulate or surpass intelligent human behaviour.' Researchers
from the University of South Florida, for example, will show video footage
and what they call a 'robot's eye' view from the World Trade Center bombing
of last September. The university supplied one of the first robot teams
used for search and rescue at the centre, and the scientists will present
some of the lessons learned there." July 23,
2002: Outlook
for security system industry remains bright. By Azura Abas. Business
Times (Malaysia). "The business outlook of the security industry
in Malaysia remains strong with more people beginning to understand and
appreciate the need to install security systems in their homes and offices.
Infotech Accord Sdn Bhd managing director Lee Che Chen said the sector
faces a bright future and can thrive during good and bad times. ... On
biometric-based security, Lee said Infotech Accord provides a Fingerprint
Access Control System as well as a Facial Recognition Access Control System.
'These biometric security systems are offered to homeowners at affordable
price tags between RM2,000 and RM3,000,' he said." July 22,
2002: BSC
breaking ground with 21st century technology. By Greg Jordan. Bluefield
Daily Telegraph. "Instructors and students at the Bluefield State
College engineering technology senior research project lab have spent
months designing and building robots capable of navigating their own way
through an obstacle course. One result was the 'Centurion' Autonomous
Ground Robotic Vehicle. This robot, developed through the efforts of approximately
50 BSC engineering technology students, prompted the Central Measurement
and Signature Intelligence Organization (MASINT) to award a $70,000 grant
to the Applied Research & Technology Center at BSC. The grant will help
the center develop an autonomous robot able to sense toxic vapors and
generate sophisticated visual and logistical information. ... Robots in
television shows, such as the television show 'Battle Bots,' on operated
by remote control, but Centurion depends on its onboard sensors and computer
for guidance.The robot will be controlled and guided through a Global
Positioning System (GPS), sonar, and a vision system that uses diffuse
visible sensors and a color video camera with image recognition, [Bruce]
Mutter said." July 22,
2002: Umpires
Renew Attack on Monitoring. By Murray Chass. The New York Times (no-fee
reg. req'd). "QuesTec, based in Deer Park, N.Y., has developed a
system to track pitches by computer; the system is in place at about half
a dozen major league parks. ... The union officers disputed the company's
claim, writing that the umpires 'do not generally support' the system.
The umpires and their technical consultants, the letter added, have 'serious
concerns' about the use of the system under game conditions. 'Even if
the QuesTec system were more accurate, there remain legitimate questions
as to whether this device belongs in Major League Baseball,' the umpires
said in the letter." July 22,
2002: Carnegie
Mellon, Boeing building Army combat robot. Pittsburgh Business Times.
"Carnegie Mellon University's National Robotics Engineering Consortium
will build and test a prototype of a robotic, unmanned, ground combat
vehicle for the Defense Advanced Research Projects Agency. DARPA is working
with the U.S. Army, under the Department of Defense's Future Combat Systems
program, to develop new tools, weapons and unmanned vehicles enhanced
with artificial intelligence. Those tools and weapons would give the Army
more lethal and tactical capabilities, often without putting human troops
in the line of fire." July 21,
2002: Signs
of Fraud Go Beyond Signature - Credit Card Companies Use Artificial
Intelligence to Thwart Thieves. By Margaret Webb Pressler. The Washington
Post (Page H05). "As it turns out, however, credit card companies
no longer rely on retail clerks to catch the crooks. ... 'We're at a level
whereby we can understand with artificial intelligence . . . the potentially
fraudulent transactions,' said Raf Sorrentino, vice president of risk
management for First Data Corp., one of the country's biggest providers
of credit card processing and payment services. Credit card fraud costs
the industry about a billion dollars a year, or 7 cents out of every $100
dollars spent on plastic. But that is down significantly from its peak
about a decade ago, Sorrentino says, in large part because of the powerful
technology that can recognize unusual spending patterns." August issue
[posted July 20. 2002]: Future
Tech - Faking Intelligence. A sociable robot doesn't have to be smart
- it just has to fool us into believing it is. By Eric Smalley. Discover
(Vol. 23 No. 8). "Not long ago, computer scientists aspired to create
silicon brains that could mimic the workings of the human mind. Doc Beardsley
doesn't nearly meet those criteria, but his clever mix of animatronics,
theater, speech recognition, and storytelling is remarkably effective
at making visitors feel as if they are dealing with a conscious being.
Long before anyone develops true artificial intelligence, pseudo-smart
robots may be taking orders in restaurants, helping handicapped people
perform daily chores, baby-sitting kids, and keeping us from boredom and
loneliness. Todd Camill, a research engineer at Carnegie Mellon's Robotics
Institute, says robots endowed with this sort of synthetic intelligence
could soon make their public debut as animatronic characters in theme
parks and museums. ... Compared with her colleagues at Carnegie Mellon,
[Cynthia] Breazeal is focused less on near-term applications than on fundamentals
of robotic behavior: how to make machines behave realistically in social
situations and evoke normal human responses during activities such as
leading a discussion or reading to a group of children.... A joint Carnegie
Mellon-University of Pittsburgh team is developing Nursebot, a personable
machine to aid the elderly. Someday the line between fake and genuine
intelligence may begin to blur for real." July 19,
2002: Is
Anti-Virus Software Obsolete? By Erin Joyce. InternetNews. "That's
why these and other anti-virus researchers talk about the need to add
more anti-virus perimeters, which also happens to be the pitch from a
new breed of outsourced security providers that help scan e-mail traffic
before it enters the network. Take MessageLabs. Instead of deploying in-house
reactive methods, it deploys 'digital watchtowers,' scanning engines with
artificial intelligence that look at patterns and unusual characteristics
within e-mails before they come into a customer's network, whether that's
suspect files, codes, even porn-related spam. MessageLabs' SkyScan engine,
notes Lindstrom, who has published studies of outsourced security providers,
combines the scanning capabilities of three commercial a/v scanners (McAfee,
F-Secure and V-Find) with proprietary statistical analytics (otherwise
known in the trade as heuristics) and applies rule-based scanners to detect
anomalies in network traffic." July 19,
2002: Say
hello to Kismet - and his maker. By Sean Fewster. The Advertiser.
"Professor Brooks credits his success to a 'different view' of artificial
intelligence. 'In the 1950s, the founders of A.I. were stuck on what makes
someone intelligent, and they thought it was what made them superior to
others,' he said. 'But they never thought about what a three-year-old
can do - walk around a room and identify objects. 'What I'm concerned
with is the things that people thought would be easy to do - moving around
a room, sensing a room and interacting with the people in it. Once we've
got that stuff, then creating higher-level intelligence is just an increment
on top.'" July 18,
2002: Nifty
game to test your vocabulary. By Ahmad Faiz. The New Straits Times
(Malaysia). "And like most other games, the best way for you to get
better at Scrabble is by playing more. But you do not have people who
would play with you at your convenience (and without gloating if they
win). So, what do you do? Turn to the personal computer (PC), of course.
Scrabble for the PC is not something new. There are many versions of it
already. The earlier ones have very basic interfaces and very poor artificial
intelligence (AI). Later versions are nicer to look at and have more challenging
AI. ... As for the computer opponents, you can define their skill level
as novice, intermediate, advanced, expert, champion and custom. The novice
is a pushover who does not appear to know more than the usual three-letter
word; the intermediate AI knows longer words but does not know how to
strategise; the advanced AI knows a great many weird-sounding words and
does strategise but makes mistakes in its strategies; the expert AI is
near-flawless in its choice of words and strategy; and the champion AI
tends to get all the good words (must have been configured to be downright
lucky)." July 18,
2002: Robots
Seen in Future of Citrus - The Citrus Department is paying for a study
on the feasibility of robotic harvesting. By Kevin Bouffard. The Ledger.
"The Florida Citrus Commission on Wednesday hired the University
of Florida to conduct a $268,000 study on the feasibility of robotic harvesting
in the state's citrus groves. ... The technology already exists to build
a robotic harvester, [Galen] Brown said. The question remains whether
that technology can harvest citrus productively and economically. ...
Early robotic harvesters took several minutes to perform those tasks,
he said. By the late 1990s, a European company had developed a robotic
harvester that took about 3.5 seconds to recognize, pick and handle a
single piece of fruit. That's still too slow to make a robotic harvester
cheaper than manual labor, Brown said. But technology has advanced to
the point it may be possible to build a machine that would pick one fruit
per second." July 17,
2002: Thai
humanoid being built. By Pongpen Sutharoj. The Nation. "Coming
from a family who barely made ends meet, Djitt had to work hard to get
where he is. . 'I never spent a baht of my family's money to pursue my
studies,' he said. From Grade 1 to obtaining a doctoral degree in robotic
science at Carnegie Melon University, Djitt relied on funding from scholarships.
He now uses the knowledge he acquired from a decade's work to bring robots
to life. Working with his team at the Centre of Operation for Field Robotic
Development (Fibo) at King Mongkut's University of Technology Thon Buri,
he is constructing his dream robot a 'humanoid' - which is designed to
act like a human being. By putting artificial intelligence inside a robot,
he hopes it will be able to talk and respond to people in a natural way.
... "They will be like us. People won't be able to tell them from humans.
We will share the same society and who knows, one day, we may have an
android population outnumbering humans, and they may demand their rights,
like in the movies.'" July 16,
2002: RoboForge
released - Summitsoft releases a retail version of the robot-building
simulation created by Liquid Edge.By Trey Walker. GameSpot PC. "The
game, which was previously available for purchase through the Liquid Edge
Web site, lets players design and build a custom robot from more than
300 components, program its artificial intelligence, and send it into
test arenas to fight other robots." July
16, 2002: How
new words come to be. By Sharon J. Huntington. The Christian Science
Monitor. "Czech writer Karel Capek wrote a play in 1920 about mechanical
creatures who work for humans. He called them robots, from the Czech word
'robota,' which means forced labor. The play was translated into English
in 1923 and 'robot' entered our language to stay. ... When computers were
first being developed, some programmers found their computer was not working
right. They finally traced the problem to a bug (a moth, actually) that
had landed on the circuitry. Now 'bug' has become a common term for a
programming problem, even when they aren't talking about insects in the
microchips." July 15,
2002: New
'smart' appliances for home gain U.S. foothold in Playa Vista. By
Al Ridenour. Los Angeles Times / available from The Nando Times. "The
integration of voice-command technology into domestic systems is not unique
to GE. The Italian Turboair Group has created a stove hood with speech-recognition
capabilities, and the British bathroom manufacturer Twyford has endowed
a prototype toilet with a voice-activated flushing mechanism. There are
also smart appliances that do the talking themselves. Sweden's Electrolux
(maker of the robotic vacuum) is offering Indian consumers the 'Washy
Talky,' a washing machine that prompts users with cues like "drop detergent,
close lid and relax" in English or Hindi. And in Maryland, Home Automated
Living provides software that not only recognizes and obeys voice commands,
but also speaks back." July 15,
2002: Artificial
Intelligence. By Saptarshi Sarkar, Coordinator, Salt Lake School.
Voices column in The Statesman (Magazine). "Today, Science is advancing
at such a tremendous pace that what we dreamt of yesterday is now a reality.
In the near future, we will achieve what the world of science is striving
for nowadays, the ultimate creation of man, 'Artificial Intelligence'.
Though we are marvelling at the advantages and splendours of such a highly
modern invention, we are overlooking the drawback it holds for future
generations. Still, it would be the greatest innovation ever in the sphere
of science and technology. Creatures being artificially intelligent will
be able to do anything without human command or control, They will execute
or implement whatever they think to be correct. But, will those deeds
be always useful or beneficial to us?" July 15,
2002: Technologist
of the year. By Ed Scannell. Inforworld. "Consistently hopping
back and forth over the fence that separates deep technical research and
the commercial marketplace for the past 30 years has made IBM's Irving
Wladawsky-Berger the sort of practical visionary who can visualize and
shape raw technology into purposeful products. ... Wladawsky-Berger traces
this curiosity for all things technical back to his familiy. ... Throughout
the 1970s, Wladawsky-Berger worked on a number of key projects in research,
including IBM's first multiprocessing operating system for mainframes
and projects involving early work on artificial intelligence." July 14,
2002: Robotics
make driver optional. By Jason Strait. Associated Press / available
from The Chicago Tribune (no-fee reg. req'd). "The technology was
developed by University of Illinois agricultural engineers who have spent
three years working with two of the country's largest farm equipment makers
to create an automated tractor. 'What we needed, so to speak, is an artificial
human. Basically we're mimicking a human -- eyes, brain and hands,' said
Qin Zhang, who headed the university's research. ... In one test, researchers
programmed the tractor to drive itself from garage to field, where it
planted several acres of crops before returning to the garage on its own.
... Researchers stress the technology is intended to help farmers, not
replace them." July 14,
2002: 14-Year-Old
Already First In His Class - Fauquier Student Accepted To Thomas Jefferson.
By Ian Shapira. The Washington Post. "Starting in September, the
14-year-old from southern Fauquier County will drive about two hours with
his dad -- School Board Vice Chairman Gary A. Maloche (Cedar Run) -- to
and from classes at Thomas Jefferson High School for Science and Technology
in Fairfax County. The Midland teenager is the first Fauquier student
accepted to the Governor's Magnet School, one of the most exclusive and
prestigious high schools in the Washington area. The rising sophomore
registered Monday for what are considered basic classes at Thomas Jefferson
-- chemistry, pre-calculus and computer science. He is already looking
forward to his junior year when he can take elements of artificial intelligence
or computer architecture." July 14,
2002: To
Err Is Human. By George Johnson. The New York Times [Deus Ex Machina,
Week in Review, Section 4, pages 1, 7 (no-fee reg. req'd)]. "Ordered
to climb higher by the electronic voice of the cockpit's automatic collision
detector, the pilot of the children's plane obeyed the befuddled ground
controller instead. The airliner dove head-on into a DHL cargo jet --
a tragedy that might have been averted if people put more faith in machines.
... The issue here is nothing so lofty as human versus artificial intelligence.
What lay in the balance was a simple decision: up or down, 1 or 0. Believe
the controller or believe the machine. Computers are routinely trusted
to make a billion such binary calculations every second. It is what they
do best. The Russian schoolchildren would probably be alive if the avoidance
system had been equipped with the equivalent of robot arms capable of
seizing control of the plane. Of removing the human from the loop. ...
What happened in the cockpit was not really a matter of Us versus Them.
The pilot, to the extent that he had time to think at all, was faced with
weighing the reliability of the controller against that of the anonymous
engineers who built the avoidance detector." July 14,
2002: Blinded
by Science. By Patricia Leigh Brown. The New York Times [Week in Review,
Section 4, page 3 (no-fee reg. req'd)]. "In his forthcoming book
'I'm Working on That: A Trek From Science Fiction to Science Fact,' William
Shatner explores the reciprocity between Starship Enterprise fantasy and
real-life scientific breakthroughs. 'What was suggested 30 years ago in
'Star Trek' is now old hat,' he said in a telephone interview. ... As
a culture, we have become writers of our own fantasy saga in which pacemakers,
cloning, the Internet, speech recognition software and the like are merely
part of the scenery. And while much of what now seems humdrum was first
envisioned in science fiction -- from mobile phones ('Star Trek') to fax
machines (Philip K. Dick) -- it can sometimes seem as though the tables
have been turned, with reality now providing inspiration to fantasy." July 13,
2002: Local
girls get scientific. By James Finlaw. The Herald News. "Building
and programming a robot, constructing a boat from everyday objects, solving
a murder, and disproving an old stereotype are each supremely daunting
tasks. But for the girls participating in the annual 'Women In Technology
Summer Camp' at Bristol Community College and the University of Massachusetts
Dartmouth, tackling such challenges are a joy. ... That spirit of learning
and fun is exactly what Ted Boudria, the director of the Bristol Tech
Prep Consortium, hoped the summer camp would instill in young women when
his group launched the program. Begun eight years ago, the camp is designed
to introduce young women to fields the nation's Department of Labor has
identified as having a dearth of females -- technology and engineering.
'The federal government has indicated, through the Department of Labor,
that less than 25 percent of the work force in engineering and related
fields is composed of women,' said Boudria. ... [Kristy] Cabral said she
also thoroughly enjoyed a program held at UMass Dartmouth on Tuesday,
where the groups had to design and program a robot to walk and sing. 'Everything
I've been doing so far is pretty cool,' she said." July 13,
2002: Rescue
comes on six long legs. The locally-made Autonomous Legged Vehicle
can help search for survivors in inaccessible places. The Straits Times.
"Known as the Autonomous Legged Vehicle, it is developed by the Defence
Science and Technology Agency. The knee-high machine is able to navigate
around obstacles because it is equipped with on-board ultrasonic sensors.
... When ready, the robots can be deployed by organisations such as the
Singapore Armed Forces and the Singapore Civil Defence Force, to gather
information at inaccessible accident sites such as hilly areas and seas,
or to clear minefields." July 13,
2002: US
shows off robot plane. BBC. "The US Air Force has put on show
a futuristic robot plane designed to survive the rigours of the battlefield.
... The X-45 is designed to be partially autonomous. Its pilot, who may
fly several planes at once, would remain on the ground, out of harm's
way. ... The Darpa, which develops future technologies for the Pentagon,
has at least half-a-dozen other drones under development, some no larger
than a cake tin." July 12,
2002: High-tech
Legos challenge class - High schoolers create robots at UNLV. By Natalie
Patton. Las Vegas Review-Journal. "Rancho High School aerospace academy
students snickered when they found out Lego building blocks would play
a major role in a summer learning program at UNLV. ... The eight students,
who today end a four-week NASA-supported summer learning program at the
University of Nevada, Las Vegas, used Legos to build robotic vehicles
that navigate mazes. The four vehicles were designed and programmed individually
by pairs of students who used computer software to give the robots the
artificial intelligence needed to turn corners and overcome the maze's
obstacles, and light sensors for stopping. ... The Rancho Summer Internship
Program provides a way for UNLV professors to connect with the high school
engineering students and introduce them to the college environment, said
Georg Mauer, the mechanical engineering professor overseeing the university
program. Students earn a college credit and a stipend for their participation." July 12,
2002: Web services
made easy. By Paul Festa. CNET News. "The W3C also promised a
binding for SOAP 1.2 and continued cooperation with the W3C's efforts
in what it calls the Semantic Web. Critics have called the Semantic Web
-- an ambitious undertaking descended from the artificial intelligence
world which aims to build a Web of documents that computers can 'understand'
as well as read -- a distraction from the more practical and immediate
demands of Web services. ... In other W3C news, the consortium published
drafts in the following areas: ... Ontology Web Language: The Web Ontology
Working Group updated its working draft of requirements for the Ontology
Web Language 1.0. Web ontologies are sets of common terms that are useful
to search services, software agents, and other applications relevant to
the W3C's Semantic Web activity."
July 11,
2002: Children's
gears move at camp. By Jonathan Van Fleet. The Telegraph of Nashua.
"Swamy and his wife, Naveena, who is the camp director, were delighted.
After all, the camp was an idea of theirs that had come to life. The Swamys
are passionate about technology - both have pursued high-tech careers
- and want to pass on that passion to children. 'We want to take complex
stuff and bring it to the kids in very simple ways,' Nanu Swamy said.
The idea is to have campers, who are between the ages of 8 and 12, build
things that will trigger their curiosity to figure out what makes their
creations work. As they build, the campers will learn to use things such
as diodes, resistors, transistors, semiconductor chips, gears, pulleys,
axles and pneumatics, to name a few. ... 'There isn't anything like this
for this age group in this region,' Naveena Swamy said. 'People are afraid
to teach little kids these things. We feel the opposite.' ... While the
camp is geared toward boys and girls, there clearly were more boys attending.
The girls that were present certainly held their own." July 11,
2002: CMU
leads research team in developing a robot with social skills. By Judy
Lin. The Associated Press / available from New Jersey Online / another
version is available from The Straits Times: All Grace, but she's
just a robot (7/16/02). "GRACE -- Graduate Robot Attending Conference
-- is the prototype of a team of top computer scientists and researchers,
led by Carnegie Mellon University, that's being developed with basic human
social skills, from the ability to interpret human gestures to standing
in line. The robot, a drum-shaped system with a digitally animated face
that appears on a flat computer screen, is the only autonomous robot attempting
to complete the mobile robot challenge at the American Association of
Artificial Intelligence's national meeting later this month. The convention,
complete with tuxedo-clad robots serving hors d'oeuvres, hosts such competitions
to advance intelligent robotics research. The mobile robot challenge --
a cumbersome one by today's standards -- is to build a robot that can
move safely and naturally among people. Elements of the challenge involve
navigating through the AAAI convention in Edmonton, Alberta, having the
robot register itself at the registration desk, find its way to a conference
room to give a speech about itself and answer questions from people."
July 11,
2002: His
high-tech Highness - Barry Lam, boss of the world's biggest laptop
maker, fancies his chances in storage and artificial intelligence. The
Economist. "If you have not heard of him or of Quanta, that is because
it suits him commercially to keep a low profile. ... Quanta, in other
words, is a contract manufacturer -- a company that designs and makes
gadgets but leaves the marketing (and increasingly only that) to companies
with famous brands. ... Mr Lam's self-belief stretches into the future,
too. He predicts that he will be the undisputed king of data-storage servers
within five years. And further down the road? Wireless gadgets interest
him, as does artificial intelligence." July 11,
2002: A
War of Robots, All Chattering on the Western Front. By Noah Shactman.
The New York Times (no-fee reg. req'd). "Since the United States
military campaign began in Afghanistan, the unmanned spy plane has gone
from a bit player to a starring role in Pentagon planning. Rather than
the handful of 'autonomous vehicles,' or A.V.'s, that snooped on Al Qaeda
hideouts, commanders are envisioning wars involving vast robotic fleets
on the ground, in the air and on the seas -- swarms of drones that will
not just find their foes, but fight them, too. But such forces would need
an entirely new kind of network in which to function, a wireless Internet
in the sky that would let thousands of drones communicate quickly while
zooming around a battle zone at speeds of up to 300 miles an hour. Such
a network would have to be able to deal instantaneously with the unpredictable
conditions of war and cope with big losses. ... An association of nearly
300 scientists and engineers spread across 45 project teams and coordinated
by the Office of Naval Research is about a year and a half into a five-year,
$11 million effort to determine what it will take to build such a system.
The project is called Multimedia Intelligent Network of Unattended Mobile
Agents, or Minuteman (not to be confused with the nuclear missiles)."
July 10,
2002: Think you can
run Enron? Play the game. By David Becker. CNET News. "It might
not have fully averted the WorldCom or Enron disasters, but Clark Aldrich
figures his new software could have at least taught employees at those
companies a few things about ethics and decision making. Aldrich is co-founder
and vice president of SimuLearn, a software start-up focusing on corporate
learning tools that look and run like computer games. The company's first
product, 'Virtual Leader,' simulates a series of company meetings in which
the player has to manage a complex network of interpersonal relationships
in a work setting. ... Aldrich decided that an approach based on game
conventions would be more engaging and productive. 'Virtual Leader' uses
complex artificial intelligence routines to control the behavior of characters,
drawing from a large roster of verbal responses and a library of almost
200 body gestures and facial responses." August issue
(posted July 10, 2002): Stepford
Child. By Sonia Zjawinski. Wired. "Even though she's just 5 years
old, Cindy Smart speaks five languages. She's a good reader. She can tell
time and do simple math, including multiplication and division. She's
not a prodigy. She's just good programming. Cindy looks like an average
doll - 18? inches of blond hair, baby-blue eyes, and a button nose. But
loaded with a digital camera, microprocessor, and voice recognition software,
Cindy is the first doll that can see, think, and do as she's told. That
makes her both surprisingly precocious ... and a little creepy. When introduced
by Toy Quest at conventions around the nation earlier this year, the doll
spooked viewers as she read and counted out loud." July 10,
2002: FBI
has eye on business databases. By Frank James. Chicago Tribune; distributed
by Knight Ridder/Tribune Information Services/ available from the Tallahassee
Democrat / also
available from the Billings Gazette. "While the FBI hasn't publicly
specified how agents would use the data, experts say the bureau likely
would employ a sophisticated technique called data mining to spot relationships
in enormous amounts of data no human could possibly detect. The technique
uses formulas, called algorithms, artificial intelligence and high-powered
computers to tease out revealing patterns. Businesses have increasingly
turned to data mining to reduce their sales costs through more precise
targeting of consumers most likely to respond positively to marketing
pitches or to predict what will keep current customers happy." July 9,
2002: A federal
case - For U.S. Secretary of Education Rod Paige, technology equals efficiency.
By Julie Landry. Red Herring. "The federal government is one of the
most ardent supporters of technology in the classroom. With its new No
Child Left Behind education law, which takes effect this fall, the Department
of Education is launching a five-year, $15 million study that will address
whether technology is an effective teaching tool.... BAILEY: What we're
seeing is that technology expands the learning opportunities for students.
The ability for students to learn from other experts and participate in
real research helps to make learning not only more interesting, but more
real, in ways traditional textbooks cannot. The real opportunity and value
proposition is when information systems are tied into instructional systems.
Using artificial intelligence, these systems adapt the pace and complexity
of instruction to meet the needs, abilities, and learning styles of each
student. This creates the very real possibility of educating 52 million
students in 52 million different ways. No more teaching to the middle
of the class. No more one size fits all. No more leaving some of the children
behind." July 9,
2002: Library
announces new adult book list. Uinta County Herald . "The following
books have recently become available for check-out at the Uinta County
Library in Evanston. Some are also available in Lyman and/or Mountain
View: ... Adult Non-Fiction ... Understanding Artificial Intelligence."
July 8,
2002: Replace
your mouse with your eye. By Alfred Hermida BBC. "Scientists
at Imperial College, London, are working on eye-tracking technology that
analyses the way we look at things. The team are trying to gain an insight
into visual knowledge - the way we see objects and translate that information
into actions. ... Searching for something like a hand in a crowd requires
as much mental effort as, for example, solving a crossword puzzle. ...
'We are trying to unravel how biological visual systems work and reverse-engineer
better computer vision systems,' [Professor Guang-Zhong Yang] said." July 8,
2002: Students
program robots to hug line - Gizmos lead to education. By William
Valente. Poughkeepsie Journal. "The task for the 29 students participating
in the Summer Scholars program at Bard College was to build and program
a robot that can follow a thick black line around a paper grid. Students
attacked, dissected and found solutions to the challenge -- happy to spend
two weeks of their summer vacation learning about computers and robotics.
... Teaching programming through robotics makes the topic more accessible
to students as there is a physical demonstration of a programming language,
Bard computer science professor Becky Thomas said." July 8, 2002
issue: All
You Need Is Love, $50 Billion, and Killer Software Code-Named Longhorn.
By Brent Schlender. Fortune. "[Bill] Gates also takes an intense
interest in Microsoft Research, the 600-person think tank he set up a
decade ago to push the envelope of software technology, user-interface
design, speech recognition, and computer graphics. Among his favorite
projects is BestCom, an experimental program that turns a PC into an administrative
assistant. It will screen calls and e-mails, set up and confirm meetings
and telephone conferences just by entering them in the calendar, and prioritize
and forward messages to the user's cellphone, PDA, or pager when he's
out of the office. Bill calls it Outlook Plus and hopes it can be turned
into a product for Longhorn."
July 7,
2002: It's
art, but artless - The future's looking good for Steven Spielberg
and Tom Cruise. What a shame the drama was lost along the way. By Jason
Solomons. The Guardian Unlimited Observer. "Films about the future
are never very funny. Steven Spielberg's Minority Report is, by turns,
amazing, thrilling and puzzling, but it is also utterly devoid of humour.
AI: Artificial Intelligence wasn't funny either, at least not intentionally.
If these latest additions to the Spielbergian oeuvre illustrate anything,
it is that computers can't tell jokes. ... Cruise is chief of a Washington
DC police unit called Pre-Crime. He and his force swoop down from the
heavens just as murders are about to be committed and arrest the perpetrators
before they can carry out their criminal intentions. That way, nobody
gets hurt and the murder rate is down to zero. ... The entire system -
and this is set only 52 years from now - is based on the predictions of
three young people asleep in a tank of murky water. These Pre-Cogs, as
they are known, sporadically twitch into life and project their dreams
and visions on to screens...." July 7,
2002: Approximating
Life. By Clive Thompson. The New York Times Magazine; pages 30 -33
(no-fee reg. req'd). "Each morning, he wakes before dawn and watches
conversations stream by on his screen. Thousands of people flock to his
Web site every day from all over the world to talk to his creation, a
robot called Alice. It is the best artificial-intelligence program on
the planet, a program so eerily human that some mistake it for a real
person. As [Richard] Wallace listens in, they confess intimate details
about their lives, their dreams; they talk to Wallace's computer about
God, their jobs, Britney Spears. It is a strange kind of success: Wallace
has created an artificial life form that gets along with people better
than he does. ...Is she intelligent? If so, how? In 1950, the pioneering
British mathematician Alan Turing grappled with this question in the journal
Mind, where he first posed the 'Turing Test' -- the gold standard for
artificial thought. 'Can machines think?' he asked -- and immediately
noted that the question hinges, of course, on what 'thinking' is."
July 6,
2002: Thrills
in a mind-Cruisin' future. Francis Dass' review of Minority Report.
New Straits Times. "John Anderton (Tom Cruise) is the head of an
elite police unit called Pre-Crime in 2054. Pre-Crime does exactly what
its name implies: its officers prevent murders by mining images of the
future from three psychics and analysing the information to locate the
would-be murderers and their 'victims' before the crime can take place.
... But that future, despite its wonderful bells and whistles, is one
that any sane person would not want to live in. Sure there are wonderful
magnet-propelled cars that are controlled by computers and eliminate the
probability of accidents completely. ... Minority Report sees Spielberg
painting a Big-Brother type of future that is insidiously foreboding.
In the gifted director's vision, in 2054 an individual can no longer move
freely without being eye-scanned and traced by anyone with computer access.
Or, advertising dollars!" July 5,
2002: Portugal
to Host 2004 World Robot-Soccer Tournament. Xinhua News Agency. "Portugal
was awarded with the organization of the Robocup 2004 world tournament
by Robocup Federation. The tournament will take place on June 27-July
3, 2004 in Lisbon, and will coincide with the European Cup also in Portugal." July 5,
2002: Producers
use A.I. to change herd genetics. By Lana Johnson. Mobridge Tribune.
"Cattle producers looking to improve the breeding quality of their
herd have already completed, or are in the midst of, an A.I. program.
No, it's not artificial intelligence. It's artificial insemination. 'It's
the quickest, most inexpensive way to get dramatic changes in genetics
in a herd in a single year,' said A.I. technician Susie Ellison, 42, of
Isabel."
July 5,
2002: Unusual
Heroes, Wired to Go. By Laurel Graeber. The New York Times (no-fee
reg. req'd). "ABB is one superb basketball player. He's seven feet
tall, makes 9 out of 10 of his shots and has his moves down to a science.
But don't expect him to join a professional team any time soon -- unless,
of course, the National Basketball Association starts accepting robots.
The ABB Basketball Arm is one of the stars of 'Robotics,' a new exhibition
at the New York Hall of Science." See our newest toon, inspired by the Fourth of July !!!
July 4,
2002: RoboNavigator
to offer accurate parts assembly. The Japan Times. "Trading house
Marubeni Corp. said Wednesday it has developed with two business allies
a control system capable of recognizing the spatial location of industrial
parts to be picked up and assembled by robot arms. The system features
a single camera acting like an eye that can judge the spatial position
of parts, enabling it to minutely adjust the movement of robot arms as
they pick up and carry the parts, Marubeni said." July 4,
2002: Government
Watchdog - Software That Sniffs. By Rebecca Fairley Raney. The New
York Times (no-fee reg. req'd). "The software, called Minutes-N-Motion,
applies artificial intelligence to the problem of finding needles in the
haystacks of government documents. While standard document-searching software
can pinpoint keywords, Mr. Craig's program makes connections to draw conclusions
on issues like whether a public official may have acted on a matter presenting
a conflict of interest. ... Although many universities and companies are
building and selling systems that retrieve information from large data
sets, such systems are rarely marketed as government watchdog tools. 'If
they're looking for conflicts of interest, that's something I haven't
seen,' said Tom Mitchell, president of the American Association for Artificial
Intelligence. July 2,
2002: Document
Reading Made Easy - A new software might help journalists sort through
reams of documents in minutes. By Rebecca Fairley Raney. Online Journalism
Review. "While many reporters use keyword searches on documents or
hunt for patterns in databases, [Murray] Craig's software can take documents
such as city council minutes and identify potential conflicts of interest.
Instead of matching keywords, artificial intelligence software incorporates
rules within its programming to find results. ... Without question, many
industries will make use of artificial intelligence as it advances and
the price drops. Tom Mitchell, president of the American Association for
Artificial Intelligence, said that technology that reads English is in
its infancy. ... 'It's going to be a long time before we have programs
that can read novels and reflect on their meaning,' Mitchell said. 'But
we already have software that can read Web pages and pull out employee
names and phone numbers.' ... [T]he appeal of artificial intelligence
could grow in the news industry, where high turnover rates in newsrooms
make 28-year-old reporters seem middle-aged. Over time, these types of
automated shortcuts could seem economical to media corporations that employ
fewer reporters as well as small-scale Internet publishers who scramble
to give readers a good grasp of their communities." July 3,
2002: Can
a chip help computers see in 3D? By Stephen Shankland. ZDNet UK. "A
Silicon Valley start-up believes it can improve computer vision by combining
a custom-designed chip with the way humans see. Human brains judge how
far away objects are by comparing the slightly different view each eye
sees. Tyzx hopes to build this stereo vision process into video cameras.
...The technology could be a boon for surveillance systems, strengthening
the ability to track people in banks, stores or airports. But stereo vision
could have wider uses as well, helping focus a computer's attention and
cutting down on the amount of data that needs to be crunched. For instance,
a vacuuming robot trying to discern a table leg through pattern recognition
could avoid getting caught up in examining the wallpaper in the background.
Similarly, vehicles could use the technology to detect obstacles in their
path while filtering out visual noise."
July 2, 2002:
Synaptics:
nothing touchy-feely about it - Laptop touch pad maker shows its patience
never wears thin. By Dean Takahashi. Red Herring Magazine. "[I]n
1994, Synaptics created the touch pad, the little sensor on laptop computers
that detects the position and pressure of a person's finger on its surface.
Powered by a neural network, the touch pad has proven to be the most accurate
and quickest way to move the cursor around a laptop screen. It's now used
on 55 percent of laptops. Meanwhile, 29 percent of laptops feature touch
sticks -- a touch-sensitive padded stick to which laptop users apply pressure
with their index finger to move the screen cursor. Pioneered by IBM, the
touch stick is now manufactured by Synaptics. Finally, 10 percent of laptops
come with both touch pads and touch sticks, and most of these dual touch
stick/pads are supplied by Synaptics. It may not be the mother lode of
artificial intelligence (although a touch pad packs more electronic smarts
than were in the Apple II), but it's a product that people like -- and
a market that Synaptics dominates. Last year Synaptics made 61 percent
of all touch pads in new laptops, with volume reaching into the tens of
millions." July 2, 2002:
Video
research at MIT puts words into mouths. Associated Press / available
from CNN. "The MIT team has combined artificial intelligence and
videography to make words and song -- even in foreign languages -- emerge
from the lips of people who could never possibly have uttered them. ...
Once the computer has learned how the person shapes their mouth around
individual sound segments -- called 'phonemes' -- it can digitally morph
the shape of the subject's mouth around any audio sequence the creator
wants to put words in a subject's mouth within minutes. It's the 'teaching'
of the computer that makes this method different from most existing facial
animation technology. The recorded results? A woman made to sing in Japanese,
and Marilyn Monroe lip-synching a song that didn't become famous until
decades after her death. ... The MIT team is most excited to see this
new technology used for language training, helping the deaf learn to speak
or putting a more human face on computers, though it also has obvious
applications for entertainment and film, such as realistic dubbing. Bob
Steele, director of the ethics program at The Poynter Institute, a journalism
research center, worries about the potential for abuse." July 1,
2002: From
cuckoo clocks to cloud machines. By Graham Howe. Cape Times / available
from Independent Online. "Welcome to the world's first cloud machine.
... The Cloud is one of the major drawcards of Expo.02, a Swiss showcase
of arts and technology which will attract an estimated 10 million visitors
from around Europe over the next four months. ... Challenging our conceptions
of 'nature and artifice', the Swiss National Exhibition features a fictitious
city called Biopolis which analyses your DNA, and Robotics, which 'provides
amazing proof of the ever-dwindling dichotomy between man and robots',
to quote the press blurb. There's even a walk-in electronic brain that
demonstrates 'the scientific possibilities of imitating the functions
of the human brain.' Artificial intelligence -and fake clouds and strawberries
- can be interactive and entertaining." July 1, 2002:
At
the crossroads of terror - Inside the clandestine operations center
where the CIA tries to anticipate what al-Qaeda will do next. By Douglas
Waller, with reporting by Christopher Preston. CNN. "The center is
trying to do what it could not do before: pluck obscure bits of information
from the flood of often irrelevant or insignificant data and connect the
dots to foil a major new attack. CIA scientists are investigating exotic
supercomputer programs and artificial intelligence that might help analysts
link hundreds of thousands of names, places and bank accounts." July 1, 2002:
Five
players hold key to robotics success. By Christopher Davis. Pittsburgh
Business Times. The success or failure of an initiative to make Pittsburgh
the go-to source for defense robotics could hinge on the work of five
local players, according to informed sources. While many civic and business
leaders will play parts in a broad-based regional effort, these five people
all have distinct roles, from generating essential public and private
funding to serving as conduits to key industries. ... Their goal is to
help the region tap into a large portion of the $34 billion expected to
be spent on a new U.S. Department of Defense program, called Future Combat
Systems, that focuses on developing unmanned vehicles and weapons enhanced
with artificial intelligence. The Future Combat Systems program will develop
tools and weapons to give the U.S. Army more lethal and tactical capabilities,
often without putting human troops in the line of fire."
July 1, 2002:
Computers
reach one billion mark. BBC. "One billion personal computers
have been sold across the world, according to hi-tech consultancy Gartner
Dataquest. ... 'Today, humans have to work with computers on the computers'
terms,' explained Intel's Chief Technology Officer, Pat Gelsinger. 'We
want to make computers work with humans on their terms. That vision includes
developing PCs that can recognize speech, gestures and video.'" July 1, 2002
issue [posted 6/28/01]: Tin
Men - Japanese engineers are creating a race of obedient machines for
the masses. By Charles S. Lee. Time Asia Magazine. (Vol. 159, No.
25). "Since 1986, Honda researchers have been trying to build a robot
that could balance and walk naturally like a human. With ASIMO (short
for Advanced Step in Innovative Mobility), mission accomplished. Now they
are moving on to the next epochal challenge: creating a generation of
humanoid machines that boast the kind of butlering skills of classic science
fiction robots. 'Imagine a machine that's as versatile as a human but
that works 24 hours a day and does all the household chores,' gushes Hirose.
'You can't really attach a price tag to what it offers.'" July 1, 2002
issue [posted 6/23/02]: Where
Lech Does Tech. By Desa Philadelphia. TIME. "Leading Poland to
democracy brought Lech Walesa a Nobel Peace Prize and international acclaim,
but he admits to a few regrets. One is that he was so busy throughout
the 1980s and '90s that he 'did not have the time to follow developments
in technology closely.' But he is catching up.The first corporate board
Walesa, 58, has agreed to join is that of NuTech Solutions, a closely
held company founded three years ago in Charlotte, N.C., by a pair of
Polish immigrants. NuTech creates software that uses artificial intelligence
(AI) to boost efficiency in its clients' manufacturing, distribution and
customer service. NuTech software allows Ford to find profitable new ways
to sell vehicles that are coming off leases. It helps Unilever target
inefficiencies in its supply chain. And it is being used to detect check
and credit-card fraud at Bank of America ... AMR Research, a technology
research company based in Boston, estimates that 40% of all new manufacturing-related
software already incorporates some form of AI. ... Walesa, who leads a
foundation that promotes a free-market economy in Poland, says that although
he is happy to be working with his countrymen, he joined NuTech primarily
because he is passionate about the promise of its technologies, which
he is studying avidly. 'The science and technology NuTech represents,'
he says, 'are the future of all companies.'" July
2002 issue [posted 6/18/02]: Nvidia
- Meet Nvidia CEO Jen-Hsun Huang, the man who plans to make the CPU obsolete.
By Jeffrey M. O'Brien. Wired Magazine (10.07). "For a perfect example
of the changing dynamic between the GPU [graphics processing units] and
CPU [central processing unit], look at the Xbox. It uses a special version
of Nvidia's nForce chipset, built around a tricked-out GeForce3 to handle
graphics and sound. Microsoft paid Nvidia more than it did Intel for its
733-MHz Pentium III. For Huang, it's a proof of concept. 'The Xbox is
how the computer will be built in the next 20 years. More semiconductor
capacity will go to the user experience,' he says. 'The microprocessor
will be dedicated to other things like artificial intelligence. That trend
is helpful to us. It's a trend that's inevitable."
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