Year 2004 Archive of AI in the news articles
-- April --

(a subtopic of AI in the news)


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April 2004

April 30, 2004: The rise of the humanoid robot. Commentary by Anthony Paul. The Straits Times Interactive. "Come June, spectators gathered in an industrial pavilion in Lisbon will witness some unusual sporting spectacles - RoboCup2004. ... RoboCup 2004 is the eighth in a series that began in Osaka in 1997. ... Why should soccer be so important to robotic science? 'It's a game that best illustrates a human's various complex skills,' says Dr Zhou Changjiu, a humanoid robot specialist in the polytechnic's Electrical and Electronic Engineering School. 'These include locomotive skills (walking, running, kicking, jumping), perceptive skills (recognising the terrain, identifying the ball and players), and mental skills (tactics, strategy and deceiving opponents).' ... For the moment, the Japanese are in the forefront of robot development. Since 1986, Honda has been experimenting with its life-sized (1.2m tall) humanoid robot named Asimo (for Advanced Step in Innovative Mobility, and an echo of the late Isaac Asimov, author of many novels about robots). NEC also has its R100, billed as 'a robot with attitude'. It takes 250 photos of you at your first meeting, and with a memory based on such data is able to recognise you (and up to nine other people) at subsequent encounters, and shape its behaviour according to how well you behaved. Last December, NEC's PaPeRo arrived, billed as the world's first interactive robot able to translate Japanese and English. ... And the pay-off for Singapore? 'Robotics is a synergy of many technologies,' says Dr Zhou. 'The R&D in robotics will also promote advancement in areas like control, sensor, vision and high-precision manufacturing. I'm confident that Singapore will be a hub for advanced robotics research and applications.'"
>>> Robots, Vision, Natural Language Processing, Machine Translation, Robotic Pets, Applications, Competitions (@ Resources for Students)
-> back to headlines

April 29, 2004: Doing it with robots. By Christopher Sell. The Engineer / e4engineering.com. "Advances in robotics technology - such as machine vision, control systems and greater flexibility - means that robots are becoming more effective at improving a diverse range of manufacturing processes. They are also getting cheaper. ... While the automotive industry has traditionally represented the largest chunk of the market, cheaper, more powerful, flexible and more controllable robots from companies such as ABB, Comau, SIG and Staubli have enabled manufacturers who are not normally associated with robotics and automation, to take advantage of what the technology offers. ... Significant improvements in vision systems, control technology and intelligence have also played a key role in the increasing flexibility and ease of use. 'Machine vision has come a long way over the last few years,' said [Dr Ken] Young. 'Machine vision camera technology and software is making robots more intelligent and enabling them to carry out a greater number of tasks."
>>> Business & Manufacturing, Robots, Vision, Medicine, Industry Statistics, Applications
-> back to headlines

April 29, 2004: St. Ed's student wins at science fair. Press Journal news briefs / available from TCPalm.com. "St. Edward's Middle School student Diana Pechter recently came home a state winner for her computer science project. Diana came in first place in her division at the State Science and Engineering Fair, held April 14-16 in Jacksonville. Diana, who also got a Discovery Young Scientist Challenge award, was among 22 students from Indian River County who competed at the state level. Diana's computer project was titled 'Enhancing Computer Logic Through Heuristics and Artificial Intelligence.'"
>>> Competitions (@ Resources for Students)
-> back to headlines

April 29, 2004: Computer animation taking new steps. By Christi C. Babbitt. The Daily Herald. "In the past, computer animation for movies and computer games has been expensive and time-consuming. But Brigham Young University researchers have developed new techniques that let a computer create more realistic animations faster. Using artificial intelligence, the researchers have developed a new software technology that allows computers to learn to animate a computer-generated character through examining animation examples provided by a human. The computer then makes choices based on those examples regarding how the character will behave and react, even if the computer is presented with an unfamiliar situation. 'This is brand new stuff,' said Jonathan Dinerstein, a BYU graduate student studying computer science and co-author of a paper detailing the research. The paper was published in Tuesday's issue of the Journal of Computer Animation and Virtual Worlds."
>>> Video Games, Automatic Programming, Machine Learning, Applications
-> back to headlines

April 26 - 28, 2004: Robot - The honest servant. The quantum leap in Information Technology. By Hajar Shibam. Yemen Times (Issue: 732, Volume 13). "The artificial robots have been changing many things in the nature of the world of industry and the role of human beings in it. They have had a great role in increasing the production average, decreasing the product cost prices and developing its capability and many other things that man can't do either because it is dangerous or is not suitable for him. ... Whatever technological strides computers and robots have achieved or may achieve in future, automation can't wholly pervade all the fields because these occupations need ingenuity and innovation, which can be achieved only by the human beings."
>>> Robots, Hazards & Disasters, Manufacturing, Applications, Creativity
-> back to headlines

April 28, 2004: Standard Life revamps bond valuation model - SLI claims to have models that can calculate government and corporate yields. FT Adviser. " Standard Life Investments claims to have developed a more accurate model of predicting bond value and yields. ... SLI said it had developed a valuation model for government bonds that combined artificial intelligence - with more mainstream economic variables, as well as credit ratings, equity market volatility and investor risk appetite."
>>> Finance & Investing, Applications
-> back to headlines

April 28, 2004: Men and machines embrace in an extravaganza of sight and sound. By Bill White. Seattle Post-Intelligencer. "The curtain opened on four men standing at laptop computers, silhouetted in a bright red square of light. A robotic voice intoned the words 'man' and 'machine' against sharp metallic rhythms. A surprising lack of movement on the dance floor emphasized that German electropop pioneers Kraftwerk had not come to lead a techno dance party, but a revolution of sight and sound. They were opening Monday night's Paramount Theatre concert with 1978's 'Man and Machine,' accompanying the music with bold red and black graphics reminiscent of campaign art from Germany's dark political past. The word 'man' was outnumbered by the multiplications of the word 'machine,' making a not-so-subtle statement about the victory in the battle between the rival intelligences. ... While the real journeys in life are made on vehicles, the virtual journey is a falling into the rabbit hole of artificial intelligence. In 1981's 'Computerworld,' one of several encores, the phrase 'I program my home computer/ And beam myself into the future' seemed an apt one for the four men whose imaginations are linked to those little, unassuming laptops."
>>> Ethical & Social Implications, SciFi, NewsToons
-> back to headlines

April 27, 2004: NASA Develops Decision Support Software For Mars Mission. SpaceDaily. "'This is mission-critical software and the first application of an artificial intelligence-based system for operating a platform on the surface of another planet,' [Kanna Rajan] said, adding that MAPGEN plans out a whole day of activities for the rovers in advance. MAPGEN even decides when the rovers wake up from their nightly slumbers to begin the next 'Sol,' or martian day, of activities. MAPGEN is actually a combination of two previously built planning systems: the Activity Plan Generator (APGEN), a manually operated planner developed by JPL and EUROPA, an automated planning and scheduling system developed at Ames Research Center. An earlier version of EUROPA was flown as part of NASA's Deep Space One Remote Agent experiment in 1999."
>>> Space Exploration, Planning & Scheduling, Applications, Reasoning
-> back to headlines

April 27, 2004: Seniors Need Robots And New Technology To Help At Home. By Ellen Beck. United Press International / available from SpaceDaily. "Elder advocates from academia and industry urged Congress on Tuesday to fund research and nudge reluctant companies to re-imagine existing technologies to help seniors live high-quality, independent lives. 'Our biggest problem nationally is an imagination problem, not a technology problem,' Eric Dishman, director of Proactive Health Research for Intel Corp., of Hillsboro, Ore., told the Senate Special Committee on Aging. 'There are hundreds of technologies sitting in the labs of American universities and technology companies today that could save billions of dollars in our nation's healthcare bill, if we could only focus some of our nation's ... innovation and investment dollars on the needs of our aging population.' ... Dishman said some companies have told him they do not want their brand associated with the aging demographic. Also, researchers complain elder-tech projects fall through the cracks of existing government-sponsored research and developers are afraid of being sued. Such barriers, real or perceived, pervade technology development. Martha Pollack, a professor in the Department of Electrical Engineering and Computer Science at the University of Michigan at Ann Arbor, testified that advanced technology should not replace but supplement human caregivers in the home. For example, her team has developed a device that helps seniors remember to eat or take medicines. It is a 'glorified alarm clock' that does more than sound an alarm on schedule. She said the device, called an auto-minder, can recognize when a person is eating and then simply note that they should the medication they need to take with meals. Another device, called Coach, developed by Canadian researchers, will guide a senior through a single activity -- such as hand washing -- by giving cues to each step in the process, Pollack explained. ... [Joseph] Coughlin said assistive technology is crucial for baby boomers who are searching for solutions to help them care for aging parents. There is a $29-billion-a-year loss in productivity to business and industry because of time away from the job needed by workers to care for aging parents, he said."

  • Statements from witnesses who appeared on April 27th before the U.S. Senate Special Committee on Aging can be accessed from the "Assistive Technologies For Independent Aging: Opportunities And Challenges" hearing web page.
>>> Assistive Technologies, Robots, Ethical & Social Implications, Industry Statistics, Applications
-> back to headlines

April 27, 2004: Cognitive Rascal in the Amorous Swamp: A Robot Battles Spam. Essay by George Johnson. The New York Times (no fee reg. req'd.). "In Richard Powers's postmodern science fiction 'Galatea 2.2,' a young novelist, very much like the author, returns from the Netherlands to a Midwestern university, where he teaches a computer called Implementation H, or Helen, the meaning of beauty. By feeding it example after example of the world's great literature and music and engaging it in conversation, researchers hope to imbue the machine with so deep a grasp of human culture that it can pass a comprehensive master's degree examination. Instead it prefers to sing. Galatea was the name of the statue brought to life by Pygmalion, and the novel, published in 1995 by Farrar, Straus & Giroux, captures the dream of artificial intelligence: the creation of a computer so smart and engaging that you might want to keep it as a friend. Efforts nearly as ambitious continue to plod on. ... Most A.I. researchers content themselves with narrower, more practical tasks: machines that can diagnose a certain type of illness or an ailing stock portfolio, that can crawl through the World Wide Web or across the surface of Mars. Recently I've become acquainted with one of these idiot savants, a software robot called SpamProbe. Its one modest talent is learning by example to recognize junk e-mail messages and keep them from my in-box. At the heart of this and similar programs is a statistical method called Bayesian inference, a simple learning procedure that works so well in this limited domain that perhaps something like the fictional Helen is not so far-fetched after all. Within minutes, the program had discovered rules of spam identification that had taken me years to acquire. ... Bayesian statistics were invented in the 18th century by Thomas Bayes, a theologian and mathematician.... The system has been a staple of A.I. research for years. Based on what has happened in the past, a Bayesian-savvy computer can estimate the odds that it will happen again. It learns from experience through something that seems very much like the process of induction."
>>> Filtering, Probability, Commonsense, Machine Learning, Reasoning, Bayes (@ Namesakes), Applications, SciFi
-> back to headlines

April 27, 2004: Engineer foresaw computer, built precursor. Vannevar Bush made differential analyzer. By Paula Schleis. Akron Beacon Journal / Ohio.com. "A machine on a desk can access the collective knowledge of the human race. Touch a button, and millions of repositories are searched with lightning speed. ... This is how Vannevar Bush described the modern computer. In 1945. The Atlantic Monthly published his musings as World War II was coming to an end. The scientist urged his peers to redirect their wartime energy toward making the world's knowledge more accessible. The groundbreaking piece of prose has been credited with not only influencing the design of the personal computer, but inspiring the hypertext language that made the World Wide Web possible. ... He led a group of colleagues in developing the differential analyzer, the most advanced calculator of its time. ... He predicted artificial intelligence -- computers that would act when spoken to and type text that is dictated into a microphone. ... Bush's essay also gave the world a reason to pursue the dream: mankind's future depended on it. Knowledge that could improve and save lives was being lost in a mountain of paper that was fragile, far flung and unorganized."
>>> History, AI Overview, Ethical & Social Implications,
Knowledge Management, Information Retrieval
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April 26, 2004: Next Wave Of Advances In Tech Will 'Surprise Us,' Gates Predicts. By Patrick Seitz. Investor's Business Daily / available from Yahoo! News. "Bill Gates, who foresaw a revolution in computing and built a business empire on his vision, scoffs at notions the software field is mature. ... How much promise remains for entrepreneurs? Plenty, Gates insisted during a tour of several top universities this year. In a stop at MIT, a student asked Gates if another tech company could ever match Microsoft's success. 'If you invent a breakthrough in artificial intelligence so machines can learn,' he responded, 'that is worth 10 Microsofts.' On the occasion of IBD's 20th anniversary this month, Gates shared his thoughts on tech's future and past in an e-mail interview. ... IBD: You've talked a lot about this being the Digital Decade. In what ways are things developing faster or slower than you expected? Gates: Many of the longtime dreams of computer science are starting to come true - we now have powerful devices available in almost any form you want, computers that understand speech and handwriting, and networks that put the world's information at your fingertips. ..."
>>> AI Overview, Applications, Machine Learning, Natural Language Processing, Interviews, Careers in AI (@ Resources for Students)
-> back to headlines

April 26, 2004: Crash-proof vehicles of the future - Toyota to demonstrate new transportation technology at 2005 fair in Aichi. Reuters / available from CNNmoney. "Toyota also plans to depict a world free of traffic accidents using the single-seater, capsule-shaped 'i-unit' vehicle, which will have built-in sensors to automatically dodge other vehicles. The i-unit, still under development and derived from the PM (Personal Mobility) concept shown at last year's Tokyo Motor Show, stems from Toyota's research into IT and artificial intelligence -- hence the robots -- to one day 'teach' cars to avoid crashes."
>>> Transportation, Autonomous Vehicles, Applications, Robots
-> back to headlines

April 26, 2004: Killing junk e-mail is big business for many companies. By Dan Lee. The Seattle Times / Knight Ridder Newspapers. " Spammers aren't the only ones who see profits in the torrent of unsolicited e-mail pitches sent around the globe each day. ... Dozens of companies with differing strategies and technologies have turned the business of killing spam into one of the hottest sectors of tech. ... Corvigo's appliance, which plugs into an organization's network, uses artificial intelligence. It makes a judgment whether something is spam by using filters for keywords such as 'Viagra' or looking at past frequency of words in junk e-mail."
>>> Filtering, Applications
-> back to headlines

April 26, 2004: Getting an instant response - FAA turns to automation to address. Web site users' inquiries. By Sarita Chourey. Federal Computer Week. "Officials at the Federal Aviation Administration have incorporated new levels of automation in the agency's Web site that minimize the need for employees to individually address users' inquiries. The FAA deployed software earlier this year, developed by RightNow Technologies Inc., that searches a knowledge database for similar questions that have been answered in the past, either via e-mail or over the phone. ... RightNow Technologies' knowledge database is able to provide responses to FAA Web site users because it constantly updates itself, said Greg Gianforte, chief executive officer of RightNow Technologies. 'We use a series of both implicit and explicit learning capabilities, which include artificial intelligence and machine learning, to observe the historical usefulness of each knowledge item and provide greater visibility to knowledge,' Gianforte said. ... But Jonathan Eunice, the principal analyst and information technology adviser for Illuminata Inc., is skeptical about dubbing such technology artificial intelligence. 'While it can work well -- and in the case of Google, which has a very large database with a lot of context-setting information, extremely well -- calling it artificial intelligence would be an optimistic label,' he said. 'Even the most sophisticated of these auto-answer systems do, at most, some adaptive pattern recognition.'"
>>> Customer Service, Information Retrieval, Natural Language Processing, Machine Learning, Applications, The AI Effect
-> back to headlines

April 25, 2004: Fast-forward to the past. By Kathleen Laufenberg. The Tallahassee Democrat / Tallahassee.com. "Throughout the 1980s and much of the '90s, 'Star Wars' and 'Star Trek' held us spellbound. Not anymore. These days, it's swords not light sabers, magic not technology, the past not the future, that captivates our collective imagination. Think 'The Lord of the Rings' and all things Harry Potter. ... The thrill of technology is gone for most of us, too. Instead of a dream, technology is part of our lives. We know its downside. If you're in your 20s like Lost Woods game player Brad Ellis, technology might even seem a bit of a yawn. 'Even as recently as 1980, the thought of a small, hand-held global communicator or a computer that has artificial intelligence and talks to you seemed completely awesome and fictional,' Ellis wrote in an e-mail. 'On the other hand, ... it's pretty safe to say that none of us will ever have to travel across the country on horseback and carry a sword to defend ourselves from random marauders, storm a castle, etc. In essence, as time passes, the medieval era is being so far removed from our collective conscious that it seems more fictional than, say, 'Star Trek' is to us.'"
>>> SciFi, The AI Effect
-> back to headlines

April 23, 2004: A chat with futurist John Smart. Next News by James M. Pethokoukis. USNews.com. "Every Friday, I post a new E-mail chat with a forward-looking thinker about the road ahead. Today, our prescient Friday Forward prognosticator is John Smart, president of the Institute for Accelerating Change a nonprofit futurist community based in San Pedro, Calif., that conducts research and holds conferences on the future of technology and the accelerating pace of technological change. ... Next News: What tech trends do you see developing over the next 10 to 25 years that the average person today has little awareness of? Smart: A surprising number of today's technologies, like most nanotechnology and biotechnology, will be much less powerful in the next several decades than many futurists presently realize. Perhaps the most underappreciated accelerating transition we are participating in today is the emergence of the Linguistic User Interface or LUI. The LUI is the natural language front end to an increasingly intelligent and profoundly humanizing and malleable Internet. LUIs exist today in primitive form in interfaces like Google, but will be increasingly powerful in coming years. So what will Windows 2015 look like? For one thing, it seems clear now that it will have some very sophisticated software simulations of human beings as part of the interface. ... Now imagine that we have begun talking to our computers in a crude but useful verbal exchange circa 2015. It is now very clear that we will not simply want to talk to a disembodied machine. We will want to relate to our favorite virtual human beings, from a wide range of possible choices, as those agents will have an ability to nonverbally communicate, to frown or place their hand on their chin until they understand what we are telling them to do, to smile when they detect we are smiling at their jokes, to talk and act in calm and relaxing manner when their voice analyzers tell them we are upset, to speak more rapidly when they detect we are bored or hurried, etc. This parallel, nonverbal visual channel makes all our linguistic communication a lot more efficient."
>>> Natural Language Processing, Interfaces, Customer Service, Emotion, AI Overview
-> back to headlines

April 23, 2004: Entertainment News - Future shock. The Times-Picayune / available from nola.com. "A robot playing soccer? Check this out! The world of artificial intelligence beams down to your doorstep this weekend as the Robocup U.S. Open sets up at the University of New Orleans. The competition is part of a project to foster robotic research around the globe, with entries from Mexico, Korea, Taiwan, Canada, Germany and elsewhere. It's also great fun to watch."
>>> Competitions (@ Resources for Students), Robots
-> back to headlines

April 23, 2004: JPL researcher to give talk at Sunday meeting. Pasadena Star-News. "Ayanna Howard, a JPL computer-science researcher, will speak at Mount Wilson Observatory Association's April meeting at 2:30 p.m. Sunday in the Community Room of the Altadena Public Library. In her lecture, titled 'Human- Inspired Computing Techniques for Exploring Space,' Howard will discuss how artificial intelligence may be used in future space missions. Artificial intelligence refers to the capability of a device to perform human functions such as learning from experience and independent reasoning."
>>> Space Exploration, Applications, Machine Learning, Reasoning
-> back to headlines

April 22, 2004: Rise of the machines. Next News by James M. Pethokoukis. USNews.com. "But [Bill] Joy is probably just as well known for his belief that the accelerating technologies of genetics, nanotechnology, and robotics pose a dire threat to humanity by opening the way to new weapons of mass destruction such as tiny, replicating nanobots run wild. But Joy isn't the only techie who frets about what his own labors might one day help create. Hugo de Garis is a Belgian-born associate professor of computer science at Utah State University. A former theoretical physicist, de Garis now researches neural networks, a branch of artificial intelligence. Neural networks try to mimic (on a smaller scale) the human brain's biological network of hundreds of billions of neurons, which transmit information back and forth via electrical impulses. He terms himself a 'brain builder.' Yet de Garis worries that one day supersmart machines -- or artilects (for artificial intellects) -- will dominate humanity. ... De Garis admits some ambivalence himself. He is involved with building artificial brains -- the precursors to the artilects -- but he's also raising the alarm about their political effects. How could such conflict be prevented? I recently E-mailed de Garis that exact question. His response: 'Ah, the $100 trillion question. I wish I knew. I haven't yet found a plausible way out of this terrible dilemma. ... "
>>> Ethical & Social Implications, Neural Networks
-> back to headlines

April 22, 2004: Do What I Mean - If Web Searches Are Going to Get More Accurate, It Might Require a Technology Like MeaningMaster, Which Was 20 Years in the Making. By Robert X. Cringely. I, Cringely's The Pulpit, from PBS. "So MeaningMaster is back and presents a natural language interface that purports to return more of what you really want to know. This is Artificial Intelligence, which had us all so excited in the 1980s until we found how slow and difficult to do it really is. But that very difficulty is supposed to be MeaningMaster's strength, because to do what these people claim to have done, which is essentially connecting 200,000 words to each other in terms of meaning, can't be done with algorithms alone. You can't just write a program to parse Webster's Dictionary and make this happen overnight. 'We model the way people interpret the meanings of a word -- through context,' says Ms. [Kathleen] Dahlgren, who is today CEO of MeaningMaster. 'We search on meaning by using grammar and structure and semantics. Every word has associated with it a set of beliefs.'"
>>> Natural Language Processing, Information Retrieval, Applications
-> back to headlines

April 22, 2004: E-translators - the more you say, the better, By Gregory M. Lamb. The Christian Science Monitor. "It's the holy grail of translation, a goal one researcher has called 'more complex than building an atomic bomb' Smooth, immediate translations between people speaking different languages would be a remarkable achievement of enormous economic and cultural benefit. Some suggest that it won't happen until computers can express true artificial intelligence - something like C-3PO of 'Star Wars' fame, whose knowledge extends far beyond mere vocabulary to an understanding of customs and cultures. .... Universal translation is one of 10 emerging technologies that will affect our lives and work 'in revolutionary ways' within a decade, Technology Review says. ... Meanwhile, the US military is giving a simpler one-way translation device a rugged road test in Iraq. ... US forces are using the Phraselator to communicate with injured Iraqis, prisoners of war, travelers at checkpoints, and for other peacekeeping duties, according to Tony Tether, director of the Defense Advanced Research Projects Agency (DARPA), who testified before a House subcommittee on terrorism last month. ... The company foresees civilian applications for the Phraselator for those working in law enforcement, disaster relief, fire and rescue, and humanitarian aid. A smaller, cheaper version may be developed for tourists. ... Carnegie Mellon is working on its own 'Speechlator' for use in doctor-patient interviews, [Robert] Frederking says. The limited range of the typical conversation in a doctor's office greatly helps. ... "That kind of [computerized translator], where you're working on a specific task, is not that far away. I think that might become possible in the next couple of years.'"
>>> Machine Translation, AI Overview, Applications, Natural Language Processing, Military
-> back to headlines

April 22, 2004: Artificial intellect remains elusive. By Fred Reed. The Washington Times. "Whatever happened to artificial intelligence? There was a time, a couple of decades ago, when computers were expected soon to be able to behave intelligently -- to talk to people in English, answer questions, and make complex decisions. What people really had in mind was an artificial human. HAL, the computer in the movie '2001: A Space Odyssey,' comes to mind. It didn't happen. Today, although computers have advanced phenomenally in power, we see them doing very little that reasonably could be called intelligent. We still can't talk to computers about the meaning of art or why Rome fell. Why? ... First, it's harder than many thought it would be. ... Another reason for the apparent lack of machine intelligence is that, if you know how a computer does something, it no longer seems intelligent. ... An example of what might be regarded as intelligent behavior is automated translation of language. This is done by Google, for example. ... Finally, the use in connection with computers of words such as 'memory,' 'language' and 'logic' raised expectations of potential human likeness that weren't supported by reality."
>>> AI Overview, The AI Effect, Chess, Machine Translation, Natural Language Processing, Applications
-> back to headlines

April 21, 2004: Oticon's New Syncro Hearing Instruments with Artificial Intelligence Take Hearing Care To New Level. Healthy Hearing. "Oticon, Inc. introduces Syncro, a new breed of hearing instrument that uses Artificial Intelligence to improve hearing performance in unpredictable sound environments. Syncro employs a range of new, innovative directionality, noise management and compression systems and uses a unique application of Artificial Intelligence to manage the systems' complex interaction. The instrument makes as many as 17,000 intelligent decisions per second, simultaneously comparing the actual outcomes of particular feature combinations and choosing the specific combination that provides the optimal voice-to-noise ratio at any given moment."
>>> Speech, Applications
-> back to headlines

April 21, 2004: Teaching Robots to Herd Cats. By Michelle Delio. Wired News. "Robots designed for emergency rescue work can survive a six-story drop onto collapsed, jagged concrete. They can be thrown 100 feet into a disaster site. They can even cope with poisonous chemicals, fires, freezing temperatures and floods. But, like most rugged individualists, they don't play well with others. ... To translate the human concept of teamwork into electronics, three teams of university researchers are working together to develop technology that would turn a pack of robots into a single machine. Led by Nikos Papanikolopoulos, researchers at the University of Minnesota, the University of Pennsylvania and Caltech are working on software that will allow small robots to coordinate their actions, carry out commands from a single human operator or take directions from a larger, smarter robot. ... Robots have to do much of this work on their own. Humans usually can't control more than three or four robots at one time. 'We've tried it -- anything over four robots and the rescuers are overwhelmed with too much information,' says Papanikolopoulos."
>>> Robots, Hazards & Disasters, Multi-Agent Systems, Vision, Planning, Reasoning, Applications
-> back to headlines

April 20, 2004: Farming from outer space -It is easier for a satellite in space to see whether a crop needs watering than for a farmer on the ground. By John Crace. The Guardian / Education Guardian. "For 15 years, Professor Graeme Wilkinson, dean of the faculty of applied computing sciences at the University of Lincoln, has been putting the data to one very particular use: agriculture. One snapshot from space can map an area of up to 100 by 100 miles, with image enhancement technology allowing you to zoom in on an image of just a few square metres anywhere within that area. From his lab in Lincoln, Wilkinson has probably got a better idea of what pests are attacking a crop, and when they need watering, than farmers on the ground. ... Receiving the images is one thing; interpreting them is another. For this Wilkinson has developed some neural network artificial intelligence programmes that enable the computer to simulate human cognitive processes and aid pattern recognition - the advantage being that the computer can not only think a great deal faster than a human, it can also do so in infra-red. Other members of his team at Lincoln are using the same software to enhance CCTV images. ... 'My vision is of a smart farm,' he says. 'The satellite images show what is needed and a robot fixes it."
>>> Agriculture, Neural Networks, Pattern Recognition, Applications, Machine Learning
-> back to headlines

April 20, 2004: "Magnus, Robot Fighter" Fights His Way Back Into Comics. By Jonah Weiland. Comic Book Resource News. "Created by writer/artist Russ Manning and set in the year 4000 A.D., 'Magnus' was one of the few science fiction based comics success stories of the '60s. ... CBR News spoke with iBooks publisher Byron Preiss about their announcement earlier this month that they've signed a deal with Classic Media, the owners of Magnus, to publish novels and graphic novels based on the character. ... 'We intend to honor the Russ Manning vision of man and robot' said Preiss, 'but to add layers of complexity that evolve from nanotechnology, Asimovian thought and the world of personal computing and artificial intelligence which did not exist when the character was invented.'"
>>> SciFi
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April 19, 2004: Cream Of The Science Crop - New dean of Carnegie Mellon's School of Computer Science faces challenge of how to continue attracting the best and brightest to the field. By Chris Murphy. InformationWeek. "Applications for Carnegie Mellon's computer-science program this year are down more than 40% since 2001. Concerns that the career path is less promising because of competition from lower-cost offshore locales and the end of the dot-com boom appear to have caused the drop. ... Yet Bryant is aware of the challenge the school faces in attracting the best teenage scientific minds. 'It's clear if public perception is that IT is dead, or all the jobs are going overseas, we risk losing the best and the brightest,' he says.... Lost in all the talk of IT being on the decline are the challenges that remain in researching still-emerging fields such as robotics, data mining, spoken-language recognition, automation, and sensor technology. 'The technology part isn't over yet,' [Randal] Bryant says. 'There's still tremendous work to be done to exploit the computing power we're creating.' To get undergraduates more interested in computer science, Bryant says he and his colleagues will consider whether the school needs to expose students more to that kind of emerging technology, instead of focusing as much on the technological foundations of programming languages and operating systems. The computer-science school also needs to figure out how best to work with other departments, which increasingly see their futures tied to computer technology."
>>> AI Courses & Academic Departments and Careers in AI (@ Resources for Students)
-> back to headlines

April 19, 2004: DARPA tech chief envisions the future - Sci-fi inspires Brachman to use computers in creative ways. By Frank Tiboni. Federal Computer Week. "Ron Brachman's curiosity about robots programmed to think on their own dates back to his childhood in New Jersey. It was the 1960s, 'Star Trek' first appeared on television and putting a man on the moon became a remarkable reality. ... Now Brachman works at the Defense Advanced Research Projects Agency as director of its Information Processing Technology Office, where he oversees programs that study and develop cognitive computing. He wants to solve the same problem he pondered as a teenager watching 'Star Trek' -- how to get people and computers to collaborate. Military officials think robots, with their superior memory, can aid generals in command and control centers, Brachman said. 'My sense of what it takes to put together a cognitive agent that is successful, like a really good executive assistant, is that you just don't put all these [technologies] in a pot and stir and hope that it all adds up,' he said. ... Brachman's team will take an eclectic approach to building a robot similar to Data. 'The challenge we have asked people to look at is how do we put all of these pieces together,' Brachman said. 'Maybe we don't need the world's best computer vision or speech-understanding technology. But what would happen if they both work together?'"
>>> SciFi, Reasoning, Representation, Agents, Robots, Military, Applications, Careers in AI (@ Resources for Students)
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April 18, 2004: Aibo's mum - Yuka Takeda, head of the team that designed the robot pup, is a Warhol and Star Trek fan. By Krist Boo. The Straits Times Interactive. " Miss Yuka Takeda is the woman behind the world's most famous pet robot, the Aibo. As Sony's creative director, she helms the design team for Aibo, which has more than 100 members. ... 'Ever since I was a child, I was crazy about science fiction such as Star Wars and Star Trek. I was a great fan of Mr Spock,' she told The Sunday Times. Aibo broke new ground when it went on sale. It made the Guinness Book of Records for the fastest-selling robotic pet with 3,000 dogs snapped up in under 20 minutes. ... The latest breed of Aibo, a slick pup with smooth curves, comes packed with technological wonders. ... It recognises owners' faces and voices. Having been loaded with artificial intelligence, it has a mind of its own. ... 'It could just be coincidental,' she said, stroking the pooch's head. 'But a few times he had responded to me - in ways I had never expected. That's when I had felt closest to him.'"
>>> Robotic Pets, Robots, Applications, SciFi, Careers in AI (@ Resources for Students)
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April 18, 2004: Humans vs. Computers, Again. But There's Help for Our Side. By James Fallows. The New York Times (no fee reg. req'd.). "We've seen this pattern before in the computer world: many companies scrambling at the same time to solve the same problem. Sometimes the concentration of effort mainly ends up underscoring how hard it can be to solve a given problem, like controlling spam.... But often such races result in true breakthroughs that make computers much more useful and creates countless opportunities for follow-on innovations and products. ... A current race for a solution goes by the deceptively blah name of 'knowledge management,' or K.M. It is an effort to bring Google-like clarity to the swamp of data on each person's machine or network, and it is based on the underappreciated tension between a computer's capacity and a person's. Modern computers "scale" well, as the technologists say - that is, the amount of information they can receive, display and store goes up almost without limit. Human beings don't scale. ... The current creative struggle is important because, when it yields a victor, it will leave everyone less frustrated about using a computer. ... On the conceptual level, it raises basic questions about what knowledge is. ... The underlying intellectual question about knowledge management is whether people actually think of knowledge as a big heap of laundry just out of the dryer, or as neatly folded pajamas, shirts and so on, all placed in the proper drawers."
>>> Knowledge Management, Information Retrieval, Web-Searching Agents, Applications
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April 17, 2004: The semantic engineer - Profile: Daniel Dennett. By Andrew Brown. The Guardian. "It was at Oxford, too, that he first became interested in computers and the brain. The Oxford philosopher John Lucas had published a paper - still famous - arguing that Gödel's theorem disproved any theory that humans must be machines, and that human thought could be completely simulated on a computer. This is the position Dennett became famous for attacking. ... The essential doctrine that Dennett took from Quine was that knowledge - and philosophy - had to be understood as natural processes. They have arisen as part of the workings of the ordinary world, which can be scientifically studied, and are not imposed or injected from some supernatural realm. So there is nothing magical about human brains - no ghost in the machine, to use Ryle's phrase. When we talk about 'intelligence' we are describing behaviour, or a propensity towards certain behaviour, and not the exercise of some disembodied intellect. How these propensities arise is an empirical question, to be answered by looking at the engineering involved in brains (or computers) and philosophers who don't do this can't be serious.... He's famous among philosophers as an extreme proponent of robot consciousness, who will argue that even thermostats have beliefs about the world. ... 'Somehow, you've got to reduce the [inner] representation, and the representation understanders, to machinery. And a computer can do that. That's the great insight. Turing saw that AI [artificial intelligence] might not be the way the brain did it in many regards. But it was a way of reducing semantic engines to syntactic engines. Our brains are syntactic engines. They have to be, because they're just mechanisms. But what they do is they extract meaning from the world. Hence they're semantic engines. Well, how can they be semantic engines? How could there be a semantic engine?' ... What matters to him is that consciousness arises from what the brain does - its work as a 'syntactic engine' - not from what it is made of. ... 'Conscious robot is not an oxymoron - or maybe it was, but it's not going to be for much longer. How much longer? I don' t know. Turing [50 years ago] said 50 years, and he was slightly wrong, but the popular imagination is already full with conscious robots.'"
>>> Philosophy, Nature of Intelligence, Cognitive Science, AI Overview, Representation, Turing (@ Namesakes), Robots
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April 16, 2004: Robot games draw thousands of teenagers from around U.S. By Elliott C. McLaughlin. Associated Press / available from USA Today. "About 7,000 high school students will butt brains Friday and Saturday at the Georgia Dome to see which of more than 300 student-designed robots will earn their teams a piece of the $4.5 million scholarship kitty. The 13th annual Robotics Competition is sponsored by FIRST, For Inspiration and Recognition of Science and Technology, which inventor Dean Kamen said he founded as a way to promote careers that society often overlooks. ... The prospect of funding future engineers is prompting several corporate sponsors to devote money and manpower to the competition, and they aren't shy about it. WildStang is sponsored by Motorola, and four former WildStang members are now engineers for the telecommunications giant. Other sponsors include DaimlerChrysler, General Motors, Lockheed-Martin and NASA. Dave Lavery, NASA's program executive for solar system exploration, said the space administration is FIRST's biggest supporter, sponsoring 180 teams this year. Like the corporations, NASA has a self-serving interest. 'We're concerned about the supply of future engineers and scientists,' said Lavery, who oversaw the Mars-rover project. 'This is a wonderful way to fill the pipeline again from the bottom up.'"
>>> Careers in AI and Competitions (@ Resources for Students), Robots, Space Exploration
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April 16, 2004: How cutting-edge computer techniques can be used to develop drugs. News-Medical.net. "Leading international experts will gather at the University of Bradford's Institute for Pharmaceutical Innovation (IPI) for a conference looking at how cutting-edge computer techniques can be used to develop drugs. ... Over the last two decades developments in the use of computational chemistry and automated experiments have been used mainly to help discover new drugs. ... The IPI, opened by Science Minister Lord Sainsbury in October 2003, uses the latest artificial intelligence and computer simulation technology together with advanced analytical techniques to predict how drugs will behave in the body and to research new methods for the development of better drugs."
>>> Bioinformatics, Scientific Discovery, Medicine, Applications
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April 15, 2004: Contest seeks to foster social blending of blind. Ophthalmology Times. "Madrid-Researchers specializing in technologies for the blind have until May 31 to submit entries in the third ONCE International Research & Development Competition in Biomedicine and New Technologies for the Blind. ... Areas of research eligible include engineering, artificial intelligence, information technology, telecommunications, biotechnology, and biomedicine."
>>> Competitions (@ Resources for Students), Assistive Technologies
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April 15, 2004: Summer of Science - In outdoors-oriented camps, learning goes on after school's out. By Melissa DeVaughn. Anchorage Daily News. "Science is a recurring theme in this year's Daily News list of summer camps, and for good reason. It's a tough topic that is often difficult to comprehend in a classroom setting. Yet it is an astonishing topic, and what better way to learn more about it than by hands-on experimentation. ... Academy Charter School will teach robotics, and the Anchorage School District's gifted program will host an Invention Camp."

  • Excerpt from their list: "Valley Robo-Academy ... This camp features LEGO robotics instruction, practice and lighthearted competition. Certified teachers with FLL (First Lego League) coaching experience will teach design, construction and programming concepts. ... The camp is limited to 15 participants. Ages: 9-13."

>>> Summer Camps (@ Resources for Students), Robots
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April 15, 2004: Condition Zero has its good points but is a bit overpriced. By Dwight N. Odelius. Houston Chronicle. "Decades before the invention of the microprocessor, late mathematician and philosopher Alan Turing proposed that we would be able to identify intelligence in a computer system through its successful imitation of human behavior. This assessment became known as the Turing Test, and it is still widely cited in artificial intelligence and cognitive science research. In Counter-Strike: Condition Zero, a PC game based on the venerable Half-Life engine, players fight terrorism alongside computer-controlled allies and opponents, known as 'bots.' Condition Zero's bots behave in such a lifelike fashion that you might mistake them for the real thing. Artificial intelligence is usually the weakest point of a PC game. In most, enemy bots wander around aimlessly, ignore the player even when they're within a few feet of them, have little or no awareness of their comrades and fall off ledges to their death. Allies run off and never come back or get themselves shot while stuck on a piece of game geometry. In Condition Zero, the artificial intelligence far exceeds anything I've played."
>>> Video Games, Multi-Agent Systems, Agents, Applications, Turing Test
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April 14 - 20, 2004: The Neural Approach to Pattern Recognition. Artificial neural networks could surpass the capabilities of conventional computer-based pattern recognition systems. By John Peter Jesan. Ubiquity (Volume 5, Issue 7). "For example, when we see a dog, first we recognize that it's an animal....This recognition concept is simple and familiar to everybody in the real world environment, but in the world of artificial intelligence, recognizing such objects is an amazing feat. The functionality of the human brain is amazing; it is not comparable with any artificial machines or software. Let us go deeper and analyze what is recognition and how it is done through machines. ... In this article, I am concerned with recognition of concrete items. Applications include finger print identification, voice recognition, face recognition, character recognition, signature recognition and classification of objects in scientific/research areas such as astronomy, engineering, statistics, medical, machine learning and neural networks."
>>> Pattern Recognition, Image Understanding, Neural Networks, Machine Learning, Vision, Applications
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April 13, 2004: A Post-Privacy Future for Workers - Futurist Faith Popcorn says productivity-obsessed companies will soon monitor everything from your health to your emotional needs. Interview conducted by Olga Kharif. Business Week Online. "Q: People already don't use half the functions in their software. Why would employees want all of this new technology you talk about? A: The problem with technology today is, in many cases, you have to read through instructions to figure out how to use all the features. What we need is voice controls. For instance, you should be able to say, 'Bring my car around in front.' Or "I miss my mother. I want to see her.' ... Q: What do you think can be done by robots? A: Almost anything. The robots' intelligence will be very high. Of course, that's a little further out because of ethical issues. But many of the key technologies needed to make wide use of robots possible are already here. Carnegie Mellon University has already developed the world's first robot receptionist, with its ability to detect motion and greet visitors. Others have developed robots that could complete simple tasks like fetching documents or coffee. And, of course, more robots will be used in manufacturing."
>>> Interfaces, Robots, Natural Language Processing, Speech, Business & Manufacturing, Ethical & Social Implications, Applications
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April 13, 2004: All-girl team stars in student robotics competition. By Connie Skipitares. Mercury News / available from SiliconValley.com. "Who says girls don't excel in science and technology? ... The team -- the Super Nova Girls [Castillero Middle School] -- is the only all-girls team to take the top prize at a statewide robotics competition for middle school students in the five years contests have been held. The girls won the prize -- called the Director's Award -- and the right to go to the international competition last December in San Jose. They'll compete Thursday through Saturday at the Georgia Dome against other teams from the United States, Canada, Korea, Scandinavia and Britain in the First Lego League Invitational International. The girls competed in December against 63 other teams of five to six players, almost all of them boy teams or coed teams. Only a handful of the 48 teams competing in Atlanta are composed entirely of girls. ... [Kristen Petruzzelli, 12] says the more science and technology competitions girls join and win the more it will debunk the notion that girls can't be scientists and engineers. ... Experts say that girls are just as smart and as interested in science and technology as boys, but they often shy away from those subjects because they don't think they will be good at them or they feel intimidated by boys in classes."
>>> Equality & Diversity and Competitions (@ Resources for Students), Robots
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April 13, 2004: Area firm's surveillance gear sent to Middle East - The product can detect and track intruders remotely in real time. By Matt Griswold. Bradenton Herald / Bradenton.com. "Using its high-tech, computer-vision technology, Guardian Solutions says it has developed the world's first portable wireless and GPS-enabled video-surveillance system - and the military is buying. ... ThreatSTALKER can automatically detect and track intruders - whether human, vehicle, or sea and air vessels - at ranges greater than 700 meters within woods, grasslands, coastal and urban areas, and in ever-changing environments such as various weather and lighting conditions, the company said. Immediately upon detection, the real-time video and location of the intruder is securely transmitted to a monitoring station within a 2-kilometer range. The technology is a spin-off of Guardian's first security software application: GuardianWATCH. Software engineers have developed cutting-edge, computer-vision technology - artificial intelligence that Guardian officials hope will revolutionize the security monitoring industry. ... In addition to military applications, the new portable hardware could be used to protect expensive sea vessels or airplanes sitting overnight at seaports and airports."
>>> Image Understanding, Vision, Military, Law Enforcement, Applications
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April 13, 2004: Working on next generation of robot warriors. By Robert Weisman. The Boston Globe / Boston.com. "Over the past two and a half years, the remote-controlled PackBot has been deployed to search for survivors in the World Trade Center wreckage, for live ammunition in Afghanistan caves, and for explosives under abandoned vehicles in Iraq. But those missions may be only the beginning for Army robotics, and for a company with roots at the Massachusetts Institute of Technology -- if they can reduce the robot's weight. ... 'We're putting the PackBot on the Atkins diet,' said Robert A. Bell, iRobot's executive director for the Army's Future Combat Systems program. ... 'The unmanned aircraft, like the Predator, got a lot of attention in Afghanistan,' Corbin said. 'But, to me, they won't be as important as the ground vehicles. There are few countries that can challenge our Air Force. But anyone can challenge our ground forces in urban warfare. It's a type of combat with a lot of casualties on both sides, and the only easy answer may be robots. If we continue to occupy foreign countries that don't like us very much, the role of these robots will be key.' ... [T]he company has delivered about two dozen of the advanced PackBot models, equipped with extension arms, to US troops in Iraq. One was destroyed detonating an explosive device. 'We had one blown up last week,' Dyer said yesterday. 'And it was cause for celebration. Because a robot was sent in harm's way and saved the life of an American soldier.'"
>>> Robots, Autonomous Vehicles, Military, Hazards & Disasters, Applications, Ethical & Social Implications
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April 13, 2004: Robots May Fight for the Army. By Mark Baard. Wired News. "Lightweight, super-strong robots will lead human soldiers into battle within 10 years -- at least according to iRobot. The robots, called small unmanned ground vehicles, or SUGVs, will detect the presence of chemical and biological weapons, identify targets for artillery and infantrymen, and ferret out snipers hiding inside urban buildings. Today, humans mainly perform these tasks, often becoming the first casualties of battle while looking for snipers or explosives. ... SUGVs will be one of 18 networked components in the U.S. Army's $14.7 billion Future Combat Systems program, which will include manned and unmanned ground and aerial vehicles, as well as new sensor systems. ... Some of the robots that are being developed may also be used to shoot at human targets, iRobot suggested. But the company said SUGVs will provide advanced reconnaissance first. The company does not want to be seen as putting human soldiers out of business. Robot vision systems have serious limitations, and the risk that a robot might kill an innocent civilian is too great, said iRobot CEO Colin Angle. But Angle did not rule out the eventual use of weapons on robots, and noted that Raytheon is developing a targeting system for the SUGV. 'We're not using these robots to hand out flowers,' Angle said." [A link to a video simulation of the SUGV in combat is provided.]
>>> Robots, Autonomous Vehicles, Military, Hazards & Disasters, Applications, Ethical & Social Implications
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April 12, 2004: U.S. Company Cheers Loss of Its Robot in Iraq. By Greg Frost. Reuters. "A U.S. robot manufacturer on Monday hailed the destruction of one of its units in Iraq and said it showed how valuable the machines have become for the U.S. military. iRobot Corporation learned last week from the Pentagon that one of its units, called a PackBot, was 'destroyed in action' for the first time. Its destruction meant the life of a U.S. soldier may well have been saved, the company said. 'It was a special moment -- a robot got blown up instead of a person,' said iRobot CEO Colin Angle. ... Between 50 and 100 PackBots are now being used in Iraq and Afghanistan for battlefield reconnaissance, search-and-destroy missions of explosives and ordnance disposal, while the soldiers who control them keep out of harm's way."
>>> Robots, Autonomous Vehicles, Military, Hazards & Disasters, Applications, Ethical & Social Implications
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April 12, 2004: Scholarship aids study in France. Shanghai Daily. "A Sino-French scholarship fund will provide money to 20 to 30 Chinese students to do their post-doctorate research and study in France this year. ... The scholarships are mainly targeted at students working in pioneering fields like nanotechnology, artificial intelligence and biological safety, [Jacques] Caen said. ... French post-doctorate students can also apply for the scholarships to do research in China, officials said."
>>> Resources for Students
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April 12, 2004: UAF attempting to build robot vehicle - $2 million prize offered for robust, autonomous, robotic transport that drives itself over 142-mile obstacle course. By Robert Howk. Alaska Journal of Commerce / available from Juneau Empire Online. "Slow and steady wins the race. And the Arctic Tortoise has a chance at victory - next time. That's the philosophy of Rick Ruhkick, team leader of a project at the University of Alaska's Geophysical Institute in Fairbanks which is preparing for the Defense Advanced Research Projects Agency 'Grand Challenge.' ... The team now has its sights on a similar event in September, also in California, sponsored by the International Robot Racing Federation. ... Ruhkick is more serious about pursuing the DARPA Challenge when is held again in another 16 to 18 months. Revised plans for the race raise the prize from $1 million to $2 million for the winner, but he said that's just a 'drop in the bucket,' compared to the potential for snagging lucrative military contracts. The Pentagon wants to convert many of its vehicles to be autonomous within the next decade, and the Tortoise will be in the running if enough financial and in-kind support for the project is available, he said."
>>> Autonomous Vehicles, Robots, Military, Applications, Competitions (@ Resources for Students)
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April 12, 2004: Hive Means Business - Tsunami Research's hive computing is a cluster technology that puts the smarts in software. By John Soat. Information Week. "In the computer industry, the right metaphor counts. Consider the term client-server computing: It's simple, appropriate, easily understandable. Not so Web services, which has suffered a good deal of confusion, in part because of its unwieldy designator. While Web services is likely to overcome that, the list of failed metaphors is long: artificial intelligence, expert systems, and neural networks, to name a few."
>>> AI Overview, Reference Shelf
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April 12, 2004: Noble Vision's 'scarebot' picks up seed round. By Scott Foster. Ottawa Business Journal. " The product is the iScarecrow, a robotic device that detects birds and deters them from poaching winery grapes. The 'scarebot' relies on artificial intelligence software to alert it to birds. Running on a wire, it swoops toward winged intruders and wards them off. ... [T]he team's testing time has been limited to the harvest season, which has slowed the scarebot's development. ... The new funds could allow the company to test indoors.... Noble Vision's seed round announcement comes after D'Andrea presented to potential investors in Calgary and received calls from oil patch workers in that province. The workers wondered whether the scarebot could be used to stop birds from taking fatal flights into tar ponds."
>>> Robots, Agriculture, Petroleum Industry, Applications
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April 12, 2004: America's Best Graduate Schools 2005. U.S.News & World Report. New ranking for 2004: Engineering Specialties: Computer Engineering.
>>> Graduate Schools (@ Resources for Students)
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April 11, 2004: Computers Learn to Understand Sefrican - Scientists develop software to recognise local languages - and accents. By Gill Moodie. Sunday Times / available from allAfrica.com. "Thanks to South African boffins, computers have been taught to understand the many languages and accents used in South Africa. The voice-recognition system, which will one day enable South Africans to speak to machines for routine tasks such as banking and booking flights and hotels, can converse in Xhosa, English (with a range of local accents) and Afrikaans. 'Essentially, we're trying to emulate what happens in the human brain,' said Professor Justus Roux, director of the Research Unit for Experimental Phonology at the University of Stellenbosch. ... The next step is for the team to convert the speech-recognition system into a translation system. ... 'It has even more value in South Africa as it can help us preserve African languages. Technology is neutral but it could overrun other languages if it forces people to interact in English,' [Dr Daniel Mashao] said. But Professor Mohlomi Moleleki, chairman of the Pan South African Language Board, had reservations. 'I understand it will play a very important role in multilingualism,' he said. 'But if such a system is not managed properly it could become an end in itself and deter people from learning each other's languages.'"
>>> Natural Language Understanding & Generation, Machine Translation, Customer Service, Smart Houses, Speech, Natural Language Processing, Applications, Ethical & Social Implications
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April 11, 2004: Machine rage is dead ... long live emotional computing. Consoles and robots detect and respond to users' feelings. By Robin McKie. The Observer. "Computer angst - now a universal feature of modern life - is an expensive business. But the days of the unfeeling, infuriating machine will soon be over. Thanks to break throughs in AI (artificial intelligence), psychology, electronics and other research fields, scientists are now creating computers and robots that can detect, and respond to, users' feelings. The discoveries are being channelled by Humaine, a £6 million programme that has just been launched by the EU to give Europe a lead in emotional computing. As a result, computers will soon detect our growing irritation at their behaviour and respond - by generating more sympathetic, human-like messages or slowing down the tempo of the games they are running. Robots will be able to react in lifelike ways, though we may end up releasing some unwelcome creations - like Hal, the murderous computer of the film 2001: A Space Odyssey . 'Computers that can detect and imitate human emotion may sound like science fiction, but they are already with us,' said Dr Dylan Evans, of the University of the West of England and a key Humaine project collaborator. ... A key breakthrough has been the discovery that cool, unemotional decision-making is not necessarily a desirable attribute. In fact, humans cannot make decisions unless they are emotionally involved. 'The cold, unemotional Mr Spock on Star Trek simply could not have evolved,' said artificial intelligence expert Professor Ruth Aylett of Salford University, another Humaine project leader."
>>> Emotion, Interfaces, Applications, Cognitive Science, Assistive Technologies, Robotic Pets, Video Games, Robots, Reasoning, Systems
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April 11, 2004: Korea as king of tech is ministry ambition. By Chung Sun-gu. JoongAng Daily. "Relying on his experience in leading a large private company, Information Minister Chin Dae-je is setting forth a broad and ambitious strategy aimed at making Korea a world leader in technology. The Ministry of Information and Communication recently launched a project to identify and aid growth industries for the future. Mr. Chin, the former head of Samsung Electronics, coined a slogan, '839 project,' for the strategy. The slogan refers to eight telecommunications services ... three infrastructure components ... and nine growth information technologies on which Korea will stake its future, such as wearable personal computers or robots with artificial intelligence. Based on the project, the ministry wants to raise the scale of the information technology industry in Korea from 209 trillion won ($183 billion) in production and $57.6 billion in exports last year to 380 trillion won in production and $110 billion in exports by 2007. The information technology industry's share in gross domestic product would then grow from 15.6 percent last year to 19.3 percent."
>>> Applications, Robots, Industry Statistics
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April 10, 2004: Photo recognition software gives location. By James Randerson. New Scientist Magazine (Take a pic to find out where you are; page 23). "You are lost in a foreign city, you don't speak the language and you are late for your meeting. What do you do? Take out your cellphone, photograph the nearest building and press send. For a small fee, photo recognition software on a remote server works out precisely where you are, and sends back directions that will get you to your destination. That, at least, is what two researchers at the University of Cambridge in the UK hope their software will one day be used for. Roberto Cipolla and Duncan Robertson have developed a program that can match a photograph of a building to a database of images. ... The software can match two images even when they are taken at a different times of day, from different angles and with clutter such as pedestrians and vehicles in the way. 'That's an easy problem for a human, but it's very difficult for a computer,' says Robertson."
>>> Image Understanding, Vision, Machine Learning, Applications
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April 10, 2004: In gadget-loving Japan, robots get hugs in therapy sessions. By Yuri Kageyama. Associated Press / available from The San Diego Union-Tribune & SignOnSanDiego.com / also available from the Sun Herald (Robots Seen As Companions for Elderly). "The elderly patients suffer from severe dementia, but their faces light up when they see the dog-shaped robot, swaddled in soft clothing, waddle around the hospital floor. ... This is one in a budding series of robot-therapy sessions at Japanese hospitals and senior citizens' homes. To some scientists, robots are the answer to caring for aging societies in Japan and other nations where the young are destined to be overwhelmed by a surging elderly population. These advocates see robots serving not just as helpers ­ carrying out simple chores and reminding patients to take their medication ­ but also as companions, even if the machines can carry on only a semblance of a real dialogue. The ideal results: huge savings in medical costs, reduced burdens on family and caretakers, and old and sick people kept in better health. 'This technology is really needed for the global community,' said Russell Bodoff, executive director at the Center for Aging Services Technologies in Washington, D.C. ... And while proponents say robot therapy is no different from pet therapy, in which animals offer companionship, the idea of children and older people becoming emotionally attached to machines unnerves many people. ... [Toshiyo] Tamura and colleagues recently published research that found that some patients' activity, such as talking, watching and touching, increased with the introduction of the robot in therapy sessions. ... Tamura also found that introducing a stuffed animal shaped like a dog got almost the same effect from patients. But a stuffed animal can't be programmed to, for example, help an Alzheimer's patient remember the names of their visiting children. Neither, of course, can real animals. ... [H]ow robots will change people remains to be seen. Will robots make people lazy if they can do mundane chores? Will they make us more callous or more humane? ... Ranges of appropriate behavior toward robots will have to be socially defined, [John] Jordan said. Might it be weird to pat a robot for bringing a drink? 'Humans are very good at attributing emotions to things that are not people,' Jordan said. 'Many, many moral questions will arise.' ... 'People aren't going to be able to throw away robots even when they break,' [Yasuyuki] Toki said. 'These are major issues that researchers must keep in the back of our minds.'"
>>> Robots, Assisitve Technologies, Robotic Pets, Ethical & Social Implications, Cognitive Science, Applications, Systems
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April 10, 2004: NTU gets serious on games - Game lab to boost Singapore push into new areas of technology. By Ho Ka Wei. The Straits Times Interactive. "The immediate focus of the lab will be to further research and development on gaming applications and interactivity projects that are already going on at NTU [Nanyang Technological University]. ... According to computer engineering dean Seah Hock Soon, the areas for exploration over the long term include artificial intelligence, mobile and wireless technologies and applications, robotics, simulations and e-learning. ... [Ms Sarah Fay Krom] noted that one of the possible areas Singapore can excel in is 'serious gaming' - where simulation and virtual technologies are employed to solve challenges in areas such as education, health and public policy. ... The global electronic games market was worth US$31 billion (S$52 billion) in 2003, according to Britain's Informa Media Group, an outfit that gathers business information."
>>>AI Labs (@ Resources for Students), Video Games, Applications, Industry Statistics, Games & Puzzles, Education
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April 9, 2004: Artificial Intelligence' opens in Lower Lake. Clear Lake Observer. "The performance represents a full-scale production of the winning script in LCRT's 'Playing by the Lake' contest, held earlier this year. Playwright Robert Frankel came from Minnesota to see the staged reading of his farce. In 'Artificial Intelligence,' a college professor faces ruin when a computer program named Alice crashes on the very day he is supposed to demonstrate it for a major investor."
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April 9, 2004: Striking Far Cry sets new standard. By Alfred Hermida. BBC News. "Now Far Cry, the first of a new generation of first-person shooters, has raised the bar, with its gorgeous graphics, fluid action and engaging story. In the game, you play the character of Jack Carver, who washes up on a tropical island where danger lurks around every corner. ... The artificial intelligence of the enemies is to be commended, with their behaviour being startlingly realistic. The mercenaries will work as a team and use the jungle for cover."
>>> Video Games, Applications
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April 9, 2004: