Year 2004 Archive of AI in the news articles
-- July --

(a subtopic of AI in the news)


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<< Headlines are listed according to date posted <-> Articles are organized by date published >>

July 2004

July 31, 2004: 'I, Robot?' Not yet ... Research seeking ways to ease our workloads. By Kimm Groshong. Pasadena Star-News. "Moving away from the notion of robots that amount to a pile of metal boxes such as the Jetsons' maid "Rosie,' robotics and artificial intelligence researchers at the Jet Propulsion Laboratory are working to develop robust yet flexible robots capable of helping humans. And even though a fully capable mechanical nanny is not likely to grace store shelves any time soon, researchers at the lab are already beginning to consider which tasks robots should be used for and which they should not. And for those 'robo-phobes' out there, they suggest understanding the technology behind robots can help dispel worries of movie-style global take-overs by artificial beings. Ayanna Howard, a senior robotics researcher at JPL, said the technology in 'I, Robot' won't be feasible for at least 30 or 40 years. However, in the future 'robots will be a part of life,' she said. And the idea of robots completing tasks that humans find too boring or too dangerous is certainly not far-fetched. ... Equipping robots with the fluidity and freedom of motion coupled with the strength and durability desired of android helpers to complete the prescribed duties is a goal Yoseph Bar-Cohen works toward in his lab at JPL."
>>> Robots, Space Exploration, Applications, Science Fiction
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July 31, 2004: Nuts, Legos of robotics - UCLA sponsored program teaches youths math, science. By Kevin Butler. Press-Telegram. "For most people, Lego pieces are meant simply to be pressed together to form shapes. They aren't supposed to, all by themselves, lift a soda can, follow a square pattern or pick up animal pen. But Lynwood Middle School students, thanks to some mechanical and computer know-how, built robots from Legos to do just that, as part of an innovative program sponsored by UCLA. Forty-eight kids, including elementary, middle and high-school pupils, spent three weeks at the school learning how to construct and program Lego-made robots to perform specific tasks. 'What it does is give them hands-on experience, and they are engaged in learning,' said Principal Mark Newell."
>>> Summer Programs, Robots, Resources for Students
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July 29, 2004: Tinkering with their minds - Program aims to get students into scientific research early. By Emily Anthes. The Boston Globe. "Kim Reinhold gave up a summer of swimming and dancing in her home in Hawaii to hole up in a lab at the Massachusetts Institute of Technology. Over the past five weeks, Reinhold, 16, has pursued her interest in artificial intelligence by spending some 40 hours of daylight a week in front of a computer screen. ... 'I love it,' said Reinhold, who developed a computer algorithm that scientists in her lab hope will be useful in teaching machines common sense. ... Reinhold is one of 53 rising high school seniors participating in a summer program at MIT that allows them to work on research projects in Boston labs. The Research Science Institute aims to sell some of the nation's most talented science students on research careers at a time when there is a shortage of US-trained scientists. ... The number of US jobs requiring science and engineering skills is increasing almost 5 percent a year as the number of Americans in those fields is declining, according to a report released this year by the National Science Foundation's National Science Board. The United States has been able to sustain its science and engineering workforce by relying on foreign-born scientists. In 1990, 24 percent of scientists and engineers working in the United States with doctorates were foreign-born. By 2000, that proportion had increased to 38 percent, the report says. But as other countries develop science programs that compete with the United States for students and as tightened security makes it more difficult to get US visas, the number of foreign scientists in the United States is expected to drop. ''The nation's economic welfare and security are at stake,' the report warns."
>>> Summer Programs, Careers in AI (@ Resources for Students), Commonsense
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July 29, 2004: Organic PC goal of UK project. By Harry Yeates. Electronics Weekly. "In the future, alongside the box of lifeless silicon you call your PC, you might find a little tub of living tissue. For particular specialist tasks involving complex, non-linear problems your inorganic circuits would find daunting, you would turn to the box of organics. That's the ultimate aim of a new £1.2m, four year research project involving the universities of the West of England (UWE), Leeds and Sussex. 'For fifty years AI has been trying to build systems that have got complicated behaviour, with some success,' said Dr Larry Bull from UWE, who will lead the project. 'But given this complex behaviour seems to be easy in the natural world, networks of neurons and chemical systems, why don't we try to build AI systems out of that stuff, rather than try to write clever programmes?'"
>>> Systems, Neural Networks, Machine Learning
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July 29, 2004: Mean machines. By Dylan Evans. The Guardian. "Looking for a good domestic robot? According to www.ns-5.com, the world's first fully automated domestic assistant is about to go on sale. The Nestor Class 5 robot is six foot tall, looks vaguely human, and can do all sorts of housework, from washing-up to managing your finances. There's just one catch: the website promoting this amazing gadget is just a tease, a clever bit of advertising from 20th Century Fox to promote its movie, I, Robot, which is released in the UK next month. ... The sobering conclusion that emerges from these stories is that preventing intelligent robots from harming humans will require some thing much more complex than simply programming them. In fact, programming a real robot to follow the three laws would itself be very difficult. ... But what about conflict between multiple applications of the same law? ... To enable robots to avoid getting caught on the horns of such dilemmas, they would need some capacity for moral reasoning - an 'ethics module', perhaps. That would be hideously complex compared to Asimov's three laws. If these speculations seem far-fetched, the day when they become pressing issues may be closer than you suspect. Computer scientist Bill Joy is not the only expert who has urged the general public to start thinking about the dangers posed by the rapidly advancing science of robotics, and Greenpeace issued a special report last year urging people to debate this matter as vigorously as they have debated the issues raised by genetic engineering."
>>> Ethical & Social Implications, Science Fiction, Robots
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July 28, 2004: Amplified Intelligence - The AI Problem. Interview with Ken Ford. Astrobiology Magazine. "Astrobiology Magazine (AM): The IMHC [Interdisciplinary Study of Human & Machine Cognition] research agenda broadly seems to cover robotics, cognition and simulations. Are there parts of machine intelligence that your research institute doesn't cover today, but that you see as growth areas? Ken Ford (KF): Don't forget that second letter is 'H'. Although a lot of our research could be categorized as AI, and five of our researchers are AAAI (American Association for Artificial Intelligence) Fellows, IHMC is not a traditional machine intelligence laboratory. The focus and theme of our research is what has become known as human-centered computing which, in a nutshell, is about fitting technology to people instead of fitting people to technology. The human is part of the system, and it is the performance of the whole system, including the human, that we are interested in. This requires that machines should be designed to fit us physically, cognitively, and perhaps even socially. We think of AI as meaning 'Amplified Intelligence.' The interesting thing is that many traditional AI technologies in fact are being used in just this way. We like to refer to it as building cognitive prostheses, computational systems that leverage and extend human intellectual capacities, just as eyeglasses are a kind of ocular prosthesis. Building cognitive prostheses is fundamentally different from AI's traditional Turing Test ambitions -- it doesn't set out to imitate human abilities, but to extend them. ... AM: In your opinion, how well do the machine intelligence problems (like navigation, data-mining, or simulations with agents) map to the basic computer science [CS] problem of efficient 'search'? KF: Wow, efficient search is a 'basic computer science problem'? Not long ago, search was being suggested as a defining characteristic of AI to distinguish it from 'mainstream' CS. But to return to the question: search is certainly a central technique in AI, but the search spaces arising in AI are often impossibly huge, and a more interesting aspect is not so much how to search them efficiently as how to re-cast problems so that the search space itself is reduced in size. Searching is what you do when you can't think of anything smarter."
>>> Interfaces, Search, Robots, Space Exploration, Data Mining, Household Appliances, Interviews, AI Overview, Applications, Reasoning, Machine Learning, Turing Test
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July 27, 2004: 5 new funds for your watch list. By Russel Kinnel. Morningstar.com / available from The Sun News & MyrtleBeachOnline.com. "American Century EmVee ... is American Century's latest quantitative mutual fund. It uses an artificial intelligence model developed by James Stowers III to identify stocks with price momentum."
>>> Investing, Applications
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July 27, 2004: Oticon hearing aid thinks before it acts. By Linda A. Johnson. Associated Press / available from nj.com and The Star-Ledger. "Since George Pankey began using his new hearing aids, he can understand his 4-year-old grandson, he gets involved in conversations at family gatherings and he's resumed taking his wife to the noisy pizza restaurant she likes. ... Pankey, who lost 85 percent of his hearing from a nearby explosion while serving in the Korean War, is among the first customers to get Oticon's new Synchro hearing aids. Hailed as the first-ever hearing device powered by artificial intelligence, it 'listens' to the area around the user 20,000 times each second, continually making adjustments to produce the optimum sound -- much like the way the brain works in someone with good hearing. ... The system's two tiny microphones automatically and continuously pick up nearby sounds, evaluate them and apply settings to boost the volume of speech and reduce background noise...."
>>> Speech, Assistive Technologies, Applications
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July 26, 2004: Mind Over Matter. By Kurt Loft. The Tampa Tribune. "Sometime in the not-too-distant future, the worlds of people and robots will merge. Humans already are heading in artificial directions. We have false teeth and hair, plastic limbs, intraocular lenses, mechanical organs and drug- dispensing implants. Robots are becoming more like us in facial expression, voice recognition, and ability to walk, talk and make decisions. The big question, however, isn't whether people become more techno than flesh, but whether robots develop some form of consciousness - self- aware minds of their own. Sidney Perkowitz raises this question in 'Digital People: From Bionic Humans to Androids'' (Joseph Henry Press), a book that describes how a new generation of robots could serve as 'the next level of humanity.'' A physicist at Emory University in Atlanta, Perkowitz frames the robotic revolution, which is advancing in leaps and bounds, as a technological notch in our evolution. Materials science, digital microprocessing and artificial intelligence may pave the way to startling innovations by the end of the 21st century. ... Perkowitz defines intelligent robots as machines that react and adapt to their environment. Although the robots of today can walk, talk and interact, they are a long way from becoming self-aware. Creating one, if possible, may depend on how we define our own awareness, argued Marvin Minsky in his 1986 book 'The Society of Mind.'"
>>> Philosophy, Robots, Ethical & Social Implications, Artificial Noses, Industry Statistics, Applications
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July 26, 2004: University lab researches advanced fields of video game development. Workers from varied backgrounds all aid in lab research. By Matt Wright. The Daily Texan. "It sounds like a kid's dream come true: a college lab devoted solely to researching video games. But at the University's Digital Media Collaboratory, the work is hardly child's play. At the lab tucked away in West Campus, professors, graduate students and undergraduate volunteers from an assortment of disciplines work together on research in the most advanced fields of game development. Many projects at the DMC are rigorously academic, such as computer sciences Ph.D. candidate Ken Stanley's work on the NeuroEvolution of Augmenting Topologies. His project applies the latest developments in artificial intelligence to 'evolve' simple networks into adaptive and ever more complex networks."
>>> Video Games, Academic Departments (@ Resources for Students), Applications, Education
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July 26, 2004: Fighter pilots could command drone 'swarms.' By Will Knight. New Scientist News. "Jet fighter pilots could command a whole swarm of planes from the air, using a system developed by a British aerospace company. QinetiQ - formerly the UK government's Defence Evaluation and Research Agency - has developed technology that would allow a pilot to control up to five aircraft during a mission, without needing to constantly keep a check on them. ... The unmanned aerial vehicles (UAVs) under the pilot's control use software 'agents' to carry out their mission. These agents are given a goal - to find enemy targets, for example - and can independently deal with the various variables involved."
>>> Agents, Autonomous Vehicles, Military, Applications
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July 25, 2004: Scientists develop socially skilled robots. Asian News International / available from Kerala News & newkerala.com. "Researchers from the Carnegie Mellon University, the Naval Research Laboratory and Swarthmore College have developed a pair of interactive robots that will participate as a team in the American Association for Artificial Intelligence (AAAI) annual Mobile Robot Competition and Exhibition at the San Jose Convention Center in San Jose, Calif from July 27-29. The robots named Grace and George will complete AAAI's Open Interaction Task, which involves interacting with conference attendees in an unstructured environment."
>>> Robots, Competitions (@ Resources for Students), Natural Language Processing, Customer Service
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July 24, 2004: I, Pool Shark - Real science still lags behind the sci-fi fantasies of I, Robot, but android power is on the rise. By Anne McIlroy. The Globe and Mail. "In a hot, stuffy lab at Queen's University, half a dozen engineering students hunch over their computers, seemingly oblivious to the distraction offered by the pool table in the corner. Their ability to resist temptation may have something to do with the cue-wielding contraption that hangs over the table. A metal frame suspended from the ceiling supports a mechanized arm, which is guided by a camera that helps it to 'see.' With a satisfying whir, the arm pulls back and then crisply whacks a billiard ball into a pocket. Meet Deep Green, the brainchild of Queen's robotics expert Michael Greenspan. ... Dr. Greenspan and his students are determined to turn the computer-driven mechanism into the world's best pool shark -- a machine capable of humbling the greatest human player. ... Deep Green may lead to advances in artificial vision systems, including ways to help robots better interpret colour, but the project itself is part of a trend toward making robots that entertain humans. ... Canada already has a good reputation when it comes to man-versus-machine encounters. Three years before Deep Blue's triumph, Chinook -- a computer program for playing checkers written by Jonathan Schaeffer and a team at the University of Alberta became the first 'machine' to beat a human at a world championship in any game. The feat attracted a lot of attention outside North America, and Dr. Schaeffer says he is now looking for a chance to prove that a poker program he has produced can also beat a world champion player. According to Dr. Schaeffer, the artificial intelligence work that he and Dr. Greenspan do involves fun and games, but other researchers take it seriously. 'I could have chosen something that was more academically correct, like a medical diagnosis system, but games are fun, and if you can't solve these problems in the simple domain of a game than you can't hope to solve them in the more complicated real world.'"
>>> Vision, Sports, Checkers, Poker, Games & Puzzles
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July 23, 2004: The essence of a science career - STARS program provides key experience. By Tony Fitzpatrick. The Record, Washington University. "A 17-year-old student from John Burroughs School spent a good portion of this summer working with a University mentor to develop a program that someday will make a gamer 'rage against the machine.' Steven Anderson of Creve Coeur, Mo., spent six weeks working with Stan Kwasny, Ph.D., research associate in computer science and engineering, on developing a computer program that can play a human in the extremely challenging game of Arimaa, a board game similar to chess but more difficult for a computer to beat. ... For six weeks, Anderson, using artificial intelligence (A.I.) approaches, developed a program that prunes from tens of thousands of potential Arimaa moves to focus on about 100 moves for serious consideration, all the while learning the program language JAVA, writing a 15-page research paper and taking notes for a 10-minute oral presentation. He is one of 48 academically talented high-school juniors and seniors who partook in the Pfizer Inc. and Solutia Inc. 2004 Students and Teachers as Research Scientists (STARS) program. It pairs students and teachers with research mentors from the University of Missouri-St. Louis, Saint Louis University and Washington University."
>>> Games & Puzzles, Summer Programs
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July 21, 2004: Robots get bookish in libraries. By Jo Twist. BBC News. "Robots have disappointed humans so far in their ability to mix and help people in their everyday lives. Other than industry and research, they have mostly been for entertainment. But a group of robotics researchers at University Jaume I in Spain is working on a robot librarian which could deliver the promise of a helpful bot. The prototype has cameras, sensors and grippers so it can locate and collect a book. The hope is that one day teams of service robots could work in libraries. ... Because the database will only give an approximate location, the robot will navigate its way to the bookshelf, using its infrared and laser guidance system, and scan books within a four-metre radius. 'Once it is in there, it starts using its cameras. By moving the arm with the cameras, it takes an image of the bookshelf,' said Professor [Angel del] Pobil. 'It can read the labels and the position of the book using its image processing and optical character recognition software,' the professor said."
>>> Libraries, Robots, Applications, Vision
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July 21, 2004: A long way from science fiction. By Ben McNeely. Technician, North Carolina State University's Student Newspaper. "At N.C. State's Center for Robotics and Intelligent Machines, Eddie Grant and his graduate students are taking circuits, actuators, batteries, processors and digital cameras to create robots -- but they are not the kind that you see in the movies. 'The first robots were industrial robots: the mechanical arms that work on assembly lines,' said Grant, an associate professor of electrical and computer engineering and director of CRIM. ... While the public is watching killer robots on the silver screen, scientists are developing and manipulating current technology to create artificial intelligence. Philosophers are also endeavoring to answer fundamental questions of cognition: can robots think? Can they feel or emote? What special quality makes humans different from robots? In both fields -- robotics and cognitive science -- there are no easy answers. ... 'In order for robots to be versatile, they had to have sensors -- visual, tactile, ultrasonic, infrared sensors,' Grant said. 'And to recover from error, they had to process the information they collected from the the sensors. Artificial intelligence was necessary for those things to happen, for more sensing, to be more human-like.' Artificial intelligence is the ability for a computer to perform activities thought to require intelligence. In other words, for a computer to think and process information it receives through its sensors, it must be programmed to 'think' independently. ... But can artificial intelligence encompass the intangible qualities of being human, that is, can robots think, feel and evolve? Science-fiction has suggested they can, but philosophy and cognitive science is still debating the issue. Ron Endicott, associate professor of philosophy and administrator of the cognitive science program at NCSU, says thinking robots are possible, but only if they are programmed with the right algorithms, according to the computational model."
>>> Robots, Cognitive Science, Science Fiction, Philosophy, Manufacturing, Hazards & Disasters, Medicine, Emotion

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July 21, 2004: Software program helps track terrorists. By Kristi Heim. Mercury News / available from SiliconValley.com. "Like a super search engine, the technology behind TimeWall filters vast amounts of unstructured information from a variety of sources -- such as e-mail or Internet reports -- in two dozen languages. It also uses natural language processing to find phone numbers, names and other data to identify relationships, patterns and trends. 'Rather than an intelligence analyst reading all this stuff to decide what is interesting, the software pulls it out automatically and puts it on the wall,' says Ramana Rao, Inxight's founder and chief technology officer."
>>> Law Enforcement, Natural Language Processing, Information Retrieval, Applications
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July 21, 2004: Company confident in growth of robots - Devices expected to take on more complex jobs. By Julie Dunn. The Denver Post. "In last weekend's $52 million box-office smash 'I, Robot,' robots are employed to do all sorts of menial jobs, including walking dogs and picking up garbage. Bernd Liepert, chief executive of Kuka Roboter, Europe's largest manufacturer of industrial robots, envisions a higher calling for robots - from protecting America's borders to performing emergency surgery. ... This fall, DU will become the first U.S. university to offer undergraduate and master's-level degrees in mechatronics, which integrates mechanical, electric and computer software engineering, according to dean Rahmat A. Shoureshi."
>>> Robots, Law Enforcement, Medicine, Assisitive Technologies, Manufacturing, Household Appliances, Applications, AI Academic Departments (@ Resources for Students), Industry Statistics
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July 20, 2004: Trinity Professor's Book Wins National Award. By Melissa Pionzio. The Hartford Courant / ctnow.com. "Dan Lloyd, a professor of philosophy at Trinity College in Hartford, has won a national award for his book 'Radiant Cool: A Novel Theory of Consciousness,' which is billed as a metaphysical thriller that centers on a new interpretation of functional brain imaging. ... MIT Press recommends 'Radiant Cool' 'for anyone who works in artificial intelligence, stays up too late in the library, or just wants to give their gray matter a very unusual experience.'"
>>> Philosophy
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July 19, 2004: The evolution of movie robots. By Chris Heard. BBC News. "I, Robot, starring Will Smith, has gone to the top of the US box office. Based on Isaac Asimov's classic robot novel, it joins a proud tradition of androids in the movies. The granddaddy of them all was Fritz Lang's 1927 sci-fi masterpiece Metropolis, in which a robot in the shape of beautiful female union leader Maria (Brigitte Helm) leads a revolt against their oppressors in a future dystopia."
>>> Science Fiction, Robots
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July 19, 2004: Robots have a lot to learn - "Mechatronics" field is making big strides, but it'll be a while before Hollywood's techno-futuristic visions become reality. By Jack Cox. The Denver Post. "The participants in the five-day Robocamp at the School of Mines, one of many offered across the country each summer, don't get into anything [as adventurous as the Pentagon's Grand Challenge]. But as they prepare to map a Mars- like landscape that only their robots will actually explore, they get a feel for the many roadblocks strewn across this particular path of progress. Despite the formidable challenges, the field of 'mechatronics,' as some call it, is developing so quickly that some researchers believe robots could well become household fixtures within a generation - or by roughly 2035, when the action in 'I, Robot' takes place. 'A lot of what we see in the movies are things roboticists are working on. It's not like they've invented some huge leap in technology,' says Reid Simmons, an expert on social robots at Carnegie Mellon University in Pittsburgh, a center of robotics research. ... Steve Richards, founder and president of Acroname Robotics, a 10-year-old Boulder firm that promotes such technology, says Americans already make use of many systems that could be defined as robotic. 'Your cellphone, your ABS brakes, your bread maker are all highly automated, and many people would say they are examples of robotics - they are small, they operate autonomously, and they adapt to their environment,' he says."
>>> Autonomous Vehicles, Robots, Competitions (@ Resources for Students), Summer Camps, Science Fiction, Applications
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July 19, 2004 [issue date]: Ready To Buy A Home Robot? -- C-3PO they're not -- yet -- but more smart devices are available than you might think. By Ian Rowley, Andrew Petty, Ariane Sains and Adam Aston. Business Week Magazine (subscription req'd.). "Can you run to the store and buy a robot? Chances are, you already have. By the definitions of many engineers, your TiVo digital video recorder and microwave oven are robotic simply because they contain sensors, microprocessors, and rudimentary artificial intelligence that allow them to do repeated tasks without human intervention. ... For a glimpse into the future, BusinessWeek checked out some of the most intriguing robotic developments -- things your digital home could grow to love. Many are still laboratory fantasies costing millions of dollars to make. But researchers say costs will come down rapidly over the next decade or so as engineers perfect and mass-market the devices."
>>> Robots, Agents, Assisitive Technologies, Household Appliances, Robotic Pets, Applications
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July 18, 2004: Face of the future? Some scientists think robots will do domestic tasks and be as common as TVs. By Robin McKie and David Smith. The Observer. "Among those who enthusiastically endorse the imminence of the robot age is the industry analyst, Future Horizons, which has noted that applications currently under discussion include the development of baby robots for mother training, robots for house cleaning, support for the old, disaster rescue, fast-food serving staff, nursing, opponents in board games, security, and window cleaning. The report predicts that total robot revenue will grow from $4.4 billion (£2.3bn) in 2003 to $59.3bn in 2010. 'A robot will be like a TV or a washing machine - almost every home will have one,' said Malcolm Penn, chairman of Future Horizons. 'They are clumsy now but it won't be long before the technology marches on. In five to 10 years you'll have a robot doing chores like dispensing medicine, feeding the cat, making cups of tea, taking food out of the freezer and cooking it in a microwave. We could see the first humanoid robot football match in five years' time'. Jonathan Elvidge, founder of The Gadget Shop chain, agrees. He travels the world to sample cutting-edge technology for consumers. 'Next year we can expect miniature robots that wander around your desk, or a robot head you can talk to and which talks back to you. 'In the future you might have a robot that can follow you around and you can ask it to pay bills or ask what time a film is on and get it to order your tickets.' ... Household chores are the domain of domestic appliance robots such as self-navigating lawnmowers or vacuum cleaners. Sales reached 39,000 units in 2003 and are forecast to hit 20 million by 2008."
>>> Robots, Household Appliances, Industry Statistics, Space Exploration, Autonomous Vehicles, Assisitive Technologies, Hazards & Disasters, Applications, Science Fiction
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July 17, 2004: Polite computers win users' hearts and minds. By Celeste Biever. New Scientist Magazine (People prefer computers that say sorry; page 20). "Computer glitches would be a lot less annoying if the machines were programmed to acknowledge errors gracefully when something goes wrong, instead of merely flashing up a brusque 'you goofed' message. ... But Jonathan Klein, who builds robotic toys at iRobot in Sommerville, Massachusetts, warns that any apology will eventually cease to sound sincere if it is repeated too often. He believes the answer is software that will ask users to vent their frustration by typing a message, to which the computer provides empathetic feedback, using artificial intelligence to come up with the appropriate response. [Jeng-Yi] Tzeng argues that until AI can accurately detect users' emotions, Klein's approach will fail."
>>> Emotion, Interfaces
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July 16, 2004: I.T. May Help Clean a Polluted Sea, Say Researchers. By Mike Martin. NewsFactor Network. "If an article in this week's journal Science is on target, air pollution fouls not only our skies but our oceans as well. ... But software and information technology may play an equally important role, claim the authors of a study published in a recent special issue of the journal Management of Environmental Quality, which is devoted to 'information technologies in environmental engineering.' 'Rapid environmental changes call for continuous surveillance and online decision-making -- two areas where I.T. can be valuable,' say study authors Ioannis Athanasiadis and Pericles Mitkas. Both are computer science researchers at the Informatics and Telematics Institute Center for Research and Technology in Thessaloniki, Greece. In their study, entitled 'An Agent-Based Intelligent Environmental Monitoring System,' the researchers 'present a multi-agent system for monitoring and assessing air-quality attributes, which uses data coming from a meteorological station.' Their system, the study explains, uses a 'community of software agents to monitor and validate measurements coming from several sensors to assess air-quality.' Software agents are computer systems to which an operator can delegate tasks. Like the robots in the new movie 'I, Robot,' software agents are more autonomous, proactive and adaptive than the everyday software we normally use. ... Using agents to monitor the environment is a branch of 'enviromatics -- the research initiative examining the application of information technology in environmental research, monitoring, assessment, management and policy,' Athanasiadis explains. ... 'In O3RTAA, several software agents operate in a distributed-agent society in order to monitor both meteorological and air pollutants, to evaluate air quality and, ultimately, to trigger alarms' about environmental damage, Mitkas explains, adding that the system uses machine-learning algorithms and data-mining methodologies for 'extracting knowledge.'"
>>> Multi-Agent Systems, Data Mining, Natural Resource Management & The Environment, Agents, Machine Learning, Applications
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July 16, 2004: Robots a pervasive presence in film history. By James Verniere. The Boston Herald. "Everybody loves robots - until they run amok and sometimes we love them even then, if not more. Now the subject of the summer movie 'I, Robot,'' robots and their kith and kin have fascinated adults and children alike for hundreds of years. However limited, clockwork dummies or puppets, also known as 'automata'' and 'simulacra,' could appear human and ape human movement. The medieval alchemists had their fabled 'homunculi' - ickily created humanoid miniatures - and the Cabbalists their Golem, a legendary clay giant brought to unnatural life using magical signs and rituals."
>>> Robots, Science Fiction, History
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July 16, 2004: Movie tests Asimov's moral code for robots. By Will Knight. New Scientist News. "The possibility of developing truly intelligent machines, and their potential to be friend or foe to humanity, gets the Hollywood treatment in a new blockbuster film I, Robot, which opens in the US on Friday. At the heart of the movie are Isaac Asimov's 'Three Laws of Robotics', invented as a simple, but immutable moral code for robots. ... [R]obotics and artificial intelligence experts admit they are a long way from having to worry about such rules yet. 'The difficulty is building something that would understand them,' says Alan Bundy, at Edinburgh University's Artificial Intelligence Institute in the UK. 'That is well beyond the state of the art at the moment.' Bundy notes that simple safety measures are already a crucial part of the design of industrial robots, which have in rare cases caused the death of people. ... 'Asimov's laws are about as relevant to robotics as leeches are to modern medicine,' says Steve Grand, who founded the UK company Cyberlife Research and is working on developing artificial intelligence through learning. 'They stem from an innocent bygone age, when people seriously thought that intelligence was something that could be 'programmed in' as a series of logical propositions.'"
>>> Robots, Science Fiction, Ethical & Social Implications, Machine Learning, Manufacturing
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July 15, 2004: All eyes on Blinkx - Victor Keegan spoke to the woman taking on Google. The Guardian. "Less than a month ago, Kathy Rittweger went to the office of the technology magazine Business 2.0 in San Francisco to demonstrate Blinkx, a late entrant to the search engine market. ... This week, the site - which is only launched today - has been recording 6m links or hits a day solely from word-of-mouth publicity. ... Blinkx (http://www.blinkx.com) has two selling points. First, it doesn't only search the web but simultaneously scours news sites, emails, attachments and your own hard disk. ... The second selling point is that, unlike Google, it uses artificial intelligence to rate stories, not page rankings. 'What it is trying to say,' she explains, 'is that all words are not equal in a sentence... Quite critically, if you are looking at a document and trying to figure out what it means, Blinkx reads everything you are reading and sorts out what are the key ideas.'"

>>> Information Retrieval, Applications
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July 15, 2004: For Asimov, Robots Were Friends. Not So for Will Smith. By Edward Rothstein. The New York Times (no fee reg. req'd.). "But in his book, Asimov also declared war on those who think about robots with fear and trembling, dreading the dangers of technological change. The new movie [I, Robot], though, often seems to oppose Asimov's view. Spooner hates robots, and he may have good reason. ... In 1956 Asimov explained that before beginning his robot stories he had tired of the typical robot plot about 'the creature that turned against its creator, the robot that became a threat to humanity.' That plot was there with the very invention of the word in Karel Capek's 1921 Czech play, 'R.U.R.' and became disturbingly perverse in Fritz Lang's 1927 film, 'Metropolis.' 'I didn't see robots that way,' Asimov wrote. 'After all, all devices have their dangers.' For him robots were 'machines, not metaphors.' So the Frankenstein question was irrelevant for Asimov. In his stories fear of robots is irrational; it impedes understanding and leads to robotics researchers being called 'blasphemers and demon creators.' The robot, for Asimov, was humanly designed and had built-in safeguards. ... Asimov kept exploring how complex these [Three Laws of Robotics] were, how much they depended upon interpretation, and how unpredictable robotic intelligence could become."
>>> Robots, Science Fiction, Ethical & Social Implications
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July 15, 2004: Sizing up robots. By Julie Moran Alyerio. The Journal News.com. "In the new movie 'I, Robot,' thinking machines are a part of everyday life -- watching the kids, walking the dog and cleaning the house. ... Science fiction writers have created dozens of intelligent robots, from Robby the Robot to R2-D2 to Data on 'Star Trek: The Next Generation,' but scientists haven't mastered the art of building human-like mechanical beings to do our bidding. But to a degree that would surprise many people, robots are part of our lives in ways that aren't always visible. ... What do these fantasy robots have that real robots don't? ... Robot scientists call [intelligence] the missing element, the juice, the spark, said Jonathan Connell, an IBM researcher and graduate of the famous artificial intelligence program at Massachusetts Institute of Technology. 'The question is, 'What is this magic juice that's missing?' 'he said. 'Once we understand what human-like thought is, we'll be able to make it.' Intelligence isn't just number crunching, which computers can easily do today. The first tasks A.I. researchers tackled were highly cerebral, such as chess and taking the SATs. 'They solved those. Those were easy. It's the stuff like tying a shoe or understanding a newspaper article that turned out to be so much more difficult,' Connell said. ... 'Asimov always said he was really tired of reading stories about robots where they turn into Frankenstein's monster. He wanted to write different stories about robots that were more logical puzzles,' said Connell, who worries the new movie will stray from Asimov's view of robots. Robotics pioneer Joseph Engelberger, a friend of the late Asimov and founder of the first company to make industrial robots, is more concerned that scientists are adrift from the author's vision of robots playing a positive role in people's lives."
>>> Robots, Science Fiction, Applications, Military, Medicine, Hazards & Disasters, Household Appliances, Manufacturing, Robotic Pets, Chess, Industry Statistics
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July 14, 2004: Computer brains. e4engineering.com. "A team of computer scientists and mathematicians at Palo Alto, CA-based Artificial Development are developing software to simulate the human brain's cortex and peripheral systems. As a first step along the way, the company recently disclosed that it has completed the development a realistic representation of the workflow of a functioning human cortex. Dubbed the CCortex-based Autonomous Cognitive Model ('ACM'), the software may have immediate applications for data mining, network security, search engine technologies and natural language processing."
>>> Neural Networks & Connectionist Systems, Machine Learning, Natural Language Processing, Cognitive Science, Data Mining, Information Retrieval, Networks, Applications
-> back to headlines

July 14, 2004: Films Such as 'I, Robot' Affirm Human Superiority. Duke News & Communications. "'I, Robot,' which opens Friday, revisits one of science fiction's common themes: A creation that develops a will of its own and turns against its creator. But why is that idea so appealing? It speaks to our society's deep fears that, as robots become more apparently human, we discover how machinelike we are, said Priscilla Wald, a Duke University English professor who studies how science is represented in popular culture. ... People feel anxious when they learn how easy it is to program a computer to appear to have emotions. This is possible because we follow predictable patterns, she said. 'Our sense of our uniqueness is threatened by the idea that we are predictable,' she said. 'The farther we go with artificial intelligence and the more human our machines become, the more we understand how machinelike we are. Many people find that deeply disturbing.'"
>>> Robots, Science Fiction, Emotion
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July 14, 2004: Robots (Probably) Won't Turn Against Humanity, Experts Say in Their Defense. By Eric Wolff. The New York Sun. "The trailer for 'I, Robot' shows a tidal wave of superior mechanical androids attacking humanity en masse. It's a sinister vision of the future, but that doesn't seem to concern the world's leading robot makers. ... Only movie critics have seen the film so far,but some robotics experts feel the trailer alone could be a public relations fiasco for their mechanized friends. ... 'It puts things in a fairly bad light,' said a Carnegie Mellon University computer science professor who specializes in artificial intelligence, Reid Simmons. ... People ultimately learn,Mr.Simmons said, that this is not a realistic fear. ... [A]ll of the experts interviewed for this article agreed that robots with intelligence levels found in 'I, Robot' aren't just possible -- they're inevitable. 'Robots today are at about the same place computers were 40 years ago,' Mr. Simmons said. The movie takes place in 2038 -- just 34 years away."
>>> Robots, Science Fiction
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July 14, 2004: Attack of the killer vacuum cleaners. By Charles Arthur. The Belfast Telegraph Digital. "Things are about to happen with robots, because the element they need to make them truly useful - the software, which needs to be able to adapt to a wide range of situations - is getting cheaper all the time. Future Horizons, a semiconductor analyst based in Kent, forecasts that by 2010 there will be 55.5 million robots, in a world market worth £30bn - up from £2.4bn last year. 'The electronics industry is on the cusp of a robotics wave, a period in which applications are aimed at labour-saving and extending human skills,' it reports. Of those, it says that 39 million will be domestic robots, and 10.5 million 'domestic intelligent service' robots. That is because there's a growing need for robots to help the elderly and handicapped. ... But the real explosion in robotics is coming among the 'immobots' - or, more simply, just 'bots'. These are bits of software that are incorporated into larger objects, and that remove a lot of the strain of having to decide what to do next. We're getting glimpses of how good these could be at present: the tiny number of Britons with a TiVo personal video recorder have something that decides, based on the programmes they choose to record, what other programmes they might like to see, and records those, too. ... The reason why we can't yet declare 'The Year of the Robot', however, is that researchers are still fundamentally split about how robots should behave and learn. One group favours the 'top-down' approach, in which all the behaviour of the robot is mapped out, and its software is written to fill out that behaviour. The Roomba vacuum cleaner is a classic example.... The alternative is something assembled from smaller, self-contained units, which creates a gestalt of behaviour based on that. Thus the system that controls the legs learns to 'walk' independently.... Sony's Aibo draws on a form of this.... "
>>> Robots, Science Fiction, Agents, Systems, Assisitive Technologies, Household Appliances, Industry Statistics, Applications, Reasoning, Machine Learning
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July 14, 2004: I, robot psychiatrist. By Rachel Sauer. PalmBeachPost.com. "Aibo accidentally lurched into Roomba and didn't know what to do. The circuits in his small robo-canine brain fired. Stumble on? Turn back? Weave around? ... So here's the thing to know about the Boca Raton home that Joanne Pransky shares with her husband and 7-year-old daughter: It is a nest for robots.... In her home -- unlike in the movie I, Robot, which opens Friday -- robots are not feared. They are beloved. They serve a purpose, whether it's work or entertainment. They are physically and mentally healthy. This is because Pransky is the world's first robotic psychiatrist. Yes. It is a term she coined for herself, tongue firmly in cheek (see her Web site at www.robot.md), when she began working with robots more than 20 years ago, having gotten into electronics through computer sales and training. ... So she has a thing or two to say about robots and our relationship with them. ... Q: Why do we need or want robots? ... Q: Then why are robots so often villains in movies? ... Q: But is it OK to treat them like humans? ... Q: Could robots evolve and take over, like in the movies? ... "
>>> Robots, Science Fiction, Ethical & Social Implications, Emotion, Assistive Technologies, Robotic Pets, Household Appliances, Applications
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July 13, 2004: The rise of 'Digital People.'- Tales about artificial beings have sparked fascination and fear for centuries; now the tales are turning into reality. Excerpt from "Digital People: From Bionic Humans to Androids" by Sidney Perkowitz, the Charles Howard Candler professor of physics at Emory University. MSNBC Science News. "There is, however, considerable debate about the possibility of achieving the centerpiece of a complete artificial being, artificial intelligence arising from a humanly constructed brain that functions like a natural human one. Could such a creation operate intelligently in the real world? Could it be truly self-directed? And could it be consciously aware of its own internal state, as we are? These deep questions might never be entirely settled. We hardly know ourselves if we are creatures of free will, and consciousness remains a complex phenomenon, remarkably resistant to scientific definition and analysis. One attraction of the study of artificial creatures is the light it focuses on us: To create artificial minds and bodies, we must first better understand ourselves. While consciousness in a robot is intriguing to discuss, many researchers believe it is not a prerequisite for an effective artificial being. In his 'Behavior-Based Robotics,' roboticist Ronald Arkin of the Georgia Institute of Technology argues that 'consciousness may be overrated,' and notes that 'most roboticists are more than happy to leave these debates on consciousness to those with more philosophical leanings.' For many applications, it is enough that the being seems alive or seems human, and irrelevant whether it feels so. ... And yet ... there is the dream and the breathtaking possibility that humanity can actually develop the technology to create qualitatively new kinds of beings. These might take the form of fully artificial, yet fully living, intelligent, and conscious creatures -- perhaps humanlike, perhaps not. Or they might take the form of a race of 'new humans'; that is, bionic or cyborgian people who have been enormously augmented and extended physically, mentally, and emotionally."
>>> Philosophy, Robots, Ethical & Social Implications, AI Overview, Science Fiction, Turing Test, Applications
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July 13, 2004: Is I, Robot Our Future? Opinion by Lance Ulanoff. PC Magazine. "I'll admit it, I'm a robot snob. This has little to do with knowledge and virtually everything to do with my insistence that I think I know what makes a true robot. At least I thought I did, until recent conversations with robotics experts -- the people in the trenches building, developing, and programming robotics technologies. Some new robot developments and a glimpse of this summer's anticipated blockbuster I, Robot got me thinking that I may need to broaden my definition, or better yet, step back and reconsider the whole thing. ... I was beginning to come to terms with the fact that a robot is less a concrete set of characteristics than an 'I know it when I see it' kind of thing. Why? Movies. Television. Books. Robots were a part of our fantasy world long before we had the technology to actually produce them. ... But here's the really exciting thing I learned during my panel discussion: The dream and the reality are beginning to converge. This became evident when MIT's Cynthia Breazeal opened her brief introduction with a handful of remarkable videos, featuring her social-robot project, Leonardo. Developed in conjunction with movie special-effects impresario Stan Winston, Leonardo is one of the most remarkable robots I've ever seen. ... [The movie I Robot is] the future we've always dreams of -- sort of: robots everywhere, helping us do everything we never wanted to do (or could do). But does it have any relation to reality? Are we actually on a trajectory that will take us from Sony's QRIO and Honda's Asimo straight to I, Robot's stunning central robotic character, Sonny? Again, I turned to our experts. Will robots like Sonny exist in roughly 30 years? ... Our robotic destinies will be as varied as the world's many tongues. I will continue to try to set expectations by examining and discussing all robotics developments. I will also embrace all forms of robots and accept the small (Robosapien) and large (Leonardo) advances with equal enthusiasm and prepare for the day when I, Robot's Sonny is as real as the iRobot Roomba."
>>> Robots, Science Fiction, Applications
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July 13, 2004: Children learn how to program robots using Lego pieces. By Simon Capstick-Dale. Cape Times. "A robotics expert is using the basic building blocks of many childhood games - Lego - to teach Cape Town youngsters about computer programming and mechanical engineering. Rand Afrikaans University graduate Johan Benade has taught children in Denmark, Britain, America and South Africa and is hosting holiday workshops at the MTN Scien Centre for the fifth time. ... The Advanced Lego-Robolab workshop takes place today and Thursday and lasts all day. ... [T]he workshops ... are aimed at children aged 11 and older...."
>>> Summer Programs, Robots
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July 13, 2004: Robotic space endeavors lack creativity of humans. Opinion by Mark R. Whittington. USA Today.com. "While human beings remain stuck in low-Earth orbit, Cassini-Huygens has become the latest robotic explorer to examine another world. ... The mission is an example of both the strengths and weaknesses of robotic endeavors. Robotic space missions are cheap, relative to those with human explorers, and do not place human beings at risk. They are useful for the remote observation of other worlds and for measuring phenomena such as radiation levels. Nevertheless, robotic probes, for all of their technological sophistication, can give us only a hint of what conditions really are like on other worlds. Human explorers must, sooner or later, follow their robotic precursors if we are to fully understand the unknown places beyond the Earth."
>>> Space Exploration, Robots, Creativity; also see the related NewsToon
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July 13, 2004: New world computer chess champ crowned. By Will Knight. New Scientist News. "A new world computer chess champion was crowned at the 2004 finals in Israel on Monday. The new champ is the latest version of a particularly aggressive and human-like software program called Junior. ... The contest ended in a thrilling finale. Junior and the defending champion, a program called Shredder, both stood a chance of winning with just one game to play. But the title was handed to Junior when Shredder could only draw with a lower ranked program called Falcon while Junior demolished the program ParSOS. [Frederic] Freidel says each competing program has its own character. He recounts a recent telephone call from Gary Kasparov, considered by many the greatest chess player of all time, who wondered why Junior was unable to predict the outcome of a particular end game move, while another popular program, Fritz, could. Freidel says emphasis on different factors in the program's algorithms result in these diverse 'personalities'. ... Chess programs have grown increasingly sophisticated in recent years. Older programs used to perform exhaustive analysis of potential moves, while today's leading software uses smarter algorithms to reduce the amount of positional searching needed."
>>> Chess, Search, Games & Puzzles, History
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July 13, 2004 [issue date]: Pushing The Limits. By Carol Levin. PC Magazine (Volume 23, Number 12). "As PC Magazine editors and analysts, we spend our days staying ahead of the curve so our readers can be the first to learn about the latest technology products for their homes and offices. But once a year, we turn our attention not to products you can buy today but to those technologies that are gathering momentum, poised to make an impact on the future. The past twelve months have delivered an ample assortment of candidates. For our first story, 'Top Ten Tech Trends,' we take you on a tour of what we think are the most promising technologies. ... Technological advancement and cultural change go hand in hand, so this year we explore the intersection of technology and society in four essays. ... In 'The New Geek,' Steve Lohr, a technology writer at The New York Times, speaks with several of the new-generation high-tech workers about computer science as the new liberal-arts degree. Along the way, he shows how technology's impact on productivity is changing. In 'Nowhere to Hide,' business reporter Alan Cohen takes on the emerging collision between privacy and security."

  • Some of the Top Ten Tech Trends:
    • Scaling the Language Barrier. By Sebastian Rupley. "In the annals of computer comedy, one of the most famous anecdotes is about asking a speech recognition engine, 'Recognize speech?' The translation comes back: 'Wreck a nice beach.' Getting machines to understand both spoken and written language has been an elusive goal for the tech industry for many years. Now, thanks to a wave of government funding and technical breakthroughs, machine translation (and understanding) of written language is getting unfunnier by the minute. ... The one clue Meaningful Machines has given about its software is that it will use new methods of statistically ranking the likelihood of what entire phrases mean, rather than just translating one word at a time. That allows it to discern whether the word baseball in a given phrase refers to a ball or a game."
    • Biomechatronic Man. By Lance Ulanoff. "Following in the footsteps of household robots like the iRobot Roomba and the Sony AIBO entertainment robots, as well as battlefield robots like the iRobot Packbot, robots are now starting to show up on the human body. At MIT's Media Lab in Cambridge, Massachusetts, assistant professor Hugh Herr and his biomechatronics team have spent the past five years developing the Active Ankle-Foot Orthosis (AAFO). Made of plastics, a motor, a microprocessor, and a power supply, this robot can reanimate a paralyzed ankle."
  • Also in this issue: Visiting the Future. Opinion by Michael J. Miller. "As denizens of the 21st century, we can't just look at technology for its own sake. We need to understand how it affects society."

>>> AI Overview, Computer Science, Assisitive Technologies, Machine Translation, Natural Language Understanding, Resources for Students, Ethical & Social Implications, Natural Language Processing, Applications
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July 12, 2004: Mini-robot helps surgeons operate on spine. By Charles Choi. United Press International / available from MedlinePlus / also available from SpaceDaily. "A miniature robot designed to help surgeons operate more precisely and successfully on the spine is expected to enter the market sometime near the end of this year, researchers told United Press International. SpineAssist, as the soda-can-sized machine is called, attaches directly to the patient's body. Surgeons insert surgical instruments such as drills or needles through the arm of the robot, and the device helps position the surgeon's hand. The hope is to minimize the risk of nerve damage, blood loss and infection. 'Another advantage of the robot is that it helps make such surgery minimally invasive,' Moshe Shoham, creator of the device and director of the robotics lab at Technion-Israel Institute of Technology in Haifa, Israel, told UPI. 'You don't have to perform an operation along the entire back. With the robot guiding a surgeon, you can just perform through a keyhole lesion.' Robot-assisted surgery is a steadily growing field, with a few dozen surgical robot prototypes developed since the early 1990s. The most prominent is ROBODOC, from Integrated Surgical Systems in Davis, Calif., as well as Da Vinci and Zeus, from Intuitive Surgical in Sunnyvale, Calif."
>>> Medicine, Robots, Applications
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July 12, 2004: Computer, heal thyself - Why should humans have to do all the work? It's high time machines learned how to take care of themselves. By Sam Williams. Salon.com (no fee reg. req'd.). "For at least three decades now, programmers have joked of 'heisenbugs' -- software errors that surface at seemingly random intervals and whose root causes consistently evade detection. The name is a takeoff on Werner Heisenberg, the German physicist whose famous uncertainty principle posited that no amount of observation or experimentation could pinpoint both the position and momentum of an electron. 'A lot of the bugs we're seeing in modern systems have been plaguing programmers from the beginning of time,' says [Armando] Fox, the head of Stanford's Software Infrastructures Group. 'The only difference now is machines just crash faster.' ... 'Today's systems have too many dials to watch; people can spend their whole lives figuring out how to make a database run well,' [Steve] White says. 'We want to stand this notion of systems management on its head. The system has to be able to set itself up. It has to optimize itself. It has to repair itself, and if something goes wrong, it has to know how to respond to external threats. If I can think about the system at that level, I'm using humans for what they're good at, and I'm using the machines for what they're good at. That's the idea here.'"
>>> Networks, Systems, Namesakes
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July 12, 2004: We, Robots - Forget robots that walk. Valley researchers want them to climb, jump, swim and fly. By Therese Poletti. The Mercury News (no fee reg. req'd.) / also available from Knight Ridder Newspapers & The Seattle Times: Someday your robo-maid may watch "I, Robot." (July 26, 2004). "In 2035, sleek humanoid robots that walk, talk and think will be as common as iPods. At least they are in 'I, Robot.' When the big-budget thriller hits movie screens Friday, it will be hard not to notice the gap between the clunky robots of today and those doing battle with Will Smith's Detective Del Spooner. Yet the future is arriving, one bot at a time. Robots today conduct surgery, build cars and explore other planets. They're even living in our homes. The Roomba robotic vacuum cleans floors while the RoboMower trims lawns. It's not quite 'The Jetsons,' but it's a start. The holy grail for robotics researchers is an autonomous robot that walks and understands and responds to human commands. 'Ultimately, that's why we are all here,' says scientist Charles Ortiz, pointing to a model of the robot from 'Lost in Space' that sits on his conference table at SRI International in Menlo Park. Ortiz is program manager of the Artificial Intelligence Center at SRI, a non-profit organization that operates one of the country's leading robotics research centers. Such robots may not arrive by 2035. But a visit to SRI offers a glimpse of technologies that could one day make even the stars of 'I, Robot' seem so early 21st century. Forget robots that walk. Think robots that swim, fly or wriggle. SRI is developing artificial muscles to give robots the ability to run, jump and climb like biological creatures."
>>> Robots, Science Fiction, History, Applications
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July 12, 2004: The Coming Robot Revolution - They could fight wars, drive cars and patrol data centers. Future Watch by Lucas Mearian. Computerworld. "Robots, from mechanical dogs that can learn new tricks to automated vacuum cleaners that avoid furniture, are steadily becoming a part of everyday life. But the real robot boom lies just ahead, experts say. In the future, robots could help determine the outcome of wars and identify problems in data centers. Office buildings may come to life as they use Wi-Fi to dispatch robots to control human access, test heating and cooling systems, and fetch tools for workers. Computerworld recently spoke about the future of robots with three experts: Chuck Thorpe, director of Carnegie Mellon University's Robotics Institute; Jeanne Dietsch, CEO of MobileRobots.com in Nashua, N.H.; and Vijay Kumar , a professor in the Department of Mechanical Engineering and Applied Mechanics at the University of Pennsylvania. Here's what they said: ... "
>>> Robots, Applications, Interviews
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July 12, 2004: New Roomba Vacuum Finds Its Way Home - IRobot updates its high-tech tool for cleaning your house. By Tom Krazit. IDG News Service / PC World. "The newest generation of the Roomba robot vacuum cleaner has learned how to charge itself at a docking station, detect the best cleaning pattern for a given room, and seek out dirt particles the size of finely ground pepper. If only it could take out the trash and wash the windows."

  • Also see
    • Robot uses minesweeping technology to clean rugs. By Michael Kanellos. CNET News.com (July 12, 2004). "When the robot drives across a particularly dirty patch of carpet or floor, sensors begin to 'listen' to dirt through a vibration detector. The navigation system then steers the robot in circles in the area to eradicate all of the vibration anomalies, at which point the robot resumes its normal course. Although robotics has not lived up to some of the hype and promise of the last two decades, the market has begun to develop, thanks to improved technology and a change of thinking on how and where robots will be most useful."
    • Self-Propelled, With a Mission: Clean House. By William Grimes. The New York Times (July 15, 2004; no fee reg. req'd.).

>>> Household Appliances, Robots, Applications, Military, Hazards & Disasters, Assistive Technologies
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July 11, 2004: Sunday Profile - Seymour Papert. Presented by Geraldine Doogue. ABC Online. "Seymour Papert, a mathematician and pioneer in artificial intelligence, has radical ideas about how the education system should be overhauled. ... Geraldine Doogue: You were involved in the cutting edge of artificial intelligence in the 1960s, what were your ideas then about how far computers could go in replicating human intelligence? Seymour Papert: There's a huge difference between the way people thought about artificial intelligence then and now. In those sixties, people in AI really thought in sort of galactic cosmic terms. We were interested in the possibility of some kind of artificial entity that would be as intelligent as a person and/or more intelligent. It was obvious, it still is obvious to me though, if you could make something as intelligent as a human it would be much more intelligent because there are many limitations that we have that a machine wouldn't have. And if it could have all the things that we have it would have much more. ... Geraldine Doogue: Well, do you now think that as an elder of the tribe? Do you look back now and think 'goodness that was the folly of youth'? Seymour Papert: Oh, I don't think it's the folly of youth; I think it will come. What I think has become clearer is that we need some great new insights. Geraldine Doogue: Into artificial intelligence? Seymour Papert: John McCarthy, who is one of the other people involved in this, proposed a measure of greatness of idea, like one Einstein, is one of these ideas that happens once or twice a century. And the idea that you could use computers to do some things that the brain does -- that the mind does -- is maybe an Einstein's worth of insight. And McCarthy guessed we need, at least, maybe one Einstein's worth or maybe two Einstein's. . Seymour Papert: Here's a little curious thing that I've recently become intrigued by. I worked during the 80s developing a way of children doing robotics using LEGO and eventually LEGO made this thing that they marketed under the name of my book Mindstorms which is build LEGO but instead of LEGO just being an architectural passive thing you make things it can do that can act to have behaviour. So you've got motors and gears and sensors and a little computer in it, so you can program it to do things. LEGO marketed this for a pre-teen boys which annoyed me a lot. ... Interesting thing that we stumbled on was whenever we get a group of these kids working with this technology, there’s always some, a kid or two who drifts up as the expert. The one that everybody looks to for more knowledge -- it’s always a girl."
>>> AI Overview, History, Interviews, Robot Kits (@ Software & Hardware), Equality & Diversity (@ Resources for Students), Expert Systems, Manufacturing, Applications
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July 11, 2004: New Hires Give Virtual Edge to Two Lakeland Businesses - Computer-generated employees interact with consumers via company Web sites. By Adrian Zawada. The Ledger Online. "Abby and Gigi recently found jobs in Lakeland, and they don't ever call in sick, take breaks or need health insurance. They work for two prominent Lakeland entities that have taken their Web sites to the cutting edge by hiring computer-generated virtual employees. ... Hired as the virtual customer service representative for www.michaelholleychevrolet.com, [Abby] relies on a sophisticated natural language processing program and learns by artificial intelligence. 'If there is a question not known or off-the-wall, and if artificial intelligence and natural language doesn't cover it, the administrator can enter it into the knowledge base,' said Wayne Scholar, co-founder of Pittsburgh based Eidoserve, which created Abby for Michael Holley Chevrolet. Abby and Gigi provide more than just amusement for visitors to their respective Web sites. A virtual employee has the ability to turn a casual Web surfer browsing for cars into a bona fide customer, Scholar said. After all, he estimates 82 percent of automobile customers research the Web before they come in to buy."
>>> Marketing, Customer Relations & E-Commerce, Natural Language Processing, Applications
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July 11, 2004: Robots on film. By Craig Outhier. East Valley Tribune Online. "Educator and science fiction author Gregory Benford is all man -- except for the titanium and steel joint that surgeons recently implanted in his left shoulder. While this hardly puts the University of California at Irvine physics professor in the same league as Darth Vader, famously described as 'more machine than man' by arch-nemesis Obi-Wan Kenobi, it does give Benford pause. 'I think it's inevitable that human beings will start to incorporate more robot technologies into their bodies,' Benford predicts, citing recent advances in prosthetic limbs and artificial retinas. 'Even the current technology is pretty amazing, like something out of a movie.' Frequently, it is. Since the days of Fritz Lang and his landmark science fiction opus, 'Metropolis' (1926), filmmakers have been fascinated with the idea of shaping machines into artificial people, and vice versa. Ranging from visionary ('Blade Runner') to the downright laughable ('Heartbeeps'), these specimens of cybernetic cinema often function as social mirrors, reflecting mankind's anxieties, aspirations and feelings about itself. ... With many so-called 'smart' homes equipped with programmable vacuum cleaners and centralized security systems, even the middling Tom Selleck vehicle 'Runaway' (1984) -- involving deadly accidents caused by malfunctioning domestic robots -- seems eerily prescient."
>>> Science Fiction, Robots, Household Appliances
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July 10, 2004: All too human. By Martin Levin. The Globe and Mail. "Felipe Fernández-Armesto is a worried man. He's worried about the future of humanity. More particularly, he's worried about how, in this brave new world, we are to continue to think of ourselves as human. ... Humankind: A Brief History (Oxford, 190 pages, $29.95). This is a deceptive book, with implications that are disturbing, if stimulating. It is not a history of humanity, but one of how we have over the centuries conceived of being human. ... He sees six distinct sources of threat, although several clearly overlap: ... the development of robotics and artificial intelligence calls into question traits we take to be fundamentally human, such as consciousness and imagination; ..."
>>> Ethical & Social Implications, Philosophy
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July 8, 2004: Embedding With A Lisp. By William Wong. ED Online (Volume 2004, Number 5). "Lisp stands for List Processing, but there have been many other descriptions provided such as Lots of Irritating Superfluous Parentheses. Experienced programmers without Lisp exposure normally go into shock when looking at a Lisp program for the first time, but after a little work Lisp coding becomes natural to the point where other languages now start to look arcane. Trust me. Lisp code is not really totally foreign. Take this little snippet for example.... Assuming you have made it this far, you might be wondering why Lisp has not taken the world by storm. Lisp is actually very old. It is only preceded by Fortran in terms of age for high-level languages. Along the way, Lisp has seen a number of myths built up around it. For example, many consider Lisp to be a language for "artificial intelligence" (AI). While it is true that Lisp is a key language for AI applications, AI is not the only realm for Lisp. Lisp has been used in a range of applications from transportation scheduling to web scripting applications. Emacs was a popular text editor that was based on Lisp."
>>> Systems & Languages
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July 8, 2004: Chinese gov't backs Web search for global business. By Eric Auchard. Reuters / available from USA Today. "A crack software development team backed by the former head of Compaq Computer and China's information ministry will unveil plans Thursday for a Web search system that can locate 30 million businesses worldwide. China Communications Corp. of Hoboken, New Jersey, will detail a search system it calls Acoona that mathematically calculates links between search terms and words with similar meaning in order to increase the likelihood of finding relevant results. ... In contrast to general search technology from Google, Yahoo or Microsoft -- which relies on matching searches to keywords in a database -- Acoona uses so-called artificial intelligence software that can be trained to locate related information. ... Acoona doesn't depend on Internet search systems known as spiders to 'crawl' across Web sites to locate fresh information. Instead it has signed commercial deals with private information providers."
>>> Information Retrieval, Web-Searching Agents, Applications
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July 7, 2004: Build me a robot that can bend it like Becks. - A footballing challenge is stimulating interest in artificial intelligence. By Emma Burns. The Times (subscription req'd.). "Give most adults a pile of Lego, some sensors, motors and a laptop and ask them to build a robot and they would look at you blankly. But there is a whole swath of children who can take those materials and turn them into astonishingly effective pre-programmed machines -capable of dancing in time to music, seeking out victims in a disaster and even (don't tell David Beckham) scoring goals. Some of the best, selected through a process of regional and national finals, have just taken part in the junior league of an international competition in Portugal, RoboCup 2004. The aim of the contest, which is held every year, is to stimulate children's fascination with technology and their ability to overcome problems in artificial intelligence."
>>> Competitions (@ Resources for Students), Robots; also see this related article
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July 7, 2004: Software aids future tennis stars. BBC News. " As Britons bemoan another year without a Wimbledon hero, there could be some hope in a computer model being worked on at Kingston University in London. ... It will create a computer-generated competitor which rival players can pit themselves against. The system will analyse video footage of champions and allow other players to explore tactics to beat them. ... The research will focus initially on tennis but will move on to look at more complex sports such as football and basketball. 'As well as helping specialised sports training, the technology we are developing could have benefits in fields such as realistic computer gaming, virtual reality and surveillance,' said Dr Ahmed Shihab of the School of Computing and Information Systems at Kingston University."
>>> Sports, Pattern Recognition, Vision, Machine Learning, Video Games, Law Enforcement, Information Retrieval, Applications
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July 7, 2004: Will Spam Render E-mail a Useless Productivity Tool? By Grant Buckler. TechNewsWorld. "Some spam-fighting ideas are even more imaginative -- such as a suggestion from Andrew Odlyzko, director of the digital technology centre at the University of Minnesota. He suggests a contest to develop an artificial intelligence program that could reply to spam convincingly enough to engage the spammer in a time-wasting e-mail exchange."
>>> Filtering, Competitions (@ Resources for Students)
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July 6, 2004: Robots may scout fields on farms of the future. By Doug Peterson, University of Illinois Extension. @griculture Online. "Farm equipment in the future might very well resemble the robot R2D2 of Star Wars fame. But instead of careening through a galaxy far, far away, these ag robots might be wobbling down a corn row, scouting for insects, blasting weeds and taking soil tests. University of Illinois agricultural engineers have developed several ag robots, one of which actually resembles R2D2, except that it's square instead of round. The robots are completely autonomous, directing themselves down corn rows, turning at the end and then moving down the next row, said Tony Grift, University of Illinois agricultural engineer. The long-term goal, he said, is for these small, inexpensive robots to take on some of the duties now performed by large, expensive farm equipment. ... Robots have been a part of industrial environments for decades now, but Grift said the time may be right for robots to adapt to the more rugged environment outdoors. His partner, [Yoshi] Nagasaka, has had considerable experience with ag robots, developing autonomous rice planters for the challenging landscape of rice paddies in Japan."

July 6, 2004: Courier robots get traction in hospitals after fits and starts. By Mike Crissey. Associated Press / available from USA Today. "Near a pair of swinging doors at a local hospital, a cart sits apparently abandoned. Yet at the push of a button, it perks up to say, 'thank you' and rolls itself out the door toward the pharmacy. The 50-pound machine, which looks like a vacuum cleaner mated to a cabinet, is designed to autonomously ferry loads of linens, medical supplies, X-rays, food and other materials. In a push to lower costs and free up workers for more critical tasks, hospital officials are turning more and more to robots like TUG to ply their hallways. Other robots include the RoboCart -- a motorized table -- and the droid-like HelpMate, a 4-foot tall cabinet with flashing lights and turn signals that would be welcome in any sci-fi movie. ... [TUGs'] 'brains' are packed with detailed maps of hospitals and computer programs to help them keep track of where they are, where they're going and the right time to jump on an elevator. ... They aren't problem-free, however. On a recent run in the University of Pittsburgh's Magee Women's Hospital, a TUG en route from the pharmacy to another floor went silent and idle for several minutes while waiting for an elevator. The robot's behavior baffled Aethon president Aldo Zini, but after a call to headquarters, he figured it out. The TUG was being too cautious. It won't get on an elevator if it thinks the elevator is too full. ... [H]ospitals could soon turn to self-guided robots to counteract financial and staffing shortages."
>>> Robots, Industry Statistics, Business, Medicine, Applications, Vision
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July 6, 2004: Germans win 2004 football title - for robots. Reuters. "German soccer fans, smarting over the nation's failure at Euro 2004, had a little to cheer this week after German teams scooped two footballing titles at the world robot championships, organisers have said. German teams won the soccer titles for four-legged and small-sized robot teams at the 'RoboCup 2004' held in Lisbon, where the Euro 2004 final was held on Sunday."
>>> Competitions (@ Resources for Students), Robots
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July 6, 2004: Virtual Camp Trains Soldiers in Arabic, and More. By Margaret Wertheim. The New York Times (no fee reg. req'd.). "Sergeant Smith is not a real soldier, but the leading character in a video game being developed at the University of Southern California's School of Engineering as a tool for teaching soldiers to speak Arabic. Both the game's environment and the characters who populate it have a high degree of realism, in an effort to simulate the kinds of situations troops will face in the Middle East. Talle is modeled on an actual Lebanese village, while the game's characters are driven by artificial-intelligence software that enables them to behave autonomously and react realistically to Sergeant Smith. The Tactical Language Project, as it is called, is being developed at U.S.C.'s Center for Research in Technology for Education, in cooperation with the Special Operations Command. ... One of the tools the Carte team has developed is a virtual tutor that uses artificial intelligence software to coach individual students through the minefield of pronunciation. To do this, the researchers have had to design speech recognition software tailored specifically for language learners. ... Developing so-called intelligent agents is currently a hot research topic and U.S.C.'s Information Sciences Institute, where Carte is based, is home to world leaders in this field. Two institute scientists, Dr. David Pynadath and Dr. Stacy Marsella, have developed a program called PsychSim to model individual and group behavior among agents."
>>> Multi-Agent Systems, Intelligent Tutoring Systems, Speech, Machine Translation, Natural Language Processing, Military, Video Games, Foreign Relations, Agents, Education, Applications
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July 6, 2004: Programmer seems to have a technology that does everything. By Rachel Melcer. St. Louis Post-Dispatch / STLtoday.com. "Steven Thaler, founder of Imagination Engines Inc. in Maryland Heights, says he has a unique challenge: figuring out what to do with a technology that does everything. He and his supporters say his creation, a computer program called the Creativity Machine, has huge economic potential. It could be the first successful form of artificial intelligence, a machine that learns and thinks by simulating the human brain's activity. ... Imagination Engines also is experimenting with spinoff companies that license the core technology and adapt it for specific uses. ... The first spinoff, Synaptrix Financial Prediction LLC, was created last year as a partner for Stann Financial. It aims to analyze a real-time flow of information on trades in the financial markets to predict the best time to buy or sell a particular stock. The project showed early promise, reaching a 60 percent to 65 percent accuracy rate, but it stalled over problems with the information feed and the need to refine its programming, [John] Stann said. ... Synaptrix Parts Inspection LLC, another of his spinoffs, combines an ordinary video camera with the Creativity Machine's neural network and custom software to perform quality-control checks in manufacturing. The system is 'shown' a variety of objects that it can learn to instantly identify for sorting or to use as an ideal to spot defects and variations. ... On the government side, Imagination Engines is part of a consortium developing an airport-security system for the Department of Homeland Security. The group recently got an 18-month, $800,000 grant to design and test a series of smart sensors at an airport in Butte, Mont. The system would be able to identify vehicles on airport property, monitor them, spot and warn of suspicious activity, Thaler said."
>>> Neural Networks, Image Understanding, Finance & Investing, Manufacturing, Law Enforcement, Machine Learning, Vision, Applications
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July 6, 2004: Evolution could speed net downloads. By Will Knight. New Scientist News. "Transferring popular data across the internet repeatedly can be inefficient and costly, so networking companies have developed ways of temporarily storing, or 'caching', data at different locations to reduce costs and increase download speeds. But figuring out where to store data and for how long is a complex problem. One solution might be to have caches 'talk' to each other repeatedly, but this is inefficient as it takes up a lot of bandwidth. To tackle the challenge, Pablo Funes of US company Icosystem and Jürgen Branke and Frederik Theil of the University of Karlsruhe in Germany used 'genetic algorithms', which mimic Darwinian evolution, to develop strategies for internet servers to use when caching data. Using a simulation they were able to improve download speeds over existing caching schemes. ... Funes told New Scientist the scheme could eventually be used to allow caches to automatically 'evolve' their configuration."
>>> Genetic Algorithms, Telecommunications, Networks, Machine Learning, Applications
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July 5, 2004: Knowing Their Politics by the Software They Use. By Steve Lohr. The New York Times (no fee reg. req'd.). "The Web sites of Senator John Kerry and the Democratic National Committee run mainly on the technology of the computing counterculture: open-source software that is distributed free, and improved and debugged by far-flung networks of programmers. In the other corner, the Web sites of President Bush and the Republican National Committee run on software supplied by the corporate embodiment of big business - Microsoft. The two sides are defined largely by their approach to intellectual property. Fans of open-source computing regard its software as a model for the future of business, saying that its underlying principle of collaboration will eventually be used in pharmaceuticals, entertainment and other industries whose products are tightly protected by patents or copyrights. ... Microsoft and other American companies, by contrast, have long argued that intellectual property is responsible for any edge the United States has in an increasingly competitive global economy. ... For technology experts, like Mr. [David] Brunton, software may have a political cast. But there is little evidence that it has become an issue for front-office political operatives."
>>> Software, Resources, Ethical & Social Implications
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July 5, 2004: Can Computers Argue? Innovations Report. "The effectiveness of argumentation-based negotiation (ABN) for computer agents operating in multi-agent systems is assessed in a new paper co-authored by Professor Nick Jennings of the School of Electronics and Computer Science at the University of Southampton. Professor Jennings will be presenting the paper next week in New York, at AAMAS 2004, one of the largest conferences in the world of computer research. Agents are autonomous computer systems increasingly used in a wide range of industrial and commercial domains, including robotics, e-commerce, computer games, and information retrieval. They are regarded as one of the most significant new technologies in computer science--not only a promising new technology, but also a new way of thinking, fundamental to the successful development of the next generation of distributed, open and dynamic computer systems. ... 'Conflicts are inevitable in a multi-agent system,' says Professor Jennings, 'in which autonomous entities pursue their own goals. If the agents are to be able to resolve these problems -- which can arise due to pressure on resources or as a result of conflicts of information -- then ABN provides a meaningful interaction, enabling the agents to work towards the best result.'"
>>> Multi-Agent Systems, E-Commerce, Conferences (@ Resources for Students), Agents, Applications
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July 5, 2004: Real robots evolving slowly. By Lee Gomes. The Wall Street Journal / available from IndyStar.com. See: Robots that do simple jobs may be wave of future (June 28, 2004).

July 4, 2004: Programming doesn't begin to define computer science. By Jim Morris ["professor of computer science and dean of Carnegie Mellon University's West Coast campus"]. Pittsburgh Post-Gazette. "The tech meltdown affecting computer jobs as well as stock prices, and the stories about off-shoring of programming jobs, have caused a decline in computer science enrollments at colleges and universities across the country. This wouldn't happen if people understood the real goals of computer science. ... The current approaches to computer science education fail to teach the science of computing. As a result, they fail to inspire the very best and brightest young minds to enter the field. Computer science is faced with scientific challenges that rival any in history, yet are relevant to practical problems of today. Computer science involves questions that have the potential to change how we view the world. For example: What is the nature of intelligence, and can we reproduce it in a machine? ... Or, how can one predict the performance of a complex system? ... Or, what is the nature of human cognition.... Or, does the natural world 'compute'? ... Computer science education is not just training for the computer industry. A computer science program is a great preparation for many careers: business, law, medicine, biology -- any field touched by computing. ... How does computing fit into the world? The computer is becoming the interface between people and their world. Computer scientists must know enough history and social science to chart and predict the impact of computers on the intersecting worlds of work, entertainment and society. To do this, they must understand the modern world and its roots. To participate in today's debates about privacy, one must understand both computers and society."
>>> Computer Science, Resources for Students, AI Overview, Ethical & Social Implications, Cognitive Science, Applications
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July 4, 2004: His quest - Do Disney in a day. By Larry Bleiberg. The Dallas Morning News / available from Mickey News. "Rich Vosburgh worked out hard, spending four months with a personal trainer. He scrutinized maps and a detailed timetable. He even deployed a secret weapon: artificial-intelligence research to chart a course through death-defying drops, torrents of water and fiery heat.And when this Texas adventurer clambered out of a floating log a year ago, he had reached his holy grail: visiting - in a single day - each of the 41 operating rides, attractions and shows at the Everest of theme parks, Walt Disney World's Magic Kingdom. His time: a record 10 hours, 40 minutes. ... At heart, the challenge is an enduring and perplexing quandary: What's the most efficient way to route someone to multiple places, taking into account constantly changing conditions? Logistics and timing Mathematicians call it the Time Dependent Traveling Salesman Problem. The answer could help fighter-jet pilots chart bombing targets or freight companies schedule package deliveries."
>>> Traveling Salesperson Problem, Planning and Scheduling, Search, Genetic Algorithms, Machine Learning, Reasoning, Transportation, Applications, Games & Puzzles
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July 3, 2004: Hallowed halls open to tomorrow's leaders. By Andy Cheng. South China Morning Post (subscription req'd.). "An increasing number of university faculties are running workshops and even residential camps in order to entice future students to their particular subjects. ... Primary students will benefit from various university offers. A total of 104 will take part in the five-day 'Super Summer 2004' to be held at Baptist University beginning on July 19, which includes lessons in artificial intelligence, drama, sports and joining an outdoor camp on Lantau Island."
>>> Summer Camps, Resources for Students
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July 3, 2004 [issue date]: Let software catch the game for you. By James Randerson. New Scientist Magazine (Computers that understand the action are compiling highlights packages - page 24). Software that can identify the significant events in live TV sports broadcasts will soon be able to compile programmes of highlights without any help from people. The technology will save broadcasters millions in editing costs - and should eventually lead to new generations of video recorders that will let people customise their own sports highlights packages. But developing software that understands sport is no easy task. ... Anil Kokaram and colleagues at Trinity College in Dublin, Ireland are among the teams trying to turn the idea into reality. ... The Trinity team's PC-based software uses the edges of the table and the positions of the pockets to work out where the balls are on the table. The software has the rules of the game programmed in, so it can track the moving balls and work out what has happened. ... Carlo Colombo and colleagues at the University of Florence, Italy, are trying out another idea. They found that they can compile highlights from soccer footage without tracking the ball or the moving players. ... Ahmet Ekin, a computer scientist from the University of Rochester in New York, may be close to solving that problem. He has designed software that looks for a specific sequence of camera shots to work out whether a goal has been scored."
>>> Information Retrieval & Extraction, Vision, Speech, Sports, Applications
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July 3, 2004 [issue date]: Robotic wheels that just keep rolling. By Will Knight. New Scientist Magazine (Shape memory keeps robots rolling - page 22). "A gaggle of miniature robots are falling over themselves in a Japanese lab. But they are not malfunctioning: it is the way they have been designed to move. The wheel-shaped robots, which are just 4 centimetres in diameter and 1 centimetre thick, were built by Shinichi Hirai and Yuuta Sugiyama at Ritsumeikan University in Kusatsu. The robots propel themselves along by continuously altering their shape. ... For now, the Japanese team is happy to have demonstrated deformability as a new form of robot locomotion. Their main aim was to show that you do not need rigid bodied crawler robots or wheeled vehicles to move over rough ground."
>>> Robots
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July 2, 2004: In Czech, 'robot' means drudgery. By Dan Kincaid. The Arizona Republic / available from deseretnews.com. "Question: Where do the terms 'robot' and 'robotics' come from? Answer: In 1921, as social upheavals shook Europe in the aftermath of World War I, Czech playwright Karel Capek's play 'R.U.R.,' for 'Rossum's Universal Robots,' premiered in Prague. The play told of artificial humans, or robots, created solely to be slave workers. 'Robot' comes from the Czech word 'robota,' meaning 'forced labor, drudgery, servitude.' ... The late Isaac Asimov (1920-92), the prolific author of science fiction and books popularizing science, claimed credit for 'robotics' as a term for the science and technology of robots."
>>> Robots, Science Fiction
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July 2, 2004: SUNY Oswego To Host First-Ever Technology Camp. Baldwinsville Daily News. "The first-ever SUNY Oswego Technology Camp, Aug. 9 to 13, will aim to help fifth through eighth-grade students plug into problem-solving exercises while learning about advanced technology. Sponsored by the SUNY Oswego department of technology, the camp will offer daily sessions on topics including robotics, digital imaging, flight and computer-aided design. ... 'Robotics: Machines in Action,' taught by Mark Hardy from 9 a.m. to noon, will allow students to build robots and learn about how robots see and work. ... There are multiple goals behind starting this program at Oswego. 'One is to introduce as many children as possible to technology to make them more technologically literate,' [Judith] Belt noted. 'The second is that we want to introduce both genders to technology. From some reason, many girls feel that technology is not for them. So we're trying to show this is not the case and to create some diversity.'"
>>> Summer Camps, Equality & Diversity (@ Resources for Students)
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July 2, 2004: The shape of things to chomp on ... By Craig Brown. Evening News / available from Scotsman.com. " Also, according to Frank Shaw, chairman of independent think-tank the Centre for Future Studies, the change in the UK's population demographic over the coming decades will have a profound effect. 'We are becoming an older society, which brings more affluence and sophistication and people will exercise their wish for more choice and convenience. ... The next 50 years will see a more accelerated rate of change and, in the long term, technology will change things seriously. You are talking about artificial intelligence, we'll have robotics and nanotechnology that will allow us to create unthinkable products. It takes us into the realms of science fiction. For instance, it could come to the point where your kitchen is run by robots, who carry out all the food preparation and take care of your dietary needs, or ovens that prepare food purely on your say-so.'"
>>> Smart Houses, Robots, Applications
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July 1, 2004: EDA and AI - How automated can EDA get? By Geoffrey James. Electronic Business. "Ten years ago, if you had asked a panel of EDA [electronics design automation] pundits whether we'd still be doing hand layout and hand tuning in 2004, they would have laughed in your face. Back then, artificial intelligence (AI) was expected not only to fully automate layout but also to automate all stages of the chip development process. ... This is not to say that AI isn't useful for chip design. Today's automated layout and placement programs use sophisticated variations of maze routing, an AI technology that's also used in computer games to navigate nonhuman opponents through virtual battlefields. ... Rather than chasing the rainbow of full automation, EDA vendors have focused on incremental improvements to existing techniques."
>>> Design, Engineering, Applications, Expert Systems, Natural Language Processing, Machine Learning
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July 1, 2004: Battlefield Robots Leap From Science Fiction to Reality. By Brian Handwerk. National Geographic News. "Once the fantasy of science fiction, battlefield robots are now a reality. 'The whole idea is to take the war fighter out of harm's way,' Robin Laird said. Laird is supervisor of the Unmanned Systems Branch of the U.S. Navy's Space and Naval Warfare Systems Center (SPAWAR) in San Diego. 'In my mind, someday we'll be doing battle with robots -- not killing people,' said Laird, whose program serves all four branches of the U.S. military. ... Military robots can be used for disposing of explosives, combat engineering tasks like clearing mines or placing explosives, reconnaissance, detecting nuclear and biological agents, and hazardous materials cleanup, among others tasks. ... Though the goal is to disarm explosives without detonating them, the loss of a U.S. $50,000-robot is seen positively. 'We have lost robots because we [were] doing inspections -- and that makes us ecstatic,' Laird said. 'That means somebody didn't lose an arm. That's why were doing this. So those losses are successes.'"
>>> Robots, Autonomous Vehicles, Military, Hazards & Disasters, Ethical & Social Implications, Applications
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July 2004 [issue date]: Homeland Security as Catalyst - Innovative software firms are answering the call from U.S. government agencies for advanced analytics to help combat terrorism and criminal activity. What's the potential of this software for strategic business applications? By Jesus Mena. Intelligent Enterprise Magazine. "Ever heard of NORA? Or how about these guys: InferAgent, CopLink, NameHunter, Bladeworks, and Sentinel? These ominous-sounding fellows are products from tiny software firms that are developing some of the most advanced analytic technologies today for homeland security. Some provide solutions for the conversion of garbled text into knowledge discovery. Others tend to the unearthing of associations of individuals to actions, locations, and events from hundreds of thousands of internal and external records. Still others offer innovative methods for detecting fraud, categorizing foreign names, and virtual, remote analysis of data or text from any database in the world for agencies such as the U.S. Department of Homeland Security's Terrorist Threat Integration Center (TTIC). Given the growing diversity and globalization of business enterprises, is it possible that these innovative technologies, finding clear purpose for homeland security, could also be of interest to private business enterprises? In this article, I will describe some of these new technologies and how they may be applied to your company today and tomorrow. Who Are These Guys? Innovative products I mentioned at the beginning are commercial off-the-shelf (COTS) software -- a term favored by military and government agencies -- originating from such companies as Attensity, InferX, Infoglide, Knowledge Computing Corp. (KCC), Language Analysis Systems (LAS), Searchspace, System Research & Development (SRD), and others. Almost all have developed applications based on artificial intelligence technologies to meet demand from first military and intelligence communities, and now from the emerging homeland security market."
>>> Law Enforcement, Military, Information Extraction, Business, Knowledge Management, Applications, Machine Learning, Natural Language Processing, Agents
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July 2004: Securing the Space Arena. By John A. Tirpak. Air Force Magazine. "The Air Force -- with mounting urgency -- is seeking new ways to protect and preserve the nation's assets in space. ... Air Force leaders have set a near- term goal of increasing the service's awareness of what's happening in space at any given moment. This will enable it to know whether a spacecraft is, in fact, under attack. At the same time, the service has begun planning to field defensive and offensive space systems to protect US satellites against an enemy assault and to disable those of an adversary. ... USAF has proposed three different steps to improve space situational awareness, said [Col. Susan J.] Helms. ... A third element in USAF's situational awareness approach would aid the attempt to differentiate between natural phenomena and a man-made attack but it is also 'characterized as a defensive counterspace program,' she said. It is called Rapid Attack Identification, Detection, and Reporting System (RAIDRS). The system is not a separate spacecraft. Rather, it is a program to develop 'decision-making tools specifically for the goal of recognizing an attack on a satellite,' said Helms. RAIDRS would be integrated on an existing satellite or those in development to provide 'extra artificial intelligence elements' to the data available to the satellite controller, she explained. USAF plans to have the capability ready in 2007."
>>> Military, Applications, Expert Systems
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July / August 2004: Computing Gets Physical - Gadgets that let you control computers with a wave or a nod could offer an escape from keyboards and mice. By David Kushner. Technology Review. "This is GestureStorm -- a software system Cybernet developed to let weather broadcasters run through their forecasts with simple flicks of the hand. No wires. No buttons. No geeky audiovisual control panels. Move a hand one way, and you paint raindrops on-screen. Move it another, and you stir up a tornado. The interface is completely a matter of gesture. And if a lot of people have their way, this is only the beginning. Gesture recognition technology aims to become this millennium's remote control -- a fluid, freeing means of interacting with all the digital stuff around us. Think Minority Report. In that film, Tom Cruise stands before a futuristic digital display, pointing and waving his way through a cascade of images and documents. This stuff, once the domain of science fiction, is finally creeping into the real world."
>>> Image Understanding, Vision, Applications, Science Fiction
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July 2004: I, Robocop - Will Smith raps about busting bot outlaws, his secret geek past, and the future of thinking Machines. By Jennifer Hillner. Wired Magazine (Issue 12.07). "Will Smith is science fiction's leading man. ... In July, the high tech bad boy goes back to the future in I, Robot as a police detective investigating a murder allegedly committed by a bot. Driving through Manhattan's West Village in his black SUV, the former Fresh Prince admits he's all about getting geeky with it. ... [Q] Like when you were recruited by MIT, but didn't apply. [A] Yeah. I never had any intention of going. My mother graduated from Carnegie Mellon. She was very serious about college, but I wanted to rap. [Q] Can you imagine what your life would have been like if you had gone? [A] I would have made a billion dollars and been broke by now. ... [Q] I understand Proyas asked the entire cast to read Ray Kurzweil's The Age of Spiritual Machines. What did you think of the book? ... [Q] Where do you think robotics is headed? [A] I think that machines will definitely get to the point that they become intuitive. Or they become what appears to be intuitive. In some 7-Elevens, they have intuitive programming for the surveillance cameras. They recognize the mannerisms of people who steal and become intuitive with who they follow. That's very scary. Some people could say, That's not intuition, that's programming. But at some point, after it catches nine out of ten people who are stealing, something works. [Q] Do you worry about Big Brother watching you? ..."
>>> Science Fiction, Robots, Ethical & Social Implications, Interviews, Applications
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July 2004: Rise of the Machines - Isaac Asimov turned androids into pop culture icons - and invented the science of robotics in the process. Now his classic I, Robot hits the big screen. By Cory Doctorow. Wired Magazine (Issue 12.07). "This July, [Alex] Proyas turns again to his favored genre with I, Robot , an adaptation of Asimov's nine-story collection of the same name. "This is the definitive movie about robots," says Proyas. 'It's the most faithful cinematic reworking of Asimov's stories to date, true to the spirit and ideas, yet reenvisioned.' The film takes place in Chicago in the year 2035, just as the NS-5 automated domestic assistant comes to market. The all-purpose personal robot is expected to have such wide appeal that it will shift the ratio of humans to bots from about 15 to 1 to 5 to 1. But the release is tarnished when an NS-5 named Sonny is accused of murder. Detective Del Spooner, played by Will Smith, is assigned to track down the killer. As with all of Asimov's stories, the movie revolves around his Three Laws of Robotics, a set of rules governing android behavior. The central mystery: How could a robot programmed not to harm a human actually commit murder? Isaac Asimov wrote some 500 novels and short stories in his lifetime, and more than a thousand nonfiction essays. ... He penned dozens of stories devoted to androids with positronic brains, a term he invented to suggest an intelligent being, and coined the neologism robotics in the process. ... [H]e set out to reform the robot's bad rap, by making machines an example of how the world could be bettered through the mastery of technology. It embodied his hope for a rational, humanist way of being - the best and the worst of what it means to be a hairless ape. The robot was artificial intelligence in a man's shape, a foil for asking what it means to be human and what rules should govern us. With optimistic flourish, he believed robots could serve as an example of man's potential."
>>> Science Fiction, Robots, Ethical & Social Implications
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