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August 31, 2004: Blabble
Releases Beta Of Blog-Tracking Service. InternetWeek.
"Blabble has released the beta version of its research
and analysis blog-tracking service for monitoring the
viewpoints of blog postings. The service can track,
aggregate, and evaluate opinions from more than two
million blogs. ... 'The Blabble difference is our natural
language processing. By using language processing, we
break down and group intended thoughts in valuable ways,'
said Blabble founder Matt Rice in a statement." August 31, 2004: Sharper,
smarter dirt robots. Devices a hit despite some
hang-ups. By Mark Jewell. Associated Press / available
from Milwaukee Journal Sentinel & JS Online (8/30/04).
"A new generation of robotic vacuums is ready to
do battle with dirt, dust and dog hair with more cleaning
power and cunning than their ancestors could muster.
Faced with the usual obstacles - furniture, stairs,
low-hanging bed skirts and stray socks - they intelligently
and acrobatically extricate themselves from most tight
spots and largely avoid getting stuck or sucking in
what they shouldn't. ... [T]heir artificial intelligence
is impressive. The Discovery employs some of the technologies
iRobot developed for military mine-sweeping. What limits
these competing robovacs' performance isn't related
to their artificial intelligence so much as to their
small size and lightweight batteries." August 31, 2004: Will
Mario fold under pressure in 'Paper' sequel? Here's
a closer look at what's making headlines in the world
of interactive entertainment. By Marc Saltzman. USA
Today. "Game of the Week: The Political Machine.
... Securing the most Electoral College votes is the
goal of this lighthearted and timely simulation. You
can choose to represent George W. Bush or John Kerry,
or other contemporary or historical political figures....
You play against the computer's artificial intelligence
or log onto the Internet for multiplayer matches." August 31, 2004: Hard-drive
hi-fi. By Sholto Macpherson. Australian IT. "Bose
Australia will launch its Lifestyle 48 DVD system in
October. Its uMusic management program uses artificial
intelligence to decide which songs you like most and
make selections according to your mood. It records up
to 340 hours of music...." August 30, 2004: Always
on watch August 30, 2004: In
Search Of Better Video Search. IBM, Microsoft, and
academic researchers are trying to invent ways to find
specific images in video footage. By Aaron Ricadela.
InformationWeek. "At a conference in Cambridge,
England, last week, an IBM researcher gave the first
public demonstration of a computer system called Marvel
that uses statistical techniques to learn about relationships
between colors, shapes, patterns, sounds, and other
clues from video footage that can help identify its
content. IBM's prototype then labels the footage so
users can go back and find individual shots. That could
be a boon not only to TV news producers but intelligence
analysts watching surveillance video and even PC users
editing home movies. Today's state of the art relies
on searching for keywords embedded in video files, says
IBM Research senior manager John Smith, who heads the
project. ... Smith's team also is working with Columbia
University's digital video multimedia lab on a project
to search news footage from U.S. and foreign broadcasters
for related topics, combining computer vision and image
understanding with machine learning approaches that
analyze each station's signature approach to a story." August 30, 2004: Coming
soon - Robo-greeter. Automation has slashed factory
jobs and is streamlining services and high-tech - but
at what cost? By Gregory M. Lamb. The Christian Science
Monitor. "In 19th-century England, craftsmen donned
masks and rioted to force the destruction of textile
machines that were stealing their jobs. The rebellion
was crushed and the followers of Ludd - or Luddites
- have come to be viewed as hapless rubes standing in
the way of progress. But they had a point: Automation
causes unemployment. The wave of automation now crashing
onto the economy looks especially broad and powerful.
Although its full impact is unclear, it could cause
worker dislocation on a scale not seen since the Industrial
Revolution, experts say. Eventually, technology creates
more jobs than it takes away, they add. But in the short
term, it's affecting more sectors of the labor market
than in past eras of rapid technological change. ...
Take industrial robots. Over the past 10 years, companies
have spent some $100 billion installing them. Nearly
1 million are now on the job. The investment has proven
spectacularly effective. The productivity of these machines
has risen about 7 percent a year for the past decade.
But the human cost has been immense. ... 'Smart systems,'
computers that can do relatively routine tasks well,
are beginning to gobble up jobs ranging from check-out
clerks at Home Depot to airline ticket agents and hotel
desk clerks - even to insurance underwriters and software
customer support staff. ... So far, though, automation
doesn't appear to have had a deep impact on job loss.
For example, despite its airline kiosks and a tough
travel economy, Continental says it has seen only a
4 percent decrease in ticket agents since 9/11. Kinetics
is also running a pilot program at 55 McDonald's restaurants,
where customers can order food at kiosks. Some restaurants
have actually had to increase employment in the kitchen
because of the faster customer turnover out front, says
Jim Brown, a spokesman for Kinetics in Lake Mary, Fla.
... New technology becomes irresistible to businesses
because it boosts productivity: That's bad for workers
who lose jobs, but good for consumers who receive faster
service and better products at lower prices. And it's
perplexing for lawmakers." August 30, 2004: An
apple for the computer - Machines are so sophisticated
they can be used to grade essays. But in some ways,
artificial intelligence still lacks common sense. By
Faye Flam. Philadelphia Inquirer. "First, computers
learned to beat people at chess, then they started answering
411 calls. Now, computers endowed with artificial intelligence
are going where only teachers ventured before: They're
grading essays. At least three companies are marketing
computerized essay graders, and thousands of schools
across the country are using them as teaching tools
and to score standardized tests. ... Jill Burstein,
[E-rater's] lead scientist and a computational linguist,
said the computer is 'trained' by feeding it thousands
of essays that have already been scored and then asking
the system to look for patterns that distinguish the
good from the bad. ... [E]ssay-scoring programs will
work for students who make a good-faith effort, said
Harry Barfoot, vice president for marketing and sales
at Vantage Learning. 'It can't score poetry and creative
writing,' he said, but that was never promised. ...
[Henry] Lieberman and other artificial intelligence
researchers say computers could become dramatically
smarter and more humanlike in the future. The brain
is just a physical machine, albeit a complicated one
we don't yet understand, they argue. 'People have this
illusion that what we do is magic and it will never
be automated,' said University of Pennsylvania computer
science professor Lyle Ungar. When he first started
studying artificial intelligence, he said, no one thought
a computer could play chess well enough to beat the
masters. Today, computers can beat everyone at chess,
he said, and we're no longer impressed." August 30, 2004: Robotics
firm refigures military technology for commerical markets.
By Joyce Gannon. Associated Press / available from SunHerald.com.
"Even though Carnegie Mellon [University] has attracted
millions of dollars worth of defense contracts to develop
military robots, only a handful of companies actually
are working on ways to apply robotic technology in the
commercial market. [Keith] Moore cited industry veteran
RedZone Robotics as 'one I see the most immediate potential
for.' Also a Carnegie Mellon spinout, RedZone earned
a high profile in the 1980s and 1990s as it created
robots that could handle hazardous nuclear waste removal
for the government. But its government contracts weren't
enough to sustain it and in 2002, it filed for Chapter
11 bankruptcy. A year ago, it emerged with new management
and a new focus on developing automated equipment to
inspect and repair sewer lines and municipal water tanks.
... For the handful of local companies involved in robotics
to make its mark as a booming industry, researchers
and engineers have to 'manage expectations,' [Jorgen]
Pedersen said. "The problem in the past has been a technology
push rather than a technology pull. ... People hear
the term robotics and think of Rosie (the maid) from
The Jetsons'. But robotics won't be anywhere near the
cognitive ability of human ability anytime soon." August 29, 2004: Thought
leadership. By Joseph Divanna. Moneyweb. "I
was in Johannesburg recently, and Moneyweb's Alec Hogg
posed to me an interesting set of questions surrounding
the origins and nature of thought leadership that caused
me think about thinking. Alec wanted to know what is
a thought leader and how does someone create thought
leadership. Here is how I would answer him. 1) What
is thought leadership? Thought leadership is the
product of associative aggregation that formulates a
new state or condition to a specific problem. Simply,
the process of connecting an idea, concepts, or product
to a business process or condition that may or may not
be typically associated with one another to either create
or enhance a value proposition or determine the relativity
of one item to another. For example, collaborative technologies
that facilitate the rapid exchange of data can be aggregated
together to streamline the mortgage application process.
Similarly, technologies like artificial intelligence
and expressive systems can be combined to analyze a
customer's financial status and previous history and
eliminate the mortgage application process entirely
leaving only the settlement process. ... 2) How
do Thought Leaders create materials and where do you
get the ideas? ... Conversely, ideas also spring
from a variety of unrelated sources brought together
over time when a new challenge presents the right conditions.
For example: a military software application that rates
the probability of incoming missiles on a battlefield
could be adapted to rank the probability of daily stock
market fluctuations based on an array of data points...." August 29, 2004: It's
a second pair of eyes. By Patrick Springer. In-Forum
News. "Even highly trained radiologists can miss
an irregularity that, if spotted, could mean early intervention
against breast cancer. Now they have another set of
eyes to help point to areas that need more attention
-- a computer that provides a second read of the mammogram.
The technology, called computer-aided detection, has
been used in mammography screening at Innovis Health
in Fargo for three months. ... At Innovis, the computer
is prompting doctors to take more second looks. Most
of the time, the abnormalities are benign. 'We're doing
a lot more of the additional views,' [Paula] McGuinty
said. That means calling the patient back for another
mammogram, this time targeted at the suspicious area.
In fact, the technology originally was used by the military
for automatic target recognition. It combines image
processing and artificial intelligence to sift through
the clutter and zero in on potential trouble spots.
Most studies have shown that more than 20 percent of
cancers missed by a radiologist will be detected by
the technology." August 27, 2004: Toyota
Concepts set for Paris debut. motoring.iafrica.com.
"A new six-speed manual transmission is standard
on the new Land Cruiser, designed to be compact and
lightweight and to permit quick, smooth gearshifts.
At the same time, the four-speed automatic gearbox is
replaced by a five-speed unit that is equipped with
AI-SHIFT, an artificial intelligence feature that adapts
the gearchange pattern to suit road conditions and driver
inputs. The addition of a linear solenoid valve reduces
the shock when shifting gears, making for smoother and
more refined operation." August 27, 2004: What
awaits this year's GCSE generation? By Jenny Rees.
The Western Mail / available from ic Wales. "Thousands
of children in Wales picked up their GCSE [General Certificate
of Secondary Education] results yesterday and started
to make one of the biggest decisions of their lives
- what do I do next? Here Jenny Rees takes a look at
what life may be like when their children reach exam
age. Ian Neild, of the BT research centre, looks at
new and emerging technologies, and says that while the
pace of change is rapid, in some cases very little has
changed.... As the internet and technology becomes more
sophisticated young people are unlikely to see the relevance
of learning foreign languages. 'We use the language
of the web, it's the Microsoft language,' said Mr Neild.
And if we're ever stuck without a dictionary in our
chosen language, 'there are all these lovely language
translators on line,' he added. ... Teaching is set
for possibly the biggest change, our crystal ball tells
us. 'Teaching numbers will be in decline because no
one will want to teach the children so there will be
an increasing use of artificial intelligence to give
personal teaching,' said Mr Neild. 'Just as you have
typing tutors, these sorts of things will let you learn
in different way.'" August 26, 2004: From
factoids to facts. At last, a way of getting answers
from the web. The Economist. "Ask MSR is still
a prototype, although Microsoft is trying to improve
it and it may be launched commercially under the name
AnswerBot. Dr [Eric] Brill, meanwhile, has moved to
a more difficult task. One of his most recent papers,
written jointly with Radu Soricut of the University
of Southern California, is entitled 'Beyond the Factoid'.
It describes his efforts to build a system capable of
providing 50-word answers to questions such as "What
are the rules for qualifying for the Academy Awards?"
This is harder than finding a single-word answer, but
Dr Brill thinks it should be possible using something
called a 'noisy channel' model. Such models are already
employed in spell-checking and speech-recognition systems.
They work by modelling the transformation between what
a user means (in spell-checking, the word he intended
to type) and what he does (the garbled word actually
typed). ... Rather than relying on a traditional 'artificial
intelligence' approach of parsing sentences and trying
to work out what a question actually means, this quick-and-dirty
method draws instead on the collective, ever-growing
intelligence of the web itself." August 25, 2004: Card
fraud prevention 'pays off'. BBC News. "Market
analyst Datamonitor said credit card fraud fell 5% to
£402.4m last year, from £424.6m in 2002. ... 'The efforts
spent by the various players in preventing card fraud
are finally paying off,' report author Karina Purang
said. She added that the introduction of new technology
- such as neural network systems which flag up transactions
that do not match a cardholder's usual spending behaviour
- had helped to curtail card fraud." August 25, 2004: University
of Maryland to Host Media Briefing on IT and Terrorism.
TelecomWeb. "Current and future information technology
(IT) applications for the prevention of terrorist attacks,
as well as the exploitation of the Internet and other
IT by terrorists will be the subjects of a University
of Maryland media briefing at the National Press Club
on Sept. 1. Experts from the university will assess
technological developments and policy issues in many
different areas, including gait and facial recognition
surveillance systems; computer translation and artificial
intelligence for sifting through batches of information;
and information architecture and information sharing
in the intelligence community." August 25, 2004: EA's
Gordon: Entertainment's future is interactive. By
John Gaudiosi. The Hollywood Reporter. "Bing Gordon
has been with Electronic Arts since its humble beginnings
22 years ago and now presides as executive vp and chief
creative officer. He spoke with The Hollywood Reporter's
video game reporter John Gaudiosi about the future of
entertainment, which Gordon believes is clearly interactive.
... THR: What aspect of these impending new
game platforms is most exciting to you? Gordon:
The holy grail of movies is "story," which actually
means 'surprise based on plot and character.' The next
few years of game design creativity will be focused
on surprises based on world dynamics, physics, artificial
intelligence and other people's intelligence. THR:
What are some things that the game industry can do better?
Gordon: The games business needs to reach more
people. We need more visionary women to make games for
girls and women. We need games for the indigenous tastes
of India and China. And we need to make games for people
who have as much free time as teenagers: seniors." August 24, 2004: Cognitive
radios would deliver signal - Built-in software
would be smart enough to configure the signal to overcome
obstacles. By Andrew Kantor. The Roanoke Times &
roanoke.com. "Virginia Tech's Center for Wireless
Telecommunications is developing a high-capacity communications
system that would be smart enough to configure itself
to work through all sorts of interference. That makes
it a potential boon to military and emergency services
personnel, who often have to deal with rubble-strewn
streets or smoke-filled rooms. But just as important,
it will allow communications systems to make much better
use of the airwaves around them, potentially reducing
or even eliminating the need for the government to divide
the radio spectrum. Called 'cognitive radio' - a term
coined in the late 1990s by Dr. Joseph Mitola. ... Cognitive-radio
networks might be the answer, according to Dr. Charles
Bostian, engineering coordinator of the CWT, who describes
it as 'a merger of artificial intelligence with radio
technology.' ... Further, he said, having several cognitive
radios connected can create an entire high-speed network
that can adjust itself based on its surroundings." August 23, 2004: New software makes debut in tanker sector - Tankers International uses system to manage scheduling across its VLCC fleet. By Hugh O'Mahony. Lloyd's List (subscription req'd.). "Cutting-edge software deployed to accelerate complex decision-making in the logistics sector is being applied for the first time in oil tanker operations to optimise scheduling. ... After two years of trials Tankers International plans to take live a 'multi-agent' software package next month from London developer Magenta to manage scheduling across its very large crude carrier fleet. Multi-agent software uses the artificial intelligence principle of ontology to assess the factors subject to change - 'agents' - that act on a set of assets, devising optimal deployment in relation to prevailing requirements. ... When a new cargo is offered, 'agents', amounting to individual software programmes, 'negotiate' the optimum vessel for the cargo by comparing alternative routes, vessels, ports, costs, freight rates, fuel against propulsion, speed and distance."
August 23, 2004: WebGen
keeps rooms cool and electric bills down at UM. The
Miami Herald & Herald.com. August 23, 2004: Mars
Probes to Yell 'Geronimo!' By Christopher Genna. Wired
News. "Earlier this week, Boeing won a three-year
$1.5 million contract from NASA to develop parachute guidance
technology that would help future robotic missions to
Mars land within 2.5 miles of a target area, a crucial
development for future manned missions. ... Earth-based
vehicles do have controllable parachutes, but the system
to be designed for Mars would be controlled by on-board
computers, since commands from earth take about 14 minutes
to reach Mars -- a lot of time for things to go wrong
in an atmosphere that's 1/100 as dense as Earth's." August 23, 2004: Ideas
from Thin Air - The golden era of pure industrial
research is over everywhere, with one giant exception
-- Microsoft. By Sarah Sennott. Newsweek International
/ available from MSNBC. "The camera tries to take
a picture only when something's happening -- it has sensors
that detect movement and changes in temperature and light.
And Microsoft has developed software that makes it possible
to catalog and search through all the data. This summer
Williams plans trials with patients from a local hospital
suffering from memory loss. Don't expect to see the gadget
on sale any time soon, though. 'Microsoft has no plans
to productize or launch the device in the near future,'
says Williams. That kind of research for research's sake
is typical; for years Microsoft has been bucking the trend
toward smaller dreams and tighter budgets in R&D. Even
now, in times of cost-cutting and slower growth, the company
maintains a commitment to spending on new ideas and products
that is rare, even spendthrift, by today's standards.
Nowadays rivals turn to alliances with universities, start-up
companies and the occasional acquisition in order to develop
new products. Microsoft's annual research-and-development
budget, on the other hand, is $6.8 billion. ... The Redmond
giant, whose researchers are exploring more than 50 different
areas of computer science -- from speech recognition and
natural language processing to graphics -- and operating
systems -- doesn't seem concerned. According to Microsoft
managers, only 50 percent of the researchers' work in
a two- to three-year period should make it into a product." August 22, 2004: The
Making of an X Box Warrior - The military has quietly
become an industry leader in video-game design, creating
games to train and even recruit the soldiers of the PlayStation
generation. Will virtual boot camp make combat more real
or more surreal? By Clive Thompson. The New York Times
Magazine (no fee reg. req'd.). "It was only a virtual
Baghdad, baking under a virtual sun. As in real life,
though, troops were dodging gunfire. I was at the Institute
for Creative Technologies in Marina Del Rey, Calif., playing
a new X box video game called Full Spectrum Warrior. ...
For the past three years, the military has been entertaining
the surprising idea that video games, even those that
you play on a commerical system like Microsoft's Xbox,
can be an effective way to train soldiers. In fact, the
Army is now one of the industry's most innovative creators,
hiring high-end programmers and designers from Silicon
Valley and Hollywood to devise and refine its games. Some
of these games are action-packed, like Full Spectrum Warrior.
Others, like one that the military's Special Operations
Command is currently designing to help recruits practice
their Arabic, are less so. All the games, however, speak
to the military's urgent need to train recruits for the
new challenges of peacekeeping efforts in places like
Iraq. ... Not everyone in the military is convinced that
receiving training in a game is possible or even useful.
... One of the biggest concerns that skeptics voice is
the danger of so-called negative training. If a game is
programmed with unrealistic physics and behavior, it can
teach soldiers incorrect techniques -- potentially deadly
when they eventually enter combat. In a game like Full
Spectrum Warrior, where the enemy is made up of computerized
opponents with artificial intelligence, the obvious concern
is that the preparation will not give a human-enough sense
of how devious, or inept, a real enemy can be." August 21, 2004: Robot, Fembot, Ribbon. Studio 360. Radio broadcast (and more) from Public Radio International and WNYC New York Public Radio.
>>> Robots, Music, Science Fiction, Applications, Interviews August
20, 2004: The
War Room. By Steve Silberman. Wired News (This article
will appear in the September 2004 issue of Wired Magazine.)
"The installation is the brainchild of the Institute
for Creative Technologies, an Army-funded R&D group at
the University of Southern California. ICT brings together
videogame developers, f/x artists, research scientists,
and Pentagon experts to create faster, cheaper, and more
effective ways of preparing recruits for their jobs on
the front lines. ... The backbone of military training
for centuries was rote learning. The goal of the punishing
routines and endless drills was to replace thinking with
instinct so that at the sound of gunshots, a soldier would
automatically return fire. But this kind of schooling,
the Pentagon now believes, is inadequate to prepare soldiers
for hot spots like the Sunni Triangle, where it's not
enough to be a good marksman. These days, grunts fresh
out of basic training must also be versed in the nuances
of street-level diplomacy with an increasingly hostile
citizenry in densely populated neighborhoods where allies
can turn into opposing forces overnight. To teach recruits
how to navigate complex situations, ICT's virtual training
packages are built around the oldest form of immersive
experience: storytelling. 'Instead of moving the classroom
into the field, we're moving the field into the classroom,'
says Randy Hill, the institute's deputy technology director.
An ICT software package for desktop PCs called Think Like
a Commander engages captains-in-training in conflict scenarios
derived from interviews with senior officers who served
in Bosnia or Afghanistan. In one story line, warlords
descend on a food-distribution outpost, and the trainee
must quickly determine who to trust and how to build alliances
with the locals. The roles of the coalition soldiers,
tribal leaders, and villagers are played by lifelike avatars
programmed with megabytes of artificial intelligence,
Army doctrine, and speech-and-text recognition software.
... Studies by academic researchers have shown that immersion
in simulated environments increases learning speed and
retention for a range of tasks, from making laparoscopic
incisions to rescuing people from burning buildings. ...
Virtual military training dates back to 1929, when Ed
Link, the son of an organ manufacturer, invented the first
flight simulator.... Impressed by Link's teaching tool,
the Navy set about creating a simulator that relied on
a computer instead of pumps and valves. The effort, dubbed
Project Whirlwind and spearheaded at MIT, produced the
first digital computer (manufactured by an upstart calculator
maker called IBM) and many of the technical foundations
of the modern networked age...." August 20, 2004: Diverse
Sciences Propel Bioinformatics. By Jessica D. Tenenbaum.
eWeek. " At conferences in computational biology,
speakers generally start with questions: 'How many people
in the room are biologists? Computer scientists? Other?'
It can be hard to predict what kinds of experts will show
up in the audience. This year's Computational Systems
Bioinformatics Conference, the third of its kind, was
no exception. The CSB 2002 Web site described the conference's
goal as bringing together 'biology and computer science'
experts. This year, the conference organizers hope to
'promote a systems biology approach that links biology,
computer science, mathematics, chemistry, physics, medicine
and engineering.' That's five new disciplines in two years.
Even so, we've left out statistics. ... One is struck
both by how far the field has come in a relatively short
period of time, and also by how far it has yet to go.
In the past 10 years, the numbers of sequences stored
in public databases such as GenBank, SwissProt and even
the Protein Data Bank all have increased exponentially.
... The conference agenda itself highlighted how interdisciplinary
this field is. ... Other presentations included methods
from high-throughput microscopy, text processing, data
mining, artificial intelligence and more. Fusions of fields
are not just expected but required. Stephen Wong of Harvard
University explained how to use robotic automation and
digital microscopy to screen thousands of cells simultaneously
for, among other tasks, high-throughput drug screening." August 20, 2004: Computers
Can Argue, Researcher Claims. To resolve conflicts
through negotiation, computers need artificial intelligence
programs, researcher Nick Jennings says. 'To improve their
performance, we need to ensure they have the ability to
overcome real-world problems such as conflict.' By Mike
Martin. NewsFactor Network - Innovation. "[Nick]
Jennings -- a computer science professor at the University
of Southampton -- assesses the effectiveness of so-called
'argumentation-based negotiation' (ABN) for computer agents
in a recently published paper. Agents are computer systems
to which an operator can delegate tasks. Considered autonomous
in comparison to programs that depend on every keystroke,
agents are increasingly used in a wide range of industrial
and commercial domains, including robotics, e-commerce,
computer games and information retrieval. In systems with
more than one agent, where 'autonomous entities pursue
their own goals, conflict is inevitable,' Jennings explained." August 19, 2004: Future
Route releases AI-based fraud detection product. finextra
news. "UK-based Future Route is releasing a new card
fraud detection system, iHex, based on artificial intelligence
technology developed at Oxford University's computing
laboratories for bio-informatics. The product has been
designed for use by financial services firms, government
agencies and corporations. IHex detects fraud using Inductive
Logic Programming (ILP) techniques - an artificially intelligent
method of identifying fraud patterns and anomalies. The
vendor says unlike many other pattern detection products,
the system automatically generates and continuously enhances
underlying rules." August 19, 2004: Gauging
the Google Effect. By Keith Regan. E-Commerce Times.
"As Google lurched into its new life as a public
company, debuting Thursday as the newest member of the
Nasdaq, the impact of the search engine's still-blockbuster
IPO on the tech industry as a whole was already being
debated. ... [Rob] Enderle said the impending fierce competition
among the search heavyweights, as well as contributions
from startups, could result in accelerated development
of technology and tools that will make a difference in
the business world. 'Finding things has become a problem
for every industry and virtually ever person in it. A
strong search technology has a huge potential impact on
global productivity,' he added. 'We may actually see the
first thing approaching a real artificial intelligence
in search because of the money focused on the related
problems and the tremendous need for search to be adoptive
and intelligent.'" August 19, 2004: IT
trends transform everyday activities. By Kim Sa-hyuk.
The Korea Herald. "It could be said that information-technology
is revolutionizing every existing structure and method
of business and everyday life. With the rapid development
in technology, it is becoming increasingly difficult to
predict the future of Korea's information-technology industry
and service market. However, analysts are pointing to
a number of 'mega-trends' that could have a fundamental
impact in the future. Digitalization, expansion of mobile
and ubiquitous computing, expansion of broadband infrastructure,
convergence of digital media, personalization of information-technology
services and development of intelligent-agent technologies,
are a few of the trends that garner attention." August 18, 2004: Robovacs
more amusing than thorough. Product review by Mark Jewell.
Associated Press / available from Boston.com. "A new
generation of robotic vacuums is ready to do battle with dirt,
dust and dog hair with more cleaning power and cunning than
their ancestors could muster. ... [T]heir artificial intelligence
is impressive. The Discovery employs some of the technologies
iRobot developed for military minesweeping. What limits these
competing robovacs' performance isn't related to their artificial
intelligence so much as to their small size and lightweight
batteries." August 18, 2004: Popular
stock market invt theories. By Richard J. Maturi. Sify.com.
"There's a myriad of broad based investment theories
within which numerous investment strategies can be implemented.
Here we will look at the rationale behind these theories and
how they work. ... Jerry Felson offers an alternative to the
efficient market theory in his book, Cybernetic Approach to
Stock Market Analysis (Exposition Press, 1975) in order to
bypass its perceived limitations and deficiencies. ... Using
cybernetics concepts (the science and control of communication,
and mathematical analysis of the flow of information) and
artificial intelligence (advanced cybernetics) techniques,
Felson proposes developing judgmental decision-making processes
by weighing evidence and formalizing investment analysis.
In plain language, the cybernetics approach automates the
investment decision-making process through the use of pattern
recognition, learning system theory, and other methods, removing
the imperfect human factor and theoretically improving investment
returns" August 17, 2004: Moving
heads. Technology Chatroom article by Stan Beer. The Age.
"Robotics expert, Dr Alex Zelinsky has started as full-time
director of the CSIRO ICT Centre after a transitional period
from his former role as chief executive of computer vision
company Seeing Machines. Dr Zelinsky is a robotics and computer
vision specialist and a globally recognised scientist in the
field of human-machine interaction." August 17, 2004: Robot
in line for top job. By Sonia Verma. The Toronto Star.
"Once upon a time, most of the people who wound up working
here were little kids with big dreams. Those dreams usually
involved distant, faraway things in outer space. So when they
grew up they wanted to figure out a way to grab them. At least
that's the story most of the aerospace engineers at Brampton's
MD Robotics will tell you when you ask how they ended up here,
inside a sun-starved room filled with working testaments to
Canada's space program -- a program they helped build. Dressed
in a regulation lab coat and itchy hairnet, company vice-president
Paul Cooper breezes through the lab with the brisk purpose
of a surgeon in an operating room. He talks about the robots
that surround him as if they were past patients. Some are
in need of a tune-up after coming back from a big mission.
Others are still waiting for their turn in outer space. Strewn
around the room like scattered toys are the disassembled parts
from several enormous Canadarm robots, one of this country's
most important contributions to the space program. Put together,
they are shaped something like a hockey stick and have been
used in the past to place satellites into orbit and rescue
malfunctioning ones for repair. But what concerns Cooper these
days is the future. And at the moment, its name is Dextre:
a Canadian-engineered headless robot with 2-metre trunk with
3.5-metre arms, which has just been tapped for a very big
job: fixing the aging Hubble Space Telescope." August 17, 2004: Funding for UCD-based Lightwave. Radio Telefís Éireann (RTÉ), the Irish Public Service Broadcasting Organisation. "Lightwave is close to developing its first product, called ICE (Intelligent Control of Energy), which uses artificial intelligence techniques to anticipate how a building will react to new conditions such as the outside temperature or the number of people occupying the building."
August 17, 2004: The
'Nose' Knows A Sweet Smell Of Success. SpaceDaily. "What
about detecting chemical leaks in enclosed spaces, like the
International Space Station or Space Shuttle? NASA built 'E-Nose'
to come to the rescue. The Agency's Jet Propulsion Laboratory
in California and the California Institute of Technology jointly
developed a method for a machine to 'smell.' ... E-Nose technology
has the ability to send a signal to an environmental control
system where a central computer decides how to handle the
problem, without human interaction. The device also can be
'trained' in one session to detect many specific contaminants.
... Commercial companies were quick to see E-Nose's potential.
In March 1997, JPL licensed the technology to Cyrano Sciences,
of Pasadena, Calif. The company renamed the device 'Cyranose
320' and put it to work in the food industry, testing for
spoilage. The technology is also being tested to detect toxic
materials, water pollutants and chemical leaks." August 16, 2004: Greatest
computer-generated movie sequences - The Lord of the
Rings. By Miya Knights. vnunet.com. "The Battle for
Minas Tirith in The Return of the King uses advanced
computer-generated imagery to recreate the battle scenes from
J.R.R. Tolkien's The Lord of the Rings trilogy. Pioneering
work in artificial intelligence development by Weta Digital,
the technology-based half of director Peter Jackson's production
company, was used to create a simulation of every 'agent' in
the scene. The software, called Massive, was originally developed
by Weta Digital guru Steven Regelous for work on a remake of
King Kong in 1997. It uses artificial intelligence
engines to control the movements and behaviour of crowds or
animated creatures. ... Jackson has said since that Regelous
and his team knew they were on to something with the artificial
intelligence when they pitted 1,000 randomly generated silver
men against the same number in gold in the first battle simulation,
and three or four on the edges simply turned and ran for the
hills." August 14, 2004: Gadget
of the week - Hearing aids with 'artificial intelligence.'
The New York Times / available from The International Herald
Tribune. "A new hearing aid from Oticon, the Syncro, goes
a step further, incorporating artificial intelligence software.
The hearing aid ... uses an algorithm to adapt to the wearer's
environment by constantly adjusting its digital sound processor's
signal-to-noise ratio. The software aims to mimic natural hearing,
in which the brain is constantly scanning for meaningful sounds
and screening out noise." August 13, 2004: Your
CV has a fatal error. You haven't been rejected until you've
been rejected by a computer. By Steve Dow. Fairfax Digital,
smh.com.au & The Sydney Morning Herald. "If you've
applied for a job in recent months - and been turned down -
get ready for a shock. It's likely your resume never made it
into human hands. Every day thousands of job applications are
being automatically assessed and rejected by an artificial intelligence
technology developed in Sydney. ... 'Ease of application has
created an email bottleneck,' says the website of the Sydney
firm Recruit Advantage. There are 'masses of unqualified job
applicants' and there is 'no time to respond to job applicant
emails'. So Recruit Advantage invented a software program that
did it automatically. The program, TurboRecruit, 'automatically
pre-screens job candidates to YOUR requirements'. The technology
can spit out hundreds of 'thanks, but no thanks' letters every
morning before employment agency consultants even switch on
their computers. ... The technology is already being used by
companies such as Coca-Cola Amatil and government departments,
including Centrelink, Sydney Water and the Department of Defence.
It is in place at many of the big recruitment agencies.... Some
job seekers have wondered at the speed with which rejection
letters are appearing in their inboxes." August 12, 2004: Amid
the Cacophony, a Quiet Conversation. By Anne Eisenberg.
The New York Times (no fee reg. req'd.). "Background noise
gets in the way of many cellphone conversations. It can be hard
to hear what the person on the other end is saying when there
is competition from traffic or nearby people who are also talking.
But several electrical engineers and other scientists are working
to reduce or mask the distracting noises that can reach a cellphone
and disrupt a conversation. At the University of Toronto, [Parham
Aarabi] has devised a two-microphone
system that can focus on the speaker's voice and filter out
other noises, turning competing conversations into a mild hum.
... The device may also be useful in improving the accuracy
of voice recognition interfaces used with computers and in cars,
where voice commands are used to activate cellphones and navigation
systems. Cars can be a difficult environment for speech recognition
systems because of traffic and wind noise.Background sounds
have long been a barrier to the widespread adoption of speech
recognition systems, said Li Deng, an electrical engineer and
senior researcher in the speech technology group at Microsoft
in Redmond, Wash. Like Dr. Aarabi, Dr. Deng has developed software
algorithms to improve speech recognition by reducing background
noise." August 12, 2004: Computer
Graded Writing. Written by Nancy Steinbach and reported
by Steve Ember. VOA News broadcast. "Educators know that
teaching students to write well is not easy. One problem is
the amount of time needed to read through large amounts of work.
So some companies have developed computer programs. These can
grade student writing much more quickly than a human can. Writing
tests can also cost less to administer by computer than by paper-and-pencil.
These computer systems are known as e-raters. They use artificial
intelligence to think in a way like teachers. In the state of
Indiana, computer grading of a statewide writing test began
with a test of the system itself. For two years, both a computer
and humans graded the student writing. Officials say there was
almost no difference between the computer grades and those given
by the human readers. ... How do teachers feel about all this?
..." August 10, 2004: NASA
Develops Robust Artificial Intelligence for Planetary Rovers.
By John Bluck. NASA.gov. "NASA is planning to add a strong
dose of artificial intelligence (AI) to planetary rovers to
make them much more self-reliant, capable of making basic decisions
during a mission. Scientists at NASA Ames Research Center, in
the heart of California's Silicon Valley, are developing very
complex AI software that enables a higher level of robotic intelligence.
n the past, very simple artificial intelligence systems on board
rovers allowed them to make some simple decisions, but much
smarter AI will enable these mobile robots to make many decisions
now made by mission controllers. ... 'State-of-the-art artificial
intelligence software will deliberate on board the rovers. One
such state-of-the-art, complex, AI-based agent software is based
on an ambitious architecture called Intelligent Deployable Execution
Agents, or IDEA, developed at NASA Ames over the last 4 years,'
[Kanna] Rajan explained. An agent is software that mimics the
human thought process to do things a human being wants to be
done. ... 'Creating strong AI software is a very exciting and
challenging problem, and it inspires us and our students to
work on this bold effort,' said noted artificial intelligence
expert professor Milind Tambe of the University of California,
Los Angeles, who has worked with Rajan." August 7, 2004: AI
vital in charting direction. Daily Express, Sabah, Malaysia.
"Artificial intelligence (AI) and its applications are
inevitable components in mapping a direction very much in line
with the Government's objectives to advance in science and technology,
said Chief Minister Datuk Seri Musa Aman. 'It provides fundamental
benefits to our society,' he said. ... Musa said this while
launching the 2nd International Conference on Artificial Intelligence
Applications in Engineering and Technology (ICAIET) 2004 at
Pacific Sutera Resort & Spa, here, Wednesday. ... 'It is clear
that the development in AI had grown exponentially. This indicates
the AI applications are unlimited,' he said. He pointed out
that several products, equipment and processes using AI had
attained a high degree of success in daily life such as the
washing machine, rice cooker, video games as well as advanced
vehicle brake system." August 6, 2004:
Italy's Sky-X Demonstrator Explores Artificial Intelligence.
By Tom Kington. ISR Journal. " The unmanned combat aerial
vehicle (UCAV) technology demonstrator Sky-X, being developed
by Alenia Aeronautica, is evolving into a stealthier, more silent
aircraft as it nears its planned spring 2005 debut flight. Planners
decided to delay the flight -- originally set for June this
year -- to create a longer, more angular form and to investigate
stealthier materials. Meanwhile they are seeking ideas on artificial
intelligence that would allow a UCAV to make more decisions
in flight, thus reducing communications in enemy territory that
can be spotted, jammed or break down. 'Our interest in ways
to allow the aircraft to decide to change plans in flight stems
from the new frontiers in [network-centric] operations,' said
Carmelo Cosentino, executive vice president and general manager
for military programs at Alenia Aeronautica, a Finmeccanica
unit. 'Net-centric operations is all about making decisions
without needing to go up the chain of command every time, and
artificial intelligence can assist this.'" August 3, 2004: The
Human Element - August 2, 2004: Voice
and language recognition yields city information. IST Results.
"New in town and don't know a soul! An evening free, but
no idea where to go. What do you do? According to CATCH-2004,
you consult one of their interactive systems for the information
you need in your native language, and go straight to your preferred
venue! ... To achieve their ends, the project participants developed
a multilingual interface that could handle both direct and spoken-language
interrogation, a unified architecture that could handle input
from a variety of client devices, and voice-enabled access to
the Web databases connected to this architecture." August 2, 2004: Feds
launch bioinformatics centers - Institute contracts for
databases and portals to compile info on diseases. By Michael
Hardy. FCW.com. "Officials at the National Institute of
Allergy and Infectious Diseases (NIAID) are enlisting private
companies and universities to help make data available about
disease-causing organisms. ... Officials at NIAID, which is
part of the National Institutes of Health, have awarded seven
Bioinformatics Resource Center (BRC) contracts, and one more
is in negotiations, [Valentina Di Francesco, bioinformatics
program director] said. ... The study of how an organism's genes
are arranged and interact is called genomics. Genes order the
body's cells to produce proteins, which affect the body's processes.
The study of the proteins is called proteomics. The BRCs will
support both disciplines and related fields. The other component
of the BRC project is to develop and distribute open-source
software for researchers to use in viewing and managing data,
Di Francesco said. This includes developing a set of standards
for systems to freely exchange genomic data. Bioinformatics
is a difficult field to work in because it requires collaboration
between biologists and computer scientists to develop systems
that address the data's complexity and are useful to researchers,
she said." August 2, 2004:
Animated
face helps deaf with phone chat. By Will Knight. New Scientist
News. "Software that creates an animated face to match
someone talking on the other end of a phone line can help people
with hearing difficulties converse, suggests a new study. The
animated face provides a realistic impersonation of a person
speaking, enabling lip-readers to follow the conversation visually
as well as audibly. ... The neural network used by SimFace identifies
particular sounds, or 'phonemes', rather than entire words.
This has been shown to be a particularly fast way of matching
words to animation. By concentrating on sounds the system can
also represent words that it has not encountered previously.
... The system was developed by researchers at Royal Institute
of Technology, in Stockholm, Sweden, University College London,
UK as well as Dutch software company Viataal and Belgian voice
analysis firm Babletech." August 2, 2004: Tiny
Robots To The Rescue - Special Machines Going Where Humans
Can't. By Therese Poletti. Mercury News / available from SiliconValley.com.
"The San Jose McEnery Convention Center looked like a bomb
had hit it. Amid collapsed walls and debris, arms and legs of
survivors waved through the rubble. The body parts were artificial.
But they were the most important component of a mock disaster
area set up at an artificial intelligence conference last week.
Groups of small robots, some only about a foot high, rumbled
over the wreckage on a mission to learn how to save lives. The
robots had to negotiate the debris, find bodies that generated
heat and communicate their location. Some robots were equipped
with microphones to record sound, digital cameras and sensors
to map the site and wireless gear to communicate with each other.
... Robin Murphy, who heads the Center for Robot Assisted Search
and Rescue at the University of South Florida, took robots to
the World Trade Center disaster area after the Sept. 11 terrorist
attacks. ... Murphy's robots, which look like mini-tanks on
tracks, searched for victims as well as for paths through the
rubble. Rescue workers also deployed the bots to determine the
structural integrity of damaged buildings." August 2, 2004: Defense
Dept. hopes to enlist AI in war against terrorism. August 1, 2004: Computers
Weighing In On the Elements of Essay - Programs Critique
Structure, Not Ideas. By Jay Mathews. The Washington Post /
also available from MSNBC (Computers
help grade essays; August 2, 2004). "[E]ssay-grading
computers are quietly making significant gains in the booming
U.S. testing industry. More than 2 million essays have been
scored by e-rater since it was adopted for the GMAT in 1999,
and the technology is being considered for use in the Graduate
Record Examination, for graduate school admissions, and the
Test of English as a Foreign Language, which assesses the English
proficiency of immigrants entering U.S. schools. SAT and ACT
may be next Testing experts predict that machines eventually
will help grade the SAT and the ACT, which will add writing
sections in their 2005 college admissions tests, because computers
cost less money and work faster than humans. Before technology
entered the picture, teams of people graded each GMAT essay.
Now one person's judgment is compared with the machine's conclusion.
... The e-rater was developed in the 1990s by subjecting essays
to a 'natural language processing technology' that identifies
grammar, sentence structure and strength of vocabulary. The
computer also is programmed to scan for the elements present
in a well-supported essay, said Richard Swartz, an executive
with Educational Testing Service, which developed e-rater. ...
Swartz emphasized the modest goal of computerized scoring: to
judge the structure and coherence of the writing, rather than
the quality of the thoughts and originality of the prose. In
college, he said, professors grade the development of ideas,
while essay-rating computers 'are better suited to judgment
about more basic-level writing.'" August 2004: A
Machine With a Mind of Its Own - Ross King wanted a research
assistant who would work 24/7 without sleep or food. So he built
one. By Oliver Morton. Wired Magazine (Issue 12.08). "For
a machine that's changing the world, the device on the lab bench
in front of me doesn't look very impressive - it just goes back
and forth, back and forth, back and forth. ... [Ross] King's
humble robot is based on a Biomek 2000, a low-rent fluid-handling
device that goes for only $37,900. But it can do something its
more nimble cousins can't. Its components - the tireless robot
arm, an incubator in which cells cultured on the platter either
wither or thrive, and a plate reader that examines the little
depressions to see whether anything is growing there - are linked
up to a much more exceptional brain. The artificial intelligence
routines in that brain can look at the results of an experiment,
draw a conclusion about what the results might mean, and then
set off to test that conclusion. The 'robot scientist' (King
has resisted the temptation of a jazzy acronym) may look like
a mere labor-saving gizmo, shuttling back and forth ad nauseam,
but it's much more than that. Biology is full of tools with
which to make discoveries. Here's a tool that can make discoveries
on its own. ... Studying AI at the Turing Institute in Glasgow,
[King] set about using machine-learning techniques to predict
the shapes of proteins, one of the fundamental challenges of
bioinformatics. King, though, found a twist. With his friend
Colin Angus, whom he'd met at Aberdeen, he developed software
that translated protein structures into musical chord sequences....
Stephen Muggleton argues that the life sciences are peculiarly
well suited to machine learning. 'There's an inherent structure
in biological problems that lends itself to computational approaches,'
he says. In other words, biology reveals the machinelike substructure
of the living world; it's not surprising that machines are showing
an aptitude for it." July 28 - August 4, 2004: Summarizer gets | |||