AAAI-12 Computational Sustainability and AI Special Track Keywords

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AAAI-12 Computational Sustainability and AI Special Track Keywords

Authors choose at least one (1) from this category

Computational Sustainability Keywords

  • Economics and Society
  • Energy
  • Evaluating Sustainability Impacts
  • Human-Built Systems and Land Use
  • Natural Resources and Ecosystems
  • Other

Authors choose at least one (1) from these categories (main track keywords):

Constraints, Satisfiability, and Search

  • Constraint Learning and Acquisition
  • Constraint Optimization
  • Constraint Satisfaction (General/other)
  • Distributed Search/CSP/Optimization
  • Search, SAT, CSP: Evaluation and Analysis
  • Global Constraints
  • Heuristic Search
  • Metareasoning and Metaheuristics
  • Satisfiability (General/Other)
  • SAT and CSP: Modeling/Formulations
  • Search (General/Other):
  • Search in Games
  • SAT and CSP: Solvers and Tools

Knowledge-Based Information Systems

  • Information Retrieval
  • Knowledge Acquisition
  • Knowledge Engineering
  • Knowledge-based Systems (General/Other)
  • Linked Data Applications
  • Ontologies
  • Recommender Systems
  • Social Networks
  • Web Technologies — See the AI and the Web Special Track

Knowledge Representation and Reasoning

  • Action, Change, and Causality
  • Automated Reasoning and Theorem Proving
  • Belief Change
  • Common-Sense Reasoning
  • Computational Complexity of Reasoning
  • Description Logics
  • Diagnosis and Abductive Reasoning
  • Geometric, Spatial, and Temporal Reasoning
  • Knowledge Representation Languages
  • Knowledge Representation (General/Other)
  • Logic Programming
  • Nonmonotonic Reasoning
  • Preferences
  • Qualitative Reasoning
  • Reasoning with Beliefs
  • Argumentation

Machine Learning

  • Active Learning
  • Bayesian Learning
  • Case-Based Reasoning
  • Classification
  • Data Mining
  • Ensemble Methods
  • Evolutionary Computation
  • Feature Selection/Construction
  • Kernel Methods
  • Learning Graphical Models
  • Learning Preferences/Rankings
  • Learning Theory
  • Machine Learning (General/other)
  • Neural Networks
  • Reinforcement Learning
  • Relational Learning
  • Time-Series/Data Streams
  • Transfer, Adaptation, Multitask Learning
  • Semisupervised Learning
  • Structured Learning
  • Unsupervised Learning

Multiagent Systems

  • Agent/AI Theories and Architectures
  • Agent-based Simulation and Emergent Behavior
  • Agent Communication
  • Auctions and Market-Based Systems
  • Coordination and Collaboration
  • Distributed Problem Solving
  • E-Commerce
  • Game Theory
  • Mechanism Design
  • Multiagent Learning
  • Multiagent Planning
  • Multiagent Systems (General/other)
  • Negotiation and Contract-Based Systems
  • Social Choice

Multidisciplinary Topics

  • AI and Natural Sciences
  • AI and Social Sciences
  • Art and Music
  • Cognitive Modeling
  • Computer-Aided Education
  • Computer Games
  • General Game Playing
  • Human-Computer Interaction
  • Intelligent User Interfaces
  • Interactive Entertainment
  • Philosophical and Ethical Issues
  • Security and Privacy
  • Sustainability and AI
  • Other Multidisciplinary Topics

Natural-Language Processing

  • Discourse and Dialogue
  • Information Extraction
  • Natural Language Semantics
  • Natural Language Summarization
  • Natural Language Processing (General/Other)
  • Question Answering
  • Text Classification

Reasoning About Plans, Processes and Actions

  • Activity and Plan Recognition
  • Learning Models for Planning and Diagnosis
  • Markov Decisions Processes
  • Mixed Discrete/Continuous Planning
  • Model-Based Reasoning
  • POMDPs
  • Plan Execution and Monitoring
  • Planning Algorithms
  • Planning under Uncertainty (Other)
  • Planning (General/Other)
  • Scheduling
  • Temporal Planning

Reasoning Under Uncertainty

  • Bayesian Networks
  • Decision/Utility Theory
  • Graphical Models
  • Probabilistic Inference
  • Relational Probabilistic Models
  • Sequential Decision Making
  • Uncertainty Representations
  • Uncertainty in AI (General/Other)

Robotics

  • Behavior and Control
  • Cognitive Robotics
  • Human Robot Interaction
  • change to Localization, Mapping, Navigation
  • Motion and Path Planning
  • Multi-Robot Systems
  • Robotics (General/Other) — See the Robotics Special Track
  • State Estimation
  • Vision, Object Recognition, and Perception

Unrelated to Any of the Above

  • Artificial Intelligence

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