The AIIDE-10 technical conference registration fee includes admission to all technical paper and poster sessions, invited talks, the opening reception, and the CD of the AIIDE-10 Conference Proceedings. AIIDE-10 Registration Fees are posted on the online and pdf versions of the registration form.
AIIDE-10 has arranged for special event parking in the Stock Farm parking structure, accessible to and from Tresidder Union by the Marguerite shuttle. The fee for the duration of the conference, October 11-13, is $15.00.
Opening Reception Guest
Admittance to the AIIDE-10 Opening reception is included in the AIIDE-10 technical conference registration. Guests and children are welcome for the following fees:
A hard copy of the AIIDE-10 proceedings may be purchased at the pre-publication price of $25.00 during the preregistration period. (Shipping is additional and will be calculated at the time of shipment after the conference.) See the online registration form for details.
To register online, please complete the online form. A receipt will be mailed to you via postal mail.
To register via postal mail, please complete the PDF of the registration form and fax or mail it to:
- AIIDE-10 Registration
445 Burgess Drive
Menlo Park, CA 94025
Prepayment of registration fees is required. Checks and bank transfers must be in US dollars. American Express, MasterCard, and VISA are also accepted. Registration applications must be postmarked, faxed, or submitted online by the registration deadlines to qualify for reduced rates. Student registrations must be accompanied by proof of full-time student status. Online registrants can fax their proof of student status to +1 650-321-4457.
The deadline for refund requests is September 3, 2010. All refund requests must be made in writing. A $100.00 processing fee will be assessed for all refunds.
Onsite registration will be held in the Foyer of the Oak Lounge, Tresidder Union, Stanford University. All attendees must pick up their registration packets for admittance to programs. Registration hours will be Monday and Tuesday, October 11-12, 8:00 am - 5:00 pm, and Wednesday, October 13, 8:00 am - 12:00 pm.
About the Conference
The Research Track
Research Track papers describe AI research results that make advances towards solving known game AI problems or enabling a new form of interactive digital entertainment. The novel technique should be validated in a game prototype or test-bed, but need not be validated in a commercial game. Research Track papers are evaluated by the highest standards of academic rigor. More…
The Industry Track
Individuals that have game development experience but lack the time or need for publishing rigorous academic papers can alternatively apply to the Industry Track. This track will include presentations of AI techniques, issues, or case studies from the perspective of implementing a product in the current commercial environment. More…
G. Michael Youngblood
(University of North Carolina at Charlotte)
(University of Alberta)
Kevin Dill (Lockheed Martin)
Mark Riedl (Georgia Institute of Technology)
Brian Schwab (Blizzard Entertainment)