The First Artificial Intelligence for Interactive Digital Entertainment Conference (AIIDE 05)

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The First Artificial Intelligence for Interactive Digital Entertainment Conference

The First Artificial Intelligence for Interactive Digital Entertainment Conference was held June 1–3, 2005 at the Marriott Hotel in Marina del Rey, California.

AIIDE is intended to be the definitive point of interaction between entertainment software developers interested in AI and academic and industrial AI researchers. The conference was targeted at both the research and commercial communities, promoting AI research and practice in the context of interactive digital entertainment systems with an emphasis on commercial computer and video games.


For further information about AIIDE-05, please consult the following:

  • Call for Papers and Demos
  • Call for Sponsors
  • Call for Demos
  • Conference Program

AIIDE-05 Conference Organizers

Conference Chair
R. Michael Young, North Carolina State University, USA

Program Chair
John Laird, University of Michigan, USA

Demos And Exhibits Chair
Michael van Lent, University of Southern California/ICT, USA

Local Arrangements Chair
Michael van Lent, University of Southern California/ICT, USA

Publicity Chair
Ian Lane Davis, Mad Doc Software, USA

Finance Chair
R. Michael Young, North Carolina State University, USA

Program Committee
David Aha, Naval Research Laboratory
Greg Alt, Surreal Software
Bruce Blumberg, MIT Media Lab
Barry Brumitt, Microsoft
Christian Darken, Moves Institute
Magy Seif El-Nasr, Pennsylvania State University
Will Ferguson, BBN
Bill Fisher, Quicksilver
Ken Forbus, Northwestern University
Euan Forrester, Next Level Games
Dan Fu, Stottler Henke
John Hiles, NPS
Lewis Johnson, USC Information Sciences Institute
Randy Jones, Colby/Soar Tech
Michael Mateas, Georgia Institute of Technology
Alexander Nareyek, AI Center
Jeff Orkin, Monolith Productions
Steve Rabin, Nintendo
Deb Roy, MIT Media Lab
Jonathan Schaeffer, University of Alberta
Paul Tozour, Retro Studios

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