Jonathan Schaeffer, Mike Carbonarro, Maria Cutumisu, Matthew McNaughton, Curtis Onuczko, Thomas Roy, and Duane Szafron
ScriptEase is a tool for writing interactive stories in roleplaying games that frees the author from doing explicit computer programming. A story is created by selecting and customizing patterns for the plot, encounters, behaviors and conversations. It has been implemented as a front end to BioWare’s Neverwinter Nights game. We will describe our experiences using ScriptEase as part of a high school English curriculum.