Ei-Ichi Osawa, Hiroaki Kitano, Minoru Asada, Yasuo Kuniyoshi, Itsuki Noda 3
The Robot World Cup Initiative (RoboCup) is attempt to foster AI and intelligent rohoties research by providing a standard problem where wide range of technologies especially concerning multi-agent research (:an be integrated and examined. The first RoboCup competition is to be held at IJCAI-97, Nagoya. In order for a robot team to actually perform a soccer game. various technologies must be incorporated including: design principles of autononmus agents, multi-agent collaboration, strategy acquisition, real-time reasoning, robotics, and sensor-fusion. Unlike AAAI robot competition, which is tuned for a single heavy-duty slow-moving robot, RoboCup is a task for a team of multiple fast-moving robots under a dynamic environment. Although RoboCup’s final target is a world cup with real robots, RoboCup offers a software platform for research on the software aspects of RoboCup. This paper describes technical challenges involved in RoboCup, rules, and simulation environment.