Demeter: An Implementation of the Marlinspike Interactive Drama System

Zach Tomaszewski, Kim Binsted

Demeter is a text-based prototype game that demonstrates the Marlinspike architecture for producing computer-based interactive dramas. Marlinspike uses a top-down, directed approach to generating stories: a central drama manager agent responds to story-significant user actions by selecting the next scene to play from a pre-authored collection. This drama manager strives to explicitly reincorporate past user actions into the story in order to meet an Aristotelean definition of narrative unity


This page is copyrighted by AAAI. All rights reserved. Your use of this site constitutes acceptance of all of AAAI's terms and conditions and privacy policy.