Interactive Decision Theory and Game Theory
Papers from the 2011 AAAI Workshop
Piotr Gmytrasiewicz, Prashant Doshi, Simon Parsons, Karl Tuyls, Cochairs
Technical Report WS-13 published by The AAAI Press, Menlo Park, California
This technical report is also available in book and CD format.
Contents
Leading Multiple Ad Hoc Teammates in Joint Action Settings
Noa Agmon, Peter Stone
Reciprocal Preference Model for Two Player Dilemma Games
Asrar Ahmed, Kamalakar Karlapalem
Giving Advice to People in Path Selection Problems
Amos Azaria, Zinovi Rabinovich, Sarit Kraus, Claudia V. Goldman
Modeling Bounded Rationality of Agents During Interactions
Qing Guo, Piotr Gmytrasiewicz
Efficiently Eliciting Preferences from a Group of Users
Greg Hines, Kate Larson
FAQ-Learning in Matrix Games: Demonstrating Convergence Near Nash Equilibria, and Bifurcation of Attractors in the Battle of Sexes
Michael Kaisers, Karl Tuyls
Markov Games of Incomplete Information for Multi-Agent Reinforcement Learning
Liam MacDermed, Charles Isbell, Lora Weiss
Interactive First-Order Probabilistic Logic
Alessandro Panella, Piotr J Gmytrasiewicz
A Bayesian Concept Learning Approach to Crowdsourcing
Paolo Viappiani, Sandra Zilles, Howard J. Hamilton, Craig Boutilier