Human Computation
Papers from the 2012 AAAI Workshop
Yiling Chen, Chair
AAAI Technical Report WS-12-08
published by The AAAI Press, Palo Alto, California
This technical report is also available in book and CD format.
Contents
Organizers
Yiling Chen
Preface
Yiling Chen
Full Papers
Systematic Analysis of Output Agreement Games: Effects of Gaming Environment, Social Interaction, and Feedback
Shih-Wen Huang, Wai-Tat Fu
MobileWorks: Designing for Quality in a Managed Crowdsourcing Architecture (Extended Abstract)
Anand Kulkarni, David Rolnitzky, Philipp Gutheim, Prayag Narula, Tapan Parikh, Bjoern Hartmnn
Doodling: A Gaming Paradigm for Generating Language Data
A. Kumaran, Sujay Kumar Jauhar, Sumit Basu
Contextual Commonsense Knowledge Acquisition from Social Content by Crowd-Sourcing Explanations
Yen-Ling Kuo, Jane Yung-jen Hsu, Fuming Shih
Crowdsourcing Control: Moving Beyond Multiple Choice
Christopher H. Lin, Mausam Mausam, Daniel S Weld
Part Annotations via Pairwise Correspondence
Subhransu Maji, Gregory Shakhnarovich
TurkServer: Enabling Synchronous and Longitudinal Online Experiments
Andrew Mao, Yiling Chen, Krzysztof Z. Gajos, David C. Parkes, Ariel D Procaccia, Haoqi Zhang
Crowdsourcing Annotations for Visual Object Detection
Hao Su, Jia Deng, Li Fei-Fei
Crowdclustering with Sparse Pairwise Labels: A Matrix Completion Approach
Jinfeng Yi, Rong Jin, Anil Jain, Shaili Jain
Hallucination: A Mixed-Initiative Approach for Efficient Document Reconstruction
Haoqi Zhang, John K. Lai, Moritz Baecher
Posters
Captchas With a Purpose
Suhas Aggarwal
Squaring and Scripting the ESP Game
François Bry, Christoph Wieser
Crowd-Sourcing Design: Sketch Minimization using Crowds for Feedback
David Engel, Verena Kottler, Christoph Malisi, Marc Roettig, Eva-Maria Willing, Sebastian Schultheiss
Diamonds From the Rough: Improving Drawing, Painting, and Singing via Crowdsourcing
Yotam Gingold, Etienne Vouga, Eitan Grinspun, Haym Hirsh
Machine-Learning for Spammer Detection in Crowd-Sourcing
Harry Halpin, Roi Blanco
Detecting Deceptive Opinion Spam Using Human Computation
Christopher Glenn Harris
Towards Social Norm Design for Crowdsourcing Markets
Chien-Ju Ho, Yu Zhang, Jennifer Wortman Vaughan, Mihaela van der Schaar
Improving Quality of Crowdsourced Labels via Probabilistic Matrix Factorization
Hyun Joon Jung, Matthew Lease
Learning from Crowds and Experts
Hiroshi Kajino, Yuta Tsuboi, Issei Sato, Hisashi Kashima
Predicting Crowd-Based Translation Quality with Language-Independent Feature Vectors
Nina Runge, Niklas Kilian, Jan Smeddinck, Markus Krause
Automatically Providing Action Plans Helps People Complete Tasks
Nicolas Kokkalis, Johannes Huebner, Steven Diamond, Dominic Becker, Michael Chang, Moontae Lee, Florian Schulze, Thomas Koehn, Scott R Klemmer
Playful Surveys: Easing Challenges of Human Subject Research with Online Crowds
Markus Krause, Jan Smeddinck, Aneta Takhtamysheva, Velislav Markov, Nina Runge
Learning Sociocultural Knowledge via Crowdsourced Examples
Boyang Li, Darren Scott Appling, Stephen Lee-Urban, Mark Riedl
Dynamically Switching between Synergistic Workflows for Crowdsourcing
Christopher H Lin, . Mausam, Daniel S Weld
Using the Crowd to Do Natural Language Programming
Mehdi Manshadi, Carolyn Keenan, James Allen
Social Choice for Human Computation
Andrew Mao, Ariel D. Procaccia, Yiling Chen
The Role of Super Agents in Mobile Crowdsourcing
Mohamed Musthag, Deepak Ganesan
To Crowdsource or Not To Crowdsource?
Gireeja Ranade, Lav Raj Varshney
Collecting Representative Pictures for Words: A Human Computation Approach Based on Draw Something Game
Jun Wang, Bei Yu
Personalized Online Education — A Crowdsourcing Challenge
Daniel S. Weld, Eytan Adar, Lydia Chilton, Raphael Hoffmann, Eric Horvitz, Mitchell Koch, James Landay, Christopher H. Lin, Mausam Mausam
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