Natural Language Generation in Spoken and Written Dialogue
Papers from the AAAI Spring Symposium
Reva Freedman and Charles Callaway, Cochairs
All types of dialogue systems, including spoken, written, GUI-based and multimodal, have become more prevalent in recent years. Workshops in the artificial intelligence and computational linguistics communities have focused on the building and evaluation of these systems in a variety of domains. At the same time, other workshops have provided a forum for natural language generation research, discussing the generation of everything from noun phrases to longer monologues.
The goal of this symposium is to bring together people involved with all types of dialogue systems and natural language generation researchers to discuss current challenges and improve existing techniques for meeting them. We expect builders of dialogue systems to come away with insight into problems and solutions already discovered by the NLG community, and builders of generation systems to develop a new appreciation of issues that arise in dialogue systems.
Relevant areas include generating responses for tutoring and interactive help systems; entertainment applications such as animated intelligent agents and generation of dialogue in narrative; spoken or written responses in information retrieval and transaction processing; and even computer-computer dialogue intended to be seen by humans.