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Stopping Rules for Randomized Greedy Triangulation Schemes

Last modified: 2011-08-04

#### Abstract

Many algorithms for performing inference in graphical models have complexity that is exponential in the treewidth — a parameter of the underlying graph structure. Computing the (minimal) treewidth is NPcomplete, so stochastic algorithms are sometimes used to find low width tree decompositions. A common approach for finding good decompositions is iteratively executing a greedy triangulation algorithm (e.g. minfill) with randomized tie-breaking. However, utilizing a stochastic algorithm as part of the inference task introduces a new problem — namely, deciding how long the stochastic algorithm should be allowed to execute before performing inference on the best tree decomposition found so far. We refer to this dilemma as the

*Stopping Problem*and formalize it in terms of the total time needed to answer a probabilistic query. We propose a rule for discontinuing the search for improved decompositions and demonstrate the benefit (in terms of time saved) of applying this rule to Bayes and Markov network instances.
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