AAAI Publications, Twenty-Seventh AAAI Conference on Artificial Intelligence

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Filtering With Logic Programs and Its Application to General Game Playing
Michael Thielscher

Last modified: 2013-06-30

Abstract


Motivated by the problem of building a basic reasoner for general game playing with imperfect information, we address the problem of filtering with logic programs, whereby an agent updates its incomplete knowledge of a program by observations. We develop a filtering method by adapting an existing backward-chaining and abduction method for so-called open logic programs. Experimental results show that this provides a basic effective and efficient "legal" player for general imperfect-information games.

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