AAAI Publications, Seventh Artificial Intelligence and Interactive Digital Entertainment Conference

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A Demonstration of ScriptEase II
Matthew Church, Eric Graves, Jason Duncan, Adel Lari, Robin Miller, Neesha Desai, Richard Zhao, Mike Carbonaro, Jonathan Schaeffer, Nathan Sturtevant, Duane A. Szafron

Last modified: 2011-10-09


This demonstration describes ScriptEase II, a tool that allows game story authors to generate scripts that control objects in video games by manipulating high level story patterns and game objects. ScriptEase II can generate scripting code for any game engine for which a translator is written. Currently there are translators for Neverwinter Nights and real Pinball games.


Video Games; Scripting; Quests; Behaviours; Patterns

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