Conference Archives
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference
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Eighth Artificial Intelligence and Interactive Digital Entertainment Conference
Stanford University
Palo Alto, California, US
October 8, 2012 – October 12, 2012
The Eighth Artificial Intelligence and Interative Digital Entertainment Conference (AIIDE-12) will be held at Stanford University October 8-12, 2012. The proceedings will be published by AAAI Press.
This site only contains the published proceedings of the conference. For information about the conference in general, please see the conference website.
Workshops at the Seventh Artificial Intelligence and Interactive Digital Entertainment Conference
Stanford University
October 10, 2011 – October 14, 2011
The Workshops at the Seventh Artificial Intelligence and Interative Digital Entertainment Conference (AIIDE-11) will be held at Stanford University October 10-11, 2011. The workshop technical reports will be published by AAAI Press.
This site only contains the published technical reports of the conference. For information about the conference and workshops in general, please see the conference website.
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference
Stanford University
Palo Alto, California, US
October 10, 2011 – October 14, 2011
The Seventh Artificial Intelligence and Interative Digital Entertainment Conference (AIIDE-11) will be held at Stanford University October 11-14, 2011. The proceedings will be published by AAAI Press.
This site only contains the published proceedings of the conference. For information about the conference in general, please see the conference website.
Sixth Artificial Intelligence and Interactive Digital Entertainment Conference
Stanford University
Stanford, CA, US
October 11, 2010 – October 13, 2010
Fifth Artificial Intelligence and Interactive Digital Entertainment Conference
Stanford University
Tresidder Memorial Union
Stanford, CA, US
October 14, 2009 – October 16, 2009
AIIDE'09 will include invited speakers, research and industry presentations, project demonstrations, and product exhibits. While traditionally emphasizing commercial computer and video games, we invite researchers and developers to share their insights and cutting-edge results on all topics at the interface of entertainment and artificial intelligence, including serious games, entertainment robotics, and beyond.