Browse Title Index


 
Scheduled Conference Title
 
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference A Bayesian Model for Plan Recognition in RTS Games Applied to StarCraft Abstract
Gabriel Synnaeve, Pierre Bessière
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference A Belief-Desire-Intention Model for Narrative Generation Abstract
Theo Wadsley, Malcolm Ryan
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference A Benchmark for StarCraft Intelligent Agents Abstract
Alberto Uriarte, Santiago Ontañón
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference A Call for Emotion Modeling in Interactive Storytelling Abstract
Sergio Poo Hernandez, Vadim Bulitko
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference A Cognitive-Based Model of Flashbacks for Computational Narratives Abstract
Hui-Yin Wu, Michael Young, Marc Christie
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference A Collaborative Puzzle Game to Study Situated Dialog Abstract
Andrew Danise, Kristina Striegnitz
 
Sixth Artificial Intelligence and Interactive Digital Entertainment Conference A Command Language for Taskable Virtual Agents Abstract
Pat Langley, Nishant Trivedi, Matt Banister
 
Sixth Artificial Intelligence and Interactive Digital Entertainment Conference A Comparison of High-Level Approaches for Speeding Up Pathfinding Abstract
Nathan R. Sturtevant, Robert Geisberger
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference A Computational Model Based on Symmetry for Generating Visually Pleasing Maps of Platform Games Abstract
Julian R. H. Mariño, Levi H. S. Lelis
 
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference A Computational Model of Perceived Agency in Video Games Abstract
David Thue, Vadim Bulitko, Marcia Spetch, Trevon Romanuik
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference A Conceptual Blending Approach to the Generation of Cognitive Scripts for Interactive Narrative Abstract
Justin Permar, Brian Magerko
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference A Data-Driven Approach for Computationally Modeling Players' Avatar Customization Behaviors Abstract
Chong-U Lim, D. Fox Harrell
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference A Dataset for StarCraft AI and an Example of Armies Clustering Abstract
Gabriel Synnaeve, Pierre Bessière
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference A Declarative Domain Model Can Serve as Design Document Abstract
David Llansó, Pedro Pablo Gómez-Martín, Marco Antonio Gómez-Martín, Pedro Antonio González-Calero
 
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference A Demonstration of ScriptEase II Abstract
Matthew Church, Eric Graves, Jason Duncan, Adel Lari, Robin Miller, Neesha Desai, Richard Zhao, Mike Carbonaro, Jonathan Schaeffer, Nathan Sturtevant, Duane A. Szafron
 
Workshops at the Seventh Artificial Intelligence and Interactive Digital Entertainment Conference A Discrete Event Calculus Implementation of the OCC Theory of Emotion Abstract
Margaret Krystyna Sarlej, Malcolm Ryan
 
Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference A Factor-Based Exploration of Player's Continuation Desire in Free-to-Play Mobile Games Abstract
Deividas Stankevicius, Hawraa Amira Jady, Anders Drachen, Henrik Schoenau-Fog
 
Eighth Artificial Intelligence and Interactive Digital Entertainment Conference A Formal Game for Eliciting Story Structure from Authors Abstract
David L. Roberts, Andrew Hansen
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference A Framework for Playable Social Dialogue Abstract
Mike Treanor, Josh McCoy, Anne Sullivan
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference A Generalized Multidimensional Evaluation Framework for Player Goal Recognition Abstract
Wookhee Min, Alok Baikadi, Bradford Mott, Jonathan Rowe, Barry Liu, Eun Young Ha, James Lester
 
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference A Generative Computational Model for Human Hide and Seek Behavior Abstract
Andrew Cenkner, Vadim Bulitko, Marcia Spetch
 
Twelfth Artificial Intelligence and Interactive Digital Entertainment Conference A Generic Approach for Player Modeling Using Event-Trait Mapping and Feature Weighting Abstract
M. Akif Gunes, Gokhan Solak, Ugur Akin, Omer Erden, Sanem Sariel
 
Ninth Artificial Intelligence and Interactive Digital Entertainment Conference A Generic Method for Classification of Player Behavior Abstract
Marlon Etheredge, Ricardo Lopes, Rafael Bidarra
 
Tenth Artificial Intelligence and Interactive Digital Entertainment Conference A Genetically Generated Drone A/V Composition Using Video Analysis as a ‘Disturbance Factor’ to the Fitness Function Abstract
Tristan McGuire, Giuseppe Torre
 
Tenth Artificial Intelligence and Interactive Digital Entertainment Conference A Hierarchical Approach to Generating Maps Using Markov Chains Abstract
Sam Snodgrass, Santiago Ontanon
 
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