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Model Checking Knowledge in Pursuit Evasion Games
Last modified: 2011-06-28
Abstract
In a pursuit-evasion game, one or more pursuers aim to discover the existence of, and then capture, an evader. The paper studies pursuit-evasion games in which players may have incomplete information concerning the game state. A methodology is presented for the application of a model checker for the logic of knowledge and time to verify epistemic properties in such games. Experimental results are provided from a number of case studies that validate the feasibility of the approach.
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