AAAI Publications, Ninth Artificial Intelligence and Interactive Digital Entertainment Conference

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Third Eye Crime: Building a Stealth Game Around Occupancy Maps
Damián Isla

Last modified: 2013-11-13

Abstract


Rarely does an AI algorithm form the core mechanic of a commercial game. But this is what happened in the case of Third Eye Crime, an upcoming stealth puzzler by Moonshot Games, soon to be released on iOS, whose gameplay relies heavily on the use of Occupancy Maps.

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