AAAI Publications, Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference

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Implementing Injunctive Social Norms Using Defeasible Reasoning
Joseph A. Blass, Ian D. Horswill

Last modified: 2015-09-23


Believability requires video game characters to consider their actions within the context of social norms. Social norms involve a broad range of behavioral defaults, obligations, and injunctions unrelated to strictly causal reasoning.  Defeasible reasoning involves rationally compelling but deductively invalid arguments, such as reasoning with rules that allow exceptions. This paper investigates having video game characters use defeasible reasoning to consider injunctive social norms when selecting and planning actions.


Defeasible Reasoning; Social Cognition; Social Norms

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