AAAI Publications, Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference

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Towards an Accessible Interface for Story World Building
Steven Poulakos, Mubbasir Kapadia, Andrea Schüpfer, Fabio Zünd, Robert W. Sumner, Markus Gross

Last modified: 2015-09-23


In order to use computational intelligence for automated narrative synthesis, domain knowledge of the story world must be defined, a task which is currently confined to experts. This paper discusses the benefits and tradeoffs between agent-centric and event-centric approaches towards authoring the domain knowledge of story worlds. In an effort to democratize story world creation, we present an accessible graphical platform for content creators and even end users to create their own story worlds, populate it with smart characters and objects, and define narrative events that can be used by existing tools for automated narrative synthesis. We demonstrate the potential of our system by authoring a simple bank robbery story world, and integrate it with existing solutions for event-centric planning to synthesize example digital stories.


story authoring; story world building; domain knowledge; computational narrative; narrative intelligence

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