AAAI Publications, Second AAAI Conference on Human Computation and Crowdsourcing

Font Size: 
Low Effort Crowdsourcing: Leveraging Peripheral Attention for Crowd Work
Rajan Vaish, Peter Organisciak, Kotaro Hara, Jeffrey P. Bigham, Haoqi Zhang

Last modified: 2014-09-05

Abstract


Crowdsourcing systems leverage short bursts of focused attention from many contributors to achieve a goal. By requiring people’s full attention, existing crowdsourcing systems fail to leverage people’s cognitive surplus in the many settings for which they may be distracted, performing or waiting to perform another task, or barely paying attention. In this paper, we study opportunities for low-effort crowdsourcing that enable people to contribute to problem solving in such settings. We discuss the design space for low-effort crowdsourcing, and through a series of prototypes, demonstrate interaction techniques, mechanisms, and emerging principles for enabling low-effort crowdsourcing.

Keywords


low effort crowdsourcing; waitsourcing; microtasking

References


Hacker, S., and Von Ahn, L. 2009. Matchin: eliciting userpreferences with an online game. In Proceedings of theSIGCHI Conference on Human Factors in Computing Systems,1207–1216. ACM.

McFarlane, D. C., and Latorella, K. A. 2002. The scopeand importance of human interruption in human-computerinteraction design. Hum.-Comput. Interact. 17(1):1–61.

Vaish, R.; Wyngarden, K.; Chen, J.; Cheung, B.; and Bernstein,M. S. 2014. Twitch crowdsourcing: Crowd contributionsin short bursts of time. In Proceedings of the SIGCHIConference on Human Factors in Computing Systems (CHI14).


Full Text: PDF