AAAI Publications, Workshops at the Twenty-Eighth AAAI Conference on Artificial Intelligence

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AI Jump Start-A Repraisal of Editing for Continuity and Discontinuity in Film and Video Games
Travis T. Anderson, Dennis Packard

Last modified: 2014-06-18


We reconceive editing for continuity and discontinuity, suggest how computers could be used to assist in such editing, and illustrate the artistic use of such editing in films and games.


philosophy of film; film; video games; film editing

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