Reports of the Workshops Held at the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment

Tiffany Barnes, Oliver Bown, Michael Buro, Michael Cook, Arne Eigenfeldt, Héctor Muñoz-Avila, Santiago Ontañón, Philippe Pasquier, Noriko Tomuro, R. Michael Young, Alexander Zook

Abstract


The AIIDE-14 Workshop program was held Friday and Saturday, October 3–4, 2014 at North Carolina State University in Raleigh, North Carolina. The workshop program included five workshops covering a wide range of topics. The titles of the workshops held Friday were Games and Natural Language Processing, and Artificial Intelligence in Adversarial Real-Time Games. The titles of the workshops held Saturday were Diversity in Games Research, Experimental Artificial Intelligence in Games, and Musical Metacreation. This article presents short summaries of those events.

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