TY - JOUR AU - Renz, Jochen AU - Ge, Xiaoyu AU - Gould, Stephen AU - Zhang, Peng PY - 2015/06/21 Y2 - 2024/03/28 TI - The Angry Birds AI Competition JF - AI Magazine JA - AIMag VL - 36 IS - 2 SE - Competition Reports DO - 10.1609/aimag.v36i2.2588 UR - https://ojs.aaai.org/aimagazine/index.php/aimagazine/article/view/2588 SP - 85-87 AB - The aim of the Angry Birds AI competition (AIBIRDS) is to build intelligent agents that can play new Angry Birds levels better than the best human players. This is surprisingly difficult for AI as it requires similar capabilities to what intelligent systems need for successfully interacting with the physical world, one of the grand challenges of AI. As such the competition offers a simplified and controlled environment for developing and testing the necessary AI technologies, a seamless integration of computer vision, machine learning, knowledge representation and reasoning, reasoning under uncertainty, planning, and heuristic search, among others. Over the past three years there have been significant improvements, but we are still a long way from reaching the ultimate aim and, thus, there are great opportunities for participants in this competition. ER -